55 lines
1.9 KiB
C++
55 lines
1.9 KiB
C++
/* -*-c++-*-
|
|
* Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
|
|
*
|
|
* This library is open source and may be redistributed and/or modified under
|
|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
|
* (at your option) any later version. The full license is in LICENSE file
|
|
* included with this distribution, and on the openscenegraph.org website.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* OpenSceneGraph Public License for more details.
|
|
*/
|
|
|
|
#include <osg/NodeVisitor>
|
|
#include <osgAnimation/Bone>
|
|
#include <osgAnimation/UpdateBone>
|
|
|
|
using namespace osgAnimation;
|
|
|
|
|
|
UpdateBone::UpdateBone(const std::string& name) : UpdateMatrixTransform(name)
|
|
{
|
|
}
|
|
|
|
UpdateBone::UpdateBone(const UpdateBone& apc,const osg::CopyOp& copyop) : osg::Object(apc,copyop), UpdateMatrixTransform(apc, copyop)
|
|
{
|
|
}
|
|
|
|
/** Callback method called by the NodeVisitor when visiting a node.*/
|
|
void UpdateBone::operator()(osg::Node* node, osg::NodeVisitor* nv)
|
|
{
|
|
if (nv && nv->getVisitorType() == osg::NodeVisitor::UPDATE_VISITOR)
|
|
{
|
|
Bone* b = dynamic_cast<Bone*>(node);
|
|
if (!b)
|
|
{
|
|
OSG_WARN << "Warning: UpdateBone set on non-Bone object." << std::endl;
|
|
return;
|
|
}
|
|
|
|
// here we would prefer to have a flag inside transform stack in order to avoid update and a dirty state in matrixTransform if it's not require.
|
|
_transforms.update();
|
|
const osg::Matrix& matrix = _transforms.getMatrix();
|
|
b->setMatrix(matrix);
|
|
|
|
Bone* parent = b->getBoneParent();
|
|
if (parent)
|
|
b->setMatrixInSkeletonSpace(b->getMatrixInBoneSpace() * parent->getMatrixInSkeletonSpace());
|
|
else
|
|
b->setMatrixInSkeletonSpace(b->getMatrixInBoneSpace());
|
|
}
|
|
traverse(node,nv);
|
|
}
|