OpenSceneGraph/include/osgFX
2015-01-23 13:51:09 +00:00
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AnisotropicLighting
BumpMapping
Cartoon
Effect
Export
MultiTextureControl Changed osgFX::MultiTextureControl so that it uses an osg::FloatArray internally to enable sharing with osg::Uniform. 2015-01-23 13:51:09 +00:00
Outline
Registry From Johannes Scholz, "as we need to dynamically add and remove Effects to and from our Application, I created a small patch for osgFX/Registry to add the osgFX::Registry::removeEffect(effect*) method and extended osgFX::Registry::Proxy to call removeEffect upon its destruction." 2013-07-19 06:56:13 +00:00
Scribe
SpecularHighlights
Technique
Validator
Version