27 lines
972 B
Plaintext
27 lines
972 B
Plaintext
/**
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\mainpage
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The <a href="http://www.openscenegraph.org/">OpenSceneGraph</a> exists
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as a number of modules, each sitting in its own library, enclosed within
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its own namespace.
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At the very core lies the osg library. This contains the Open Scene
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Graph's central classes and, at the bare minimum, it is all users need
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to write an OpenSceneGraph program. Its only requirements are
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<a href="http://www.research.att.com/~bs/">Standard C++</a> and
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<a href="http://www.opengl.org/">OpenGL</a> and OpenThreads.
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Around and alongside this sit other supporting libraries, such as osgUtil
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(containing visitors for app traversals, cull traversals, scene graph
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optimizers and so on), osgDB (for handling plug-ins, shared library loading
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and the like), osgText, osgParticle, etc. A full list can be seen by clicking
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on the Namespace List link above.
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Tarballs of this documentation may be downloaded from
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<a href="http://www.openscenegraph.org/downloads/doc/">here</a>.
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Enjoy!
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*/
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