82 lines
2.3 KiB
C++
82 lines
2.3 KiB
C++
/**********************************************************************
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*
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* FILE: Group.cpp
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*
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* DESCRIPTION: Read/Write osg::Group in binary format to disk.
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*
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* CREATED BY: Auto generated by iveGenerated
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* and later modified by Rune Schmidt Jensen.
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*
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* HISTORY: Created 17.3.2003
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*
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* Copyright 2003 VR-C
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**********************************************************************/
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#include "Exception.h"
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#include "Node.h"
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#include "Group.h"
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#include "MatrixTransform.h"
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#include "Geode.h"
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#include "LightSource.h"
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#include "Billboard.h"
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#include "Sequence.h"
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#include "LOD.h"
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//#include "ViewPoint.h"
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#include "PositionAttitudeTransform.h"
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#include "Transform.h"
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using namespace ive;
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void Group::write(DataOutputStream* out){
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// Write Group's identification.
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out->writeInt(IVEGROUP);
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// If the osg class is inherited by any other class we should also write this to file.
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osg::Node* node = dynamic_cast<osg::Node*>(this);
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if(node){
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static_cast<ive::Node*>(node)->write(out);
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}
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else
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throw Exception("Group::write(): Could not cast this osg::Group to an osg::Node.");
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// Write Group's properties.
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// Write number of children.
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out->writeInt(getNumChildren());
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// Write children.
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for(unsigned int i=0; i<getNumChildren(); i++){
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osg::Node* child = getChild(i);
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out->writeNode(child);
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}
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}
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void Group::read(DataInputStream* in){
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// Read Group's identification.
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int id = in->peekInt();
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if(id == IVEGROUP){
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// Read Group's identification.
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id = in->readInt();
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// If the osg class is inherited by any other class we should also read this from file.
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osg::Node* node = dynamic_cast<osg::Node*>(this);
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if(node){
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((ive::Node*)(node))->read(in);
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}
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else
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throw Exception("Group::read(): Could not cast this osg::Group to an osg::Node.");
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// Read groups properties.
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// Read number of children.
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int size = in->readInt();
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// Read children.
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for(int i=0; i<size; i++)
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{
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addChild(in->readNode());
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}
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}
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else{
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throw Exception("Group::read(): Expected Group identification");
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}
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}
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