OpenSceneGraph/src/osg/TransferFunction.cpp
2008-09-13 09:09:51 +00:00

140 lines
3.6 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/TransferFunction>
#include <osg/Notify>
#include <osg/io_utils>
using namespace osg;
///////////////////////////////////////////////////////////////////////
//
// TransferFunction base class
//
TransferFunction::TransferFunction()
{
}
TransferFunction::~TransferFunction()
{
}
///////////////////////////////////////////////////////////////////////
//
// TransferFunction1D class
//
TransferFunction1D::TransferFunction1D()
{
_minimum = 0.0;
_maximum = 1.0;
}
void TransferFunction1D::setInputRange(float minimum, float maximum)
{
_minimum = minimum;
_maximum = maximum;
}
void TransferFunction1D::allocate(unsigned int numX)
{
_colors.resize(numX);
_image = new osg::Image;
_image->setImage(numX,1,1,GL_RGBA, GL_RGBA, GL_FLOAT, (unsigned char*)&_colors[0], osg::Image::NO_DELETE);
}
void TransferFunction1D::clear(const osg::Vec4& color)
{
for(Colors::iterator itr = _colors.begin();
itr != _colors.end();
++itr)
{
*itr = color;
}
}
void TransferFunction1D::assign(const ValueMap& vcm, bool updateMinMaxRange)
{
if (vcm.empty()) return;
if (updateMinMaxRange)
{
_minimum = vcm.begin()->first;
_maximum = vcm.rbegin()->first;
}
if (_colors.empty()) allocate(1024);
float multiplier = float(_colors.size()-1)/(_maximum - _minimum);
if (vcm.size()==1)
{
osg::Vec4 color = vcm.begin()->second;
if (_minimum == _maximum)
{
clear(color);
}
else
{
float iPos = (vcm.begin()->first - _minimum)*multiplier;
if (iPos>=0.0f || iPos<float(_colors.size()))
{
float iFloor = floorf(iPos);
unsigned int i = (unsigned int)(iFloor);
_colors[i] = color;
}
}
return;
}
ValueMap::const_iterator lower_itr = vcm.begin();
ValueMap::const_iterator upper_itr = lower_itr;
++upper_itr;
for(;
upper_itr != vcm.end();
++upper_itr)
{
float lower_v = lower_itr->first;
const osg::Vec4& lower_c = lower_itr->second;
float upper_v = upper_itr->first;
const osg::Vec4& upper_c = upper_itr->second;
float lower_iPos = (lower_v - _minimum)*multiplier;
float upper_iPos = (upper_v - _minimum)*multiplier;
float start_iPos = ceilf(lower_iPos);
if (start_iPos<0.0f) start_iPos=0.0f;
if (start_iPos>float(_colors.size()-1)) break;
float end_iPos = floorf(upper_iPos);
if (end_iPos<0.0f) continue;
if (end_iPos>float(_colors.size()-1)) end_iPos=_colors.size()-1;
Vec4 delta_c = (upper_c-lower_c)/(upper_iPos-lower_iPos);
unsigned int i=static_cast<unsigned int>(start_iPos);
for(float iPos=start_iPos;
iPos<=end_iPos;
++iPos, ++i)
{
_colors[i] = lower_c + delta_c*(iPos-lower_v);
}
lower_itr = upper_itr;
}
}