OpenSceneGraph/src/osg/shaders
Robert Osfield c6228fabbd Added built-in shaders for shader_pipeline functionality
Added support for enabling shader_pipeline shaders using OSG_SHADER_PIPELINE=ON/OFF env var
Added support for setting the shader_pipeline shaders using OSG_SHADER_PIPELINE_FILES=shader.vert:shader.shaderpipeline_frag env var
Added support for setting the maximum number of texture units used by shader_pipeline shaders via OSG_SHADER_PIPELINE_MAX_TEXTURE_UNITS=<num> env var
2017-03-24 18:53:22 +00:00
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shaderpipeline_frag.cpp Added built-in shaders for shader_pipeline functionality 2017-03-24 18:53:22 +00:00
shaderpipeline_vert.cpp Added built-in shaders for shader_pipeline functionality 2017-03-24 18:53:22 +00:00