34e53a37e0
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15017 16af8721-9629-0410-8352-f15c8da7e697
144 lines
4.4 KiB
C++
144 lines
4.4 KiB
C++
// -*-c++-*- osgWidget - Code by: Jeremy Moles (cubicool) 2007-2008
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// $Id: osgwidgetnotebook.cpp 45 2008-04-23 16:46:11Z cubicool $
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#include <osg/io_utils>
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#include <osgGA/TrackballManipulator>
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#include <osgGA/StateSetManipulator>
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#include <osgViewer/ViewerEventHandlers>
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#include <osgWidget/Util>
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#include <osgWidget/WindowManager>
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#include <osgWidget/Box>
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#include <osgWidget/Canvas>
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#include <osgWidget/Label>
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#include <osgWidget/Label>
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#include <osgWidget/ViewerEventHandlers>
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const unsigned int MASK_2D = 0xF0000000;
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class Notebook: public osgWidget::Box {
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osg::ref_ptr<osgWidget::Box> _tabs;
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osg::ref_ptr<osgWidget::Canvas> _windows;
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public:
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// NOTE: This whole thing is just a hack to demonstrate a concept. The real
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// implementation would need to be much cleaner.
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bool callbackTabPressed(osgWidget::Event& ev) {
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osgWidget::Canvas::Vector& objs = _windows->getObjects();
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for(unsigned int i = 0; i < objs.size(); i++) objs[i]->setLayer(
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osgWidget::Widget::LAYER_MIDDLE,
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i * 2
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);
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_windows->getByName(ev.getWidget()->getName())->setLayer(
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osgWidget::Widget::LAYER_MIDDLE,
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objs.size() * 2
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);
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_windows->resize();
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return true;
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}
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Notebook(const std::string& name):
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osgWidget::Box(name, osgWidget::Box::VERTICAL) {
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_tabs = new osgWidget::Box("tabs", osgWidget::Box::HORIZONTAL);
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_windows = new osgWidget::Canvas("canvas");
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for(unsigned int i = 0; i < 4; i++) {
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std::stringstream ss;
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// Setup everything for our Tab...
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ss << "Tab_" << i;
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osgWidget::Label* label1 = new osgWidget::Label(ss.str());
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label1->setFont("fonts/VeraMono.ttf");
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label1->setFontSize(20);
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label1->setFontColor(1.0f, 1.0f, 1.0f, 1.0f);
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label1->setColor(0.0f, i / 4.0f, 0.3f, 1.0f);
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label1->setLabel(ss.str());
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label1->addSize(20.0f, 20.0f);
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label1->setShadow(0.1f);
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label1->setCanFill(true);
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_tabs->addWidget(label1);
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// Setup everything for the Window corresponding to the Tab
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// in the Canvas down below.
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std::stringstream descr;
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descr
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<< "This is some text" << std::endl
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<< "for the Tab_" << i << " tab." << std::endl
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<< "Press the button up top" << std::endl
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<< "And this should go to the next Window!" << std::endl
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;
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osgWidget::Label* label2 = new osgWidget::Label(ss.str());
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label2->setFont("fonts/Vera.ttf");
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label2->setFontSize(15);
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label2->setFontColor(1.0f, 1.0f, 1.0f, 1.0f);
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label2->setColor(0.0f, i / 4.0f, 0.3f, 1.0f);
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label2->setLabel(descr.str());
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label2->setLayer(osgWidget::Widget::LAYER_MIDDLE, i * 2);
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label2->addSize(50.0f, 50.0f);
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_windows->addWidget(label2, 0.0f, 0.0f);
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label1->setEventMask(osgWidget::EVENT_MOUSE_PUSH);
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label1->addCallback(new osgWidget::Callback(
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&Notebook::callbackTabPressed,
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this,
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osgWidget::EVENT_MOUSE_PUSH
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));
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}
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osgWidget::Label* label = new osgWidget::Label("label");
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label->setFont("fonts/arial.ttf");
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label->setFontSize(15);
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label->setFontColor(1.0f, 1.0f, 1.0f, 1.0f);
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label->setLabel("Drag the window here...");
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label->addSize(20.0f, 20.0f);
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label->setShadow(0.08f);
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label->setCanFill(true);
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addWidget(label);
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addWidget(_tabs->embed());
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addWidget(_windows->embed());
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}
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};
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void bound(osg::Node* node) {
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osg::BoundingSphere bs = node->getBound();
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osgWidget::warn() << "center: " << bs.center() << " radius: " << bs.radius() << std::endl;
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}
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int main(int argc, char** argv) {
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osgViewer::Viewer viewer;
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osgWidget::WindowManager* wm = new osgWidget::WindowManager(
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&viewer,
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1280.0f,
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720.0f,
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MASK_2D //,
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//osgWidget::WindowManager::WM_USE_RENDERBINS
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);
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Notebook* notebook1 = new Notebook("notebook1");
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Notebook* notebook2 = new Notebook("notebook2");
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notebook2->setOrigin(100.0f, 100.0f);
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notebook1->attachMoveCallback();
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notebook2->attachMoveCallback();
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wm->addChild(notebook1);
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wm->addChild(notebook2);
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return osgWidget::createExample(viewer, wm);
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}
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