114 lines
4.0 KiB
C++
114 lines
4.0 KiB
C++
/* -*-c++-*-
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* Copyright (C) 2009 Cedric Pinson <mornifle@plopbyte.net>
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGANIMATION_STATSHANDLER_H
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#define OSGANIMATION_STATSHANDLER_H
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#include <osgAnimation/Timeline>
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#include <osgGA/GUIEventHandler>
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#include <osgViewer/ViewerBase>
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#include <osgViewer/Viewer>
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#include <osgText/Text>
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namespace osgAnimation
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{
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#if 0
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struct StatAction
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{
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std::string _name;
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osg::ref_ptr<osg::Group> _group;
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osg::ref_ptr<osg::Geode> _label;
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osg::ref_ptr<osg::MatrixTransform> _graph;
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osg::ref_ptr<osgText::Text> _textLabel;
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void init(osg::Stats* stats, const std::string& name, const osg::Vec3& pos, float width, float heigh, const osg::Vec4& color);
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void setPosition(const osg::Vec3& pos);
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void setAlpha(float v);
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};
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#endif
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/** Event handler for adding on screen stats reporting to Viewers.*/
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class OSGANIMATION_EXPORT StatsHandler : public osgGA::GUIEventHandler
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{
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public:
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StatsHandler();
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enum StatsType
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{
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NO_STATS = 0,
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FRAME_RATE = 1,
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LAST = 2
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};
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void setKeyEventTogglesOnScreenStats(int key) { _keyEventTogglesOnScreenStats = key; }
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int getKeyEventTogglesOnScreenStats() const { return _keyEventTogglesOnScreenStats; }
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void setKeyEventPrintsOutStats(int key) { _keyEventPrintsOutStats = key; }
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int getKeyEventPrintsOutStats() const { return _keyEventPrintsOutStats; }
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double getBlockMultiplier() const { return _blockMultiplier; }
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void reset();
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osg::Camera* getCamera() { return _camera.get(); }
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const osg::Camera* getCamera() const { return _camera.get(); }
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virtual bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa);
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/** Get the keyboard and mouse usage of this manipulator.*/
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virtual void getUsage(osg::ApplicationUsage& usage) const;
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protected:
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void setUpHUDCamera(osgViewer::ViewerBase* viewer);
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osg::Geometry* createBackgroundRectangle(const osg::Vec3& pos, const float width, const float height, osg::Vec4& color);
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osg::Geometry* createGeometry(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numBlocks);
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osg::Geometry* createFrameMarkers(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numBlocks);
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osg::Geometry* createTick(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numTicks);
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osg::Node* createCameraTimeStats(const std::string& font, osg::Vec3& pos, float startBlocks, bool acquireGPUStats, float characterSize, osg::Stats* viewerStats, osg::Camera* camera);
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void setUpScene(osgViewer::Viewer* viewer);
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int _keyEventTogglesOnScreenStats;
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int _keyEventPrintsOutStats;
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int _statsType;
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bool _initialized;
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osg::ref_ptr<osg::Camera> _camera;
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osg::ref_ptr<osg::Switch> _switch;
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osg::ref_ptr<osg::Group> _group;
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unsigned int _frameRateChildNum;
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unsigned int _numBlocks;
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double _blockMultiplier;
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float _statsWidth;
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float _statsHeight;
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// std::map<std::string, StatAction > _actions;
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};
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}
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#endif
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