OpenSceneGraph/include/osgUtil/TriStripVisitor
2001-09-19 21:19:47 +00:00

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#ifndef OSGUTIL_TRISTRIPVISITOR
#define OSGUTIL_TRISTRIPVISITOR 1
#include <osg/NodeVisitor>
#include <osg/Geode>
#include <osg/GeoSet>
#include <osgUtil/Export>
namespace osgUtil {
/** A tri stripping visitor for converting GeoSet primitives into tri strips.
* The current implemention is based up NVidia's NvTriStrip.
*/
class OSGUTIL_EXPORT TriStripVisitor : public osg::NodeVisitor
{
public:
/// default to traversing all children.
TriStripVisitor()
{
setTraversalMode(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN);
}
/** convert mesh primitives in geoset into Tri Strips using
* NvTriStrip. Converts all primtive types except points
* and lines, linestrips which it leaves unchanged.
*/
static void stripify(osg::GeoSet& gset);
/// apply stripify method to all geode geosets.
virtual void apply(osg::Geode& geode);
};
};
#endif