72 lines
2.5 KiB
C++
72 lines
2.5 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSG_NOTIFY
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#define OSG_NOTIFY 1
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#include <osg/Export>
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#include <ostream>
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namespace osg {
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/** Range of notify levels from DEBUG_FP through to FATAL, ALWAYS
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* is reserved for forcing the absorption of all messages. The
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* keywords are also used verbatim when specified by the environmental
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* variable OSGNOTIFYLEVEL. See documentation on osg::notify() for
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* further details.
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*/
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enum NotifySeverity {
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ALWAYS=0,
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FATAL=1,
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WARN=2,
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NOTICE=3,
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INFO=4,
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DEBUG_INFO=5,
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DEBUG_FP=6
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};
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/** set the notify level, overriding the default or the value set by
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* the environmental variable OSGNOTIFYLEVEL.
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*/
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extern OSG_EXPORT void setNotifyLevel(NotifySeverity severity);
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/** get the notify level. */
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extern OSG_EXPORT NotifySeverity getNotifyLevel();
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/** initialize notify level. */
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extern OSG_EXPORT bool initNotifyLevel();
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/** notify messaging function for providing fatal through to verbose
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* debugging messages. Level of messages sent to the console can
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* be controlled by setting the NotifyLevel either within your
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* application or via the an environmental variable. For instance
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* setenv OSGNOTIFYLEVEL DEBUG (for tsh), export OSGNOTIFYLEVEL=DEBUG
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* (for bourne shell) or set OSGNOTIFYLEVEL=DEBUG (for Windows) all
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* tell the osg to redirect all debugging and more important messages
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* to the console (useful for debugging :-) setting ALWAYS will force
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* all messages to be absorbed, which might be appropriate for final
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* applications. Default NotifyLevel is NOTICE. Check the enum
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* NotifySeverity for full range of possibilities. To use the notify
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* with your code simply use the notify function as a normal file
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* stream (like cout) i.e osg::notify(osg::DEBUG) << "Hello Bugs!"<<endl;
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*/
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extern OSG_EXPORT std::ostream& notify(const NotifySeverity severity);
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inline std::ostream& notify(void) { return notify(osg::INFO); }
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}
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#endif
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