20ad246896
to make is easier to write code that can work on DrawElementUByte, UShort or UInt. Changed the osgTerrain::GeometryTechnique so that it automatically chooses the use of DrawElementUShort or DrawElementsUInt accordining to the size of the tile. |
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.. | ||
OpenThreads | ||
osg | ||
osgAnimation | ||
osgDB | ||
osgFX | ||
osgGA | ||
osgIntrospection | ||
osgManipulator | ||
osgParticle | ||
osgShadow | ||
osgSim | ||
osgTerrain | ||
osgText | ||
osgUtil | ||
osgViewer | ||
osgVolume | ||
osgWidget |