185 lines
7.9 KiB
C++
185 lines
7.9 KiB
C++
// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/Billboard>
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#include <osg/BoundingSphere>
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#include <osg/CopyOp>
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#include <osg/Drawable>
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#include <osg/Matrix>
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#include <osg/NodeVisitor>
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#include <osg/Object>
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#include <osg/Vec3>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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TYPE_NAME_ALIAS(std::vector< osg::Vec3 >, osg::Billboard::PositionList)
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BEGIN_ENUM_REFLECTOR(osg::Billboard::Mode)
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I_DeclaringFile("osg/Billboard");
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I_EnumLabel(osg::Billboard::POINT_ROT_EYE);
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I_EnumLabel(osg::Billboard::POINT_ROT_WORLD);
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I_EnumLabel(osg::Billboard::AXIAL_ROT);
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osg::Billboard)
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I_DeclaringFile("osg/Billboard");
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I_BaseType(osg::Geode);
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I_Constructor0(____Billboard,
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"",
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"");
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I_ConstructorWithDefaults2(IN, const osg::Billboard &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
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____Billboard__C5_Billboard_R1__C5_CopyOp_R1,
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"Copy constructor using CopyOp to manage deep vs shallow copy. ",
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"");
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"clone an object of the same type as the node. ",
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"");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"return a clone of a node, with Object* return type. ",
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"");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"return true if this and obj are of the same kind of object. ",
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"");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"return the name of the node's class type. ",
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"");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"return the name of the node's library. ",
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"");
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I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
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Properties::VIRTUAL,
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__void__accept__osg_NodeVisitor_R1,
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"Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ",
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"");
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I_Method1(void, setMode, IN, osg::Billboard::Mode, mode,
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Properties::NON_VIRTUAL,
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__void__setMode__Mode,
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"Set the billboard rotation mode. ",
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"");
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I_Method0(osg::Billboard::Mode, getMode,
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Properties::NON_VIRTUAL,
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__Mode__getMode,
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"Get the billboard rotation mode. ",
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"");
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I_Method1(void, setAxis, IN, const osg::Vec3 &, axis,
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Properties::NON_VIRTUAL,
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__void__setAxis__C5_Vec3_R1,
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"Set the rotation axis for the billboard's child Drawables. ",
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"Only utilized when mode==AXIAL_ROT. ");
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I_Method0(const osg::Vec3 &, getAxis,
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Properties::NON_VIRTUAL,
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__C5_Vec3_R1__getAxis,
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"Get the rotation axis. ",
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"");
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I_Method1(void, setNormal, IN, const osg::Vec3 &, normal,
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Properties::NON_VIRTUAL,
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__void__setNormal__C5_Vec3_R1,
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"This normal defines child Drawables' front face direction when unrotated. ",
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"");
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I_Method0(const osg::Vec3 &, getNormal,
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Properties::NON_VIRTUAL,
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__C5_Vec3_R1__getNormal,
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"Get the front face direction normal. ",
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"");
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I_Method2(void, setPosition, IN, unsigned int, i, IN, const osg::Vec3 &, pos,
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Properties::NON_VIRTUAL,
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__void__setPosition__unsigned_int__C5_Vec3_R1,
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"Set the specified child Drawable's position. ",
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"");
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I_Method1(const osg::Vec3 &, getPosition, IN, unsigned int, i,
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Properties::NON_VIRTUAL,
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__C5_Vec3_R1__getPosition__unsigned_int,
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"Get the specified child Drawable's position. ",
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"");
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I_Method1(void, setPositionList, IN, osg::Billboard::PositionList &, pl,
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Properties::NON_VIRTUAL,
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__void__setPositionList__PositionList_R1,
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"Set the list of pivot point positions. ",
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"");
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I_Method0(osg::Billboard::PositionList &, getPositionList,
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Properties::NON_VIRTUAL,
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__PositionList_R1__getPositionList,
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"Get the list of pivot point positions. ",
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"");
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I_Method0(const osg::Billboard::PositionList &, getPositionList,
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Properties::NON_VIRTUAL,
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__C5_PositionList_R1__getPositionList,
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"Get a const list of pivot point positions. ",
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"");
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I_Method1(bool, addDrawable, IN, osg::Drawable *, gset,
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Properties::VIRTUAL,
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__bool__addDrawable__Drawable_P1,
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"Add a Drawable with a default position of Vec3(0,0,0). ",
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"Call the base-class Geode::addDrawble() to add the given Drawable gset as a child. If Geode::addDrawable() returns true, add the default position to the pivot point position list and return true. Otherwise, return false. ");
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I_Method2(bool, addDrawable, IN, osg::Drawable *, gset, IN, const osg::Vec3 &, pos,
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Properties::VIRTUAL,
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__bool__addDrawable__Drawable_P1__C5_Vec3_R1,
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"Add a Drawable with a specified position. ",
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"Call the base-class Geode::addDrawble() to add the given Drawable gset as a child. If Geode::addDrawable() returns true, add the given position pos to the pivot point position list and return true. Otherwise, return false. ");
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I_Method1(bool, removeDrawable, IN, osg::Drawable *, gset,
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Properties::VIRTUAL,
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__bool__removeDrawable__Drawable_P1,
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"Remove a Drawable and its associated position. ",
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"If gset is a child, remove it, decrement its reference count, remove its pivot point position. and return true. Otherwise, return false. ");
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I_Method3(bool, computeMatrix, IN, osg::Matrix &, modelview, IN, const osg::Vec3 &, eye_local, IN, const osg::Vec3 &, pos_local,
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Properties::NON_VIRTUAL,
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__bool__computeMatrix__Matrix_R1__C5_Vec3_R1__C5_Vec3_R1,
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"",
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"");
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I_Method0(osg::BoundingSphere, computeBound,
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Properties::VIRTUAL,
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__BoundingSphere__computeBound,
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"Compute the bounding sphere around Node's geometry or children. ",
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"This method is automatically called by getBound() when the bounding sphere has been marked dirty via dirtyBound(). ");
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I_ProtectedMethod0(void, updateCache,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__void__updateCache,
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"",
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"");
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I_SimpleProperty(const osg::Vec3 &, Axis,
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__C5_Vec3_R1__getAxis,
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__void__setAxis__C5_Vec3_R1);
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I_SimpleProperty(osg::Billboard::Mode, Mode,
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__Mode__getMode,
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__void__setMode__Mode);
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I_SimpleProperty(const osg::Vec3 &, Normal,
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__C5_Vec3_R1__getNormal,
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__void__setNormal__C5_Vec3_R1);
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I_IndexedProperty(const osg::Vec3 &, Position,
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__C5_Vec3_R1__getPosition__unsigned_int,
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__void__setPosition__unsigned_int__C5_Vec3_R1,
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0);
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I_SimpleProperty(osg::Billboard::PositionList &, PositionList,
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__PositionList_R1__getPositionList,
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__void__setPositionList__PositionList_R1);
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END_REFLECTOR
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STD_VECTOR_REFLECTOR(std::vector< osg::Vec3 >)
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