OpenSceneGraph/src/osgSim/MultiSwitch.cpp
2006-07-18 15:21:48 +00:00

235 lines
5.8 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osgSim/MultiSwitch>
#include <algorithm>
using namespace osgSim;
using namespace osg;
MultiSwitch::MultiSwitch():
_newChildDefaultValue(true),
_activeSwitchSet(0)
{
}
MultiSwitch::MultiSwitch(const MultiSwitch& sw,const osg::CopyOp& copyop):
osg::Group(sw,copyop),
_newChildDefaultValue(sw._newChildDefaultValue),
_activeSwitchSet(sw._activeSwitchSet),
_values(sw._values)
{
}
void MultiSwitch::traverse(osg::NodeVisitor& nv)
{
if (nv.getTraversalMode()==osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN)
{
if (_activeSwitchSet<_values.size())
{
for(unsigned int pos=0;pos<_children.size();++pos)
{
if (_values[_activeSwitchSet][pos]) _children[pos]->accept(nv);
}
}
}
else
{
Group::traverse(nv);
}
}
bool MultiSwitch::addChild( osg::Node *child)
{
unsigned int childPosition = _children.size();
if (Group::addChild(child))
{
for(SwitchSetList::iterator itr=_values.begin();
itr!=_values.end();
++itr)
{
ValueList& values = *itr;
if (_children.size()>values.size())
{
values.resize(_children.size(),_newChildDefaultValue);
values[childPosition]=_newChildDefaultValue;
}
}
return true;
}
return false;
}
bool MultiSwitch::insertChild( unsigned int index, osg::Node *child)
{
if (Group::insertChild(index,child))
{
for(SwitchSetList::iterator itr=_values.begin();
itr!=_values.end();
++itr)
{
ValueList& values = *itr;
if (index>=values.size())
{
values.push_back(_newChildDefaultValue);
}
else
{
values.insert(values.begin()+index, _newChildDefaultValue);
}
}
return true;
}
return false;
}
bool MultiSwitch::removeChild( osg::Node *child )
{
// find the child's position.
unsigned int pos=getChildIndex(child);
if (pos==_children.size()) return false;
for(SwitchSetList::iterator itr=_values.begin();
itr!=_values.end();
++itr)
{
ValueList& values = *itr;
values.erase(values.begin()+pos);
}
return Group::removeChild(child);
}
void MultiSwitch::setValue(unsigned int switchSet, unsigned int pos,bool value)
{
expandToEncompassSwitchSet(switchSet);
ValueList& values = _values[switchSet];
if (pos>=values.size()) values.resize(pos+1,_newChildDefaultValue);
values[pos]=value;
}
void MultiSwitch::setChildValue(const osg::Node* child,unsigned int switchSet, bool value)
{
expandToEncompassSwitchSet(switchSet);
// find the child's position.
unsigned int pos=getChildIndex(child);
if (pos==_children.size()) return;
ValueList& values = _values[switchSet];
values[pos]=value;
}
bool MultiSwitch::getValue(unsigned int switchSet, unsigned int pos) const
{
if (switchSet>=_values.size()) return false;
const ValueList& values = _values[switchSet];
if (pos>=values.size()) return false;
return values[pos];
}
bool MultiSwitch::getChildValue(const osg::Node* child, unsigned int switchSet) const
{
if (switchSet>=_values.size()) return false;
// find the child's position.
unsigned int pos=getChildIndex(child);
if (pos==_children.size()) return false;
const ValueList& values = _values[switchSet];
return values[pos];
}
void MultiSwitch::expandToEncompassSwitchSet(unsigned int switchSet)
{
if (switchSet>=_values.size())
{
// need to expand arrays.
unsigned int originalSize = _values.size();
_values.resize(switchSet+1);
for(unsigned int i=originalSize;i<=switchSet;++i)
{
ValueList& values = _values[i];
values.resize(_children.size(),_newChildDefaultValue);
}
}
}
bool MultiSwitch::setAllChildrenOff(unsigned int switchSet)
{
_newChildDefaultValue = false;
expandToEncompassSwitchSet(switchSet);
ValueList& values = _values[switchSet];
for(ValueList::iterator itr=values.begin();
itr!=values.end();
++itr)
{
*itr = false;
}
return true;
}
bool MultiSwitch::setAllChildrenOn(unsigned int switchSet)
{
_newChildDefaultValue = true;
expandToEncompassSwitchSet(switchSet);
ValueList& values = _values[switchSet];
for(ValueList::iterator itr=values.begin();
itr!=values.end();
++itr)
{
*itr = true;
}
return true;
}
bool MultiSwitch::setSingleChildOn(unsigned int switchSet, unsigned int pos)
{
expandToEncompassSwitchSet(switchSet);
ValueList& values = _values[switchSet];
for(ValueList::iterator itr=values.begin();
itr!=values.end();
++itr)
{
*itr = false;
}
setValue(switchSet, pos,true);
return true;
}
void MultiSwitch::setSwitchSetList(const SwitchSetList& switchSetList)
{
expandToEncompassSwitchSet(switchSetList.size());
_values = switchSetList;
}
void MultiSwitch::setValueList(unsigned int switchSet, const ValueList& values)
{
expandToEncompassSwitchSet(switchSet);
_values[switchSet] = values;
}