7083773b64
them in the new examples/ directory.
242 lines
5.5 KiB
C++
242 lines
5.5 KiB
C++
#include "GliderManipulator.h"
|
|
|
|
#include <osg/Notify>
|
|
|
|
using namespace osg;
|
|
using namespace osgGA;
|
|
|
|
GliderManipulator::GliderManipulator()
|
|
{
|
|
_modelScale = 0.01f;
|
|
_velocity = 0.0f;
|
|
_yawMode = YAW_AUTOMATICALLY_WHEN_BANKED;
|
|
}
|
|
|
|
|
|
GliderManipulator::~GliderManipulator()
|
|
{
|
|
}
|
|
|
|
|
|
void GliderManipulator::setNode(osg::Node* node)
|
|
{
|
|
_node = node;
|
|
if (_node.get())
|
|
{
|
|
const osg::BoundingSphere& boundingSphere=_node->getBound();
|
|
_modelScale = boundingSphere._radius;
|
|
}
|
|
}
|
|
|
|
|
|
const osg::Node* GliderManipulator::getNode() const
|
|
{
|
|
return _node.get();
|
|
}
|
|
|
|
|
|
void GliderManipulator::home(const GUIEventAdapter& ea,GUIActionAdapter& us)
|
|
{
|
|
if(_node.get() && _camera.get())
|
|
{
|
|
|
|
const osg::BoundingSphere& boundingSphere=_node->getBound();
|
|
|
|
osg::Vec3 eye = boundingSphere._center+osg::Vec3(-boundingSphere._radius*0.25f,-boundingSphere._radius*0.25f,-boundingSphere._radius*0.03f);
|
|
|
|
_camera->setView(eye,
|
|
eye+osg::Vec3(1.0f,1.0f,-0.1f),
|
|
osg::Vec3(0.0f,0.0f,1.0f));
|
|
|
|
_velocity = boundingSphere._radius*0.01f;
|
|
|
|
us.requestRedraw();
|
|
|
|
us.requestWarpPointer((ea.getXmin()+ea.getXmax())/2,(ea.getYmin()+ea.getYmax())/2);
|
|
|
|
flushMouseEventStack();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
void GliderManipulator::init(const GUIEventAdapter& ea,GUIActionAdapter& us)
|
|
{
|
|
flushMouseEventStack();
|
|
|
|
us.requestContinuousUpdate(false);
|
|
|
|
const osg::BoundingSphere& boundingSphere=_node->getBound();
|
|
_velocity = boundingSphere._radius*0.01f;
|
|
|
|
us.requestWarpPointer((ea.getXmin()+ea.getXmax())/2,(ea.getYmin()+ea.getYmax())/2);
|
|
|
|
}
|
|
|
|
|
|
bool GliderManipulator::handle(const GUIEventAdapter& ea,GUIActionAdapter& us)
|
|
{
|
|
if(!_camera.get()) return false;
|
|
|
|
switch(ea.getEventType())
|
|
{
|
|
case(GUIEventAdapter::PUSH):
|
|
{
|
|
|
|
addMouseEvent(ea);
|
|
us.requestContinuousUpdate(true);
|
|
if (calcMovement()) us.requestRedraw();
|
|
return true;
|
|
}
|
|
|
|
case(GUIEventAdapter::RELEASE):
|
|
{
|
|
|
|
addMouseEvent(ea);
|
|
us.requestContinuousUpdate(true);
|
|
if (calcMovement()) us.requestRedraw();
|
|
return true;
|
|
}
|
|
|
|
case(GUIEventAdapter::DRAG):
|
|
{
|
|
|
|
addMouseEvent(ea);
|
|
us.requestContinuousUpdate(true);
|
|
if (calcMovement()) us.requestRedraw();
|
|
return true;
|
|
}
|
|
|
|
case(GUIEventAdapter::MOVE):
|
|
{
|
|
|
|
addMouseEvent(ea);
|
|
us.requestContinuousUpdate(true);
|
|
if (calcMovement()) us.requestRedraw();
|
|
|
|
return true;
|
|
}
|
|
|
|
case(GUIEventAdapter::KEYDOWN):
|
|
if (ea.getKey()==' ')
