35 lines
1.3 KiB
HTML
35 lines
1.3 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<HTML>
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<TITLE>extern OSGSIM_EXPORT const char* osgSimGetVersion</TITLE>
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<META NAME="GENERATOR" CONTENT="DOC++ 3.4.10">
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<BODY BGCOLOR="#ffffff">
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<H2>extern OSGSIM_EXPORT const char* <A HREF="#DOC.DOCU">osgSimGetVersion</A></H2><H2>()</H2><BLOCKQUOTE> osgSimGetVersion() returns the library version number.</BLOCKQUOTE>
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<A NAME="DOC.DOCU"></A>
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<HR>
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<H2>Documentation</H2>
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<BLOCKQUOTE>
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osgSimGetVersion() returns the library version number.
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Numbering convention : OpenSceneGraph-Sim-0.1 will return 0.1 from osgSimgetVersion.
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<P>This C function can be also used to check for the existence of the OpenSceneGraph
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library using autoconf and its m4 macro AC_CHECK_LIB.
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<P>Here is the code to add to your configure.in:
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\verbatim
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#
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# Check for the OpenSceneGraph-Sim library
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#
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AC_CHECK_LIB(osg, osgSimGetVersion, ,
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[AC_MSG_ERROR(OpenSceneGraph library not found. See http://www.openscenegraph.org)],)
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\endverbatim</BLOCKQUOTE>
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<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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<BR>
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This page was generated with the help of <A HREF="http://docpp.sourceforge.net">DOC++</A>.
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