OpenSceneGraph/src/osgViewer
Robert Osfield 05841d7c00 Added use of ref_ptr<>
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14870 16af8721-9629-0410-8352-f15c8da7e697
2015-05-26 08:48:33 +00:00
..
config Cleaned up code 2014-05-14 16:00:08 +00:00
CMakeLists.txt From Wang Rui, "A very small clerical error in the src/osgViewer/CMakeLists.txt makes MinGW/Cygwin builds fail. Now it is fixed and now OSG works well again with Cygwin. :-) The OSC plugin also needs a small fix to compile with Cygwin, as attached file src/osgPlugins/osc/osc/OscHostEndianness.h shows." 2013-07-19 06:39:06 +00:00
CompositeViewer.cpp Added use of ref_ptr<> 2015-05-26 08:48:33 +00:00
DarwinUtils.h From Stephan Hunber, "I found some time and ported osgDB::FileUtils and DarwinUtils across new apis to fix the warnings about deprecated api-usage. 2013-12-19 13:44:42 +00:00
DarwinUtils.mm From Stephan Hunber, "I found some time and ported osgDB::FileUtils and DarwinUtils across new apis to fix the warnings about deprecated api-usage. 2013-12-19 13:44:42 +00:00
GraphicsWindow.cpp From Jan Peciva, "please find attached proposed fix for ON_DEMAND rendering. The biggest issue was 2011-04-19 12:01:38 +00:00
GraphicsWindowCarbon.cpp Fixed typo. 2015-02-04 15:11:00 +00:00
GraphicsWindowCocoa.mm Fixed typo. 2015-02-04 15:11:00 +00:00
GraphicsWindowIOS.mm From Konstantin Matveyev, "I've added GLES3 profile, which also enables GLES2 features (OSG_GLES3_AVAILABLE=true => OSG_GLES2_AVAILABLE=true). 2015-04-13 10:11:32 +00:00
GraphicsWindowWin32.cpp From Dmitriy Ogalcev, fix for crash when calling setCursor from a non GUI thread 2015-04-30 13:59:24 +00:00
GraphicsWindowX11.cpp Fixed resize dimensions of X11 window 2015-03-20 15:49:12 +00:00
HelpHandler.cpp Further work on Bound class/Node::getBound() and Drawable::getBound() and usage in OSG codebase 2014-05-14 16:01:40 +00:00
IOSUtils.h Removed executable permission. 2011-06-14 09:11:58 +00:00
IOSUtils.mm From Stephan Huber, " 2012-02-10 17:24:08 +00:00
Keystone.cpp Added explict setting of the PolygonMode to over the distion mesh being toggled to wireframe. 2013-10-25 15:47:41 +00:00
PixelBufferCarbon.cpp From Colin McDonald and Robert Osfield, converted Traits::sharedContext from GraphicsContext* to osg:observer_ptr<GraphicsContext> to prevent dangling pointer issues. 2012-09-05 21:03:41 +00:00
PixelBufferCocoa.mm From Jan Klimke, "i noticed, that there are a couple of additional flaws when building osg for Mac OS X 10.10 Yosemite. 2014-11-24 15:19:20 +00:00
PixelBufferWin32.cpp From Colin McDonald and Robert Osfield, converted Traits::sharedContext from GraphicsContext* to osg:observer_ptr<GraphicsContext> to prevent dangling pointer issues. 2012-09-05 21:03:41 +00:00
PixelBufferX11.cpp From David Callu, warning fixes and removal of spaces at end of lines. 2013-06-28 12:00:43 +00:00
Renderer.cpp Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object. 2014-12-10 10:38:12 +00:00
Scene.cpp Resrtuctured the use of static's in the Uniform::getNameID() method to avoid problems under Android. 2013-05-24 17:16:57 +00:00
ScreenCaptureHandler.cpp Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object. 2014-12-10 10:38:12 +00:00
StatsHandler.cpp From Arjun Ramamurthy, fix for use of StatsHandler in multipleviews/windows 2015-02-23 11:07:03 +00:00
Version.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
View.cpp From Jannik Heller, typo fixes 2015-04-13 10:43:56 +00:00
Viewer.cpp Added use of ref_ptr<> 2015-05-26 08:48:33 +00:00
ViewerBase.cpp Added an InitRegistry static intiialization and destrucion static to help control the order of construction and destruction of the osgDB::Registry. 2014-11-04 11:18:42 +00:00
ViewerEventHandlers.cpp From Wang Rui, "The submission includes some fixes for osgQt library and osgQtWidgets example: (1) QTextEdit now works with mouse/drag events, (2) scrollbars will change when OSG window is resizing, (3) improve rendering efficiency of QGraphicsViewAdapter so that it works with complex Qt UI, (4) add new setBackgroundWidget() method to indicate a 'background widget', which will ignore mouse/key events on it and pass them to the 3D scene." 2014-11-19 11:30:53 +00:00