OpenSceneGraph/src
Robert Osfield d3baf9d311 Build fix for GLDAL>=2
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14925 16af8721-9629-0410-8352-f15c8da7e697
2015-06-30 08:38:01 +00:00
..
OpenThreads From Albert Luaces, typo fixes. 2015-06-01 13:40:20 +00:00
osg From Colin McDonald, "An earlier fix in OSG 3.2 has been inadvertently lost in 3.3.x. The glGenerateMipMap function is part of the GL_EXT_framebuffer_object extension. Just checking if the function is present before using it for texture mipmaps is not sufficient, as on remote X-windows displays the client side capability may be different from the display server. This can lead to mipmapped textures failing to render. I've restored a fbo extension check. I've also tided up the GL version checking a little." 2015-06-10 16:47:15 +00:00
osgAnimation From KOS, "New classes for osgAnimation presented: UpdateFloatUniform, UpdateVec3fUniform and UpdateMatrixfUniform (based on UpdateUniform template) 2015-06-03 09:14:35 +00:00
osgDB From Mike Connell, "Give ReadFileCallback access to parent location : These small changes to the database pager allow user code in the ReadFileCallback to safely determine where the file being loaded is destined to be inserted into the scenegraph. 2015-06-08 11:18:24 +00:00
osgFX First step of refactoring the osg::Program management in osgTerrain::GeometryPool for better performance by placing default osg::Program and shader defines on a single StateSet below the osgTerrain::Terrain 2015-02-20 15:02:43 +00:00
osgGA From Philippe Renon, "Fixed potential divide by zero in NodeTrackerManipulator : The divide by zero happens when throwing a NodeTrackerManipulator. 2015-06-10 10:00:27 +00:00
osgManipulator From Albert Luaces, typo fixes. 2015-06-01 13:40:20 +00:00
osgParticle From Jannik Heller, "This patch adds a missing initialization of osgParticle::ParticleProcessor::_frameNumber in the copy constructor. 2015-06-01 12:14:53 +00:00
osgPlugins Build fix for GLDAL>=2 2015-06-30 08:38:01 +00:00
osgPresentation From Albert Luaces, typo fixes. 2015-06-01 13:40:20 +00:00
osgQt Small tidy up to make script more readable. 2015-06-16 17:18:11 +00:00
osgShadow From Albert Luaces, typo fixes. 2015-06-01 13:40:20 +00:00
osgSim From Albert Luaces, typo fixes. 2015-06-01 13:40:20 +00:00
osgTerrain Removed redudent shaders, and updated remaining shaders to match OpenSceneGraph-Data/shaders 2015-02-20 15:04:56 +00:00
osgText From Farshid Lashkari, "I've modified some setter methods of TextBase to avoid unnecessary calls to computeGlyphRepresentation() if the value has not changed." 2015-06-12 08:04:42 +00:00
osgUI Added basic frame rendering for TabWidget 2014-09-12 14:16:08 +00:00
osgUtil From Jannik Heller, fixed clearReferencesToDependentCameras() calls 2015-06-19 09:51:30 +00:00
osgViewer Fixed setReferenceTime() bug where a * eather than the correct / was being used. Bug and fix suggested Benjamin Richter. 2015-06-07 11:13:02 +00:00
osgVolume From Julien Valentin, added missing initializer 2015-01-06 14:55:00 +00:00
osgWidget From Albert Luaces, typo fixes. 2015-06-01 13:40:20 +00:00
osgWrappers Added supoort for osg::CullSettings/Camera::InheritanceMaskActionOnAttributeSetting and InheritanceMask properties. 2015-06-09 16:49:20 +00:00
CMakeLists.txt From Rafa Gaitan, "I finally had some time to change the build system for Android using a Toolchain, which, I think, will be easier to maintain and uses cmake standard system to build it. 2014-11-21 10:37:33 +00:00