315 lines
10 KiB
C++
315 lines
10 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSG_OBSERVER_PTR
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#define OSG_OBSERVER_PTR
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#include <osg/Notify>
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#include <osg/ref_ptr>
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#include <osg/Observer>
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#include <OpenThreads/ScopedLock>
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#include <OpenThreads/Mutex>
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namespace osg {
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// Internal class used to hold the "naked" pointer to the weakly
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// referenced object
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template<typename T>
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struct WeakReference : public Observer, public Referenced
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{
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WeakReference(const T* ptr) : _ptr(const_cast<T*>(ptr)) {}
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void objectDeleted(void*);
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/**
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* "Lock" a Referenced object i.e., protect it from being deleted
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* by incrementing its reference count.
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*
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* returns null if object doesn't exist anymore
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*/
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virtual T* addRefLock()
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
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if (!_ptr) return 0;
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int refCount = _ptr->ref();
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if (refCount == 1)
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{
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// The object is in the process of being deleted, but our
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// objectDeleted() method hasn't been run yet (and we're
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// blocking it -- and the final destruction -- with our lock).
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_ptr->unref_nodelete();
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return 0;
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}
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return _ptr;
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}
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OpenThreads::Mutex _mutex;
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T* _ptr;
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};
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// Reference object for observer_ptr that was initialized with an
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// "unsafe" object e.g., a stack-allocated object.
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template<typename T>
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struct UnsafeWeakReference : public WeakReference<T>
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{
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UnsafeWeakReference(const T* ptr) : WeakReference<T>(ptr) {}
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// Don't even touch the ref count of an unsafe object
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T* addRefLock()
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{
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OSG_WARN << "tried to lock an unsafe observer_ptr.";
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return 0;
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}
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};
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/**
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* Delete the WeakReference object if necessary while negociating
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* with the observer in the referenced object.
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*/
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template<typename T>
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void maybeDelete(WeakReference<T>* weakRef)
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{
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if (!weakRef || weakRef->unref_nodelete() > 0)
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return;
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bool doDelete = false;
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(weakRef->_mutex);
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if (!weakRef->_ptr)
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{
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doDelete = true;
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}
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else
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{
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UnsafeWeakReference<T>* unsafe
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= dynamic_cast<UnsafeWeakReference<T>*>(weakRef);
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if (!unsafe && weakRef->_ptr->ref() == 1)
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{
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// The referenced object is being deleted, so the
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// Observer method must delete the weak reference.
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weakRef->_ptr->unref_nodelete();
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weakRef->_ptr = 0;
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}
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else
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{
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doDelete = true;
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weakRef->_ptr->removeObserver(weakRef);
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if (!unsafe)
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weakRef->_ptr->unref_nodelete();
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}
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}
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}
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if (doDelete) delete weakRef;
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}
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/**
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* Get a weak reference from a Referenced. This returns a
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* WeakReference object with the ref count bumped. We must already
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* hold a reference to the Referenced object so it won't get
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* deleted during this process.
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*/
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template<typename T> WeakReference<T>* getWeakReference(const T* object);
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/** Smart pointer for observed objects, that automatically set pointers to them to null when they deleted.
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* To use the observer_ptr<> robustly in multi-threaded applications it is recommend to access the pointer via
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* the lock() method that passes back a ref_ptr<> that safely takes a reference to the object to prevent deletion
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* during usage of the object. In certain conditions it may be safe to use the pointer directly without using lock(),
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* which will confer a perfomance advantage, the conditions are:
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* 1) The data structure is only accessed/deleted in single threaded/serial way.
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* 2) The data strucutre is guarenteed by high level management of data strucutures and threads which avoid
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* possible situations where the observer_ptr<>'s object may be deleted by one thread whilst being accessed
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* by another.
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* If you are in any doubt about whether it is safe to access the object safe then use
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* ref_ptr<> observer_ptr<>.lock() combination. */
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template<class T>
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class observer_ptr : public Observer
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{
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public:
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typedef T element_type;
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observer_ptr() : _reference(0) {}
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/**
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* Create a observer_ptr from a ref_ptr.
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*/
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observer_ptr(ref_ptr<T>& rp)
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{
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_reference = getWeakReference(rp.get());
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}
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/**
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* Create a observer_ptr from a raw pointer. For compatibility;
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* the result might not be lockable.
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*/
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observer_ptr(T* rp)
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{
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_reference = getWeakReference(rp);
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}
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observer_ptr(const observer_ptr& wp) : _reference(wp._reference)
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{
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if (_reference) _reference->ref();
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}
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~observer_ptr()
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{
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maybeDelete(_reference);
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}
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observer_ptr& operator = (const observer_ptr& wp)
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{
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if (wp._reference) wp._reference->ref();
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maybeDelete(_reference);
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_reference = wp._reference;
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return *this;
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}
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observer_ptr& operator = (const ref_ptr<T>& rp)
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{
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WeakReference<T>* tmp = getWeakReference(rp.get());
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maybeDelete(_reference);
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_reference = tmp;
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return *this;
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}
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observer_ptr& operator = (T* rp)
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{
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WeakReference<T>* tmp = getWeakReference(rp);
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maybeDelete(_reference);
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_reference = tmp;
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return *this;
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}
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/**
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* Create a ref_ptr from a observer_ptr. The ref_ptr will be valid if the
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* referenced object hasn't been deleted and has a ref count > 0.
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*/
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ref_ptr<T> lock() const
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{
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if (!_reference)
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return ref_ptr<T>();
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T* obj = _reference->addRefLock();
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if (!obj)
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return ref_ptr<T>();
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ref_ptr<T> result(obj);
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obj->unref_nodelete();
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return result;
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}
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/** Comparison operators. These continue to work even after the
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* observed object has been deleted.
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*/
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bool operator == (const observer_ptr& wp) const
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{ return _reference == wp._reference; }
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bool operator != (const observer_ptr& wp) const
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{ return _reference != wp._reference; }
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bool operator < (const observer_ptr& wp) const
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{ return _reference < wp._reference; }
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bool operator > (const observer_ptr& wp) const
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{ return _reference < wp