|
|
{
|
|
flushMouseEventStack();
|
|
home(ea,us);
|
|
us.requestRedraw();
|
|
us.requestContinuousUpdate(false);
|
|
return true;
|
|
}
|
|
else if (ea.getKey()=='+')
|
|
{
|
|
_camera->setFusionDistanceRatio(_camera->getFusionDistanceRatio()*1.25f);
|
|
return true;
|
|
}
|
|
else if (ea.getKey()=='-')
|
|
{
|
|
_camera->setFusionDistanceRatio(_camera->getFusionDistanceRatio()/1.25f);
|
|
return true;
|
|
}
|
|
return false;
|
|
|
|
case(GUIEventAdapter::FRAME):
|
|
addMouseEvent(ea);
|
|
if (calcMovement()) us.requestRedraw();
|
|
return true;
|
|
|
|
case(GUIEventAdapter::RESIZE):
|
|
init(ea,us);
|
|
us.requestRedraw();
|
|
return true;
|
|
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
|
|
void GliderManipulator::flushMouseEventStack()
|
|
{
|
|
_ga_t1 = NULL;
|
|
_ga_t0 = NULL;
|
|
}
|
|
|
|
|
|
void GliderManipulator::addMouseEvent(const GUIEventAdapter& ea)
|
|
{
|
|
_ga_t1 = _ga_t0;
|
|
_ga_t0 = &ea;
|
|
}
|
|
|
|
|
|
bool GliderManipulator::calcMovement()
|
|
{
|
|
_camera->setFusionDistanceMode(osg::Camera::PROPORTIONAL_TO_SCREEN_DISTANCE);
|
|
|
|
// return if less then two events have been added.
|
|
if (_ga_t0.get()==NULL || _ga_t1.get()==NULL) return false;
|
|
|
|
|
|
float dt = _ga_t0->time()-_ga_t1->time();
|
|
|
|
if (dt<0.0f)
|
|
{
|
|
notify(WARN) << "warning dt = "<<dt<< std::endl;
|
|
dt = 0.0f;
|
|
}
|
|
|
|
unsigned int buttonMask = _ga_t1->getButtonMask();
|
|
if (buttonMask==GUIEventAdapter::LEFT_MOUSE_BUTTON)
|
|
{
|
|
// pan model.
|
|
|
|
_velocity += dt*_modelScale*0.05f;
|
|
|
|
}
|
|
else if (buttonMask==GUIEventAdapter::MIDDLE_MOUSE_BUTTON ||
|
|
buttonMask==(GUIEventAdapter::LEFT_MOUSE_BUTTON|GUIEventAdapter::RIGHT_MOUSE_BUTTON))
|
|
{
|
|
|
|
_velocity = 0.0f;
|
|
|
|
}
|
|
else if (buttonMask==GUIEventAdapter::RIGHT_MOUSE_BUTTON)
|
|
{
|
|
|
|
_velocity -= dt*_modelScale*0.05f;
|
|
|
|
}
|
|
|
|
float mx = (_ga_t0->getXmin()+_ga_t0->getXmax())/2.0f;
|
|
float my = (_ga_t0->getYmin()+_ga_t0->getYmax())/2.0f;
|
|
|
|
float dx = _ga_t0->getX()-mx;
|
|
float dy = _ga_t0->getY()-my;
|
|
|
|
osg::Vec3 center = _camera->getEyePoint();
|
|
osg::Vec3 sv = _camera->getSideVector();
|
|
osg::Vec3 lv = _camera->getLookVector();
|
|
|
|
float pitch = inDegrees(dy*0.15f*dt);
|
|
float roll = inDegrees(dx*0.1f*dt);
|
|
|
|
osg::Matrix mat;
|
|
mat.makeTranslate(-center);
|
|
mat *= Matrix::rotate(pitch,sv.x(),sv.y(),sv.z());
|
|
mat *= Matrix::rotate(roll,lv.x(),lv.y(),lv.z());
|
|
if (_yawMode==YAW_AUTOMATICALLY_WHEN_BANKED)
|
|
{
|
|
float bank = asinf(sv.z());
|
|
float yaw = inRadians(bank)*dt;
|
|
mat *= Matrix::rotate(yaw,0.0f,0.0f,1.0f);
|
|
}
|
|
|
|
lv *= (_velocity*dt);
|
|
|
|
mat *= Matrix::translate(center+lv);
|
|
|
|
_camera->transformLookAt(mat);
|
|
|
|
return true;
|
|
}
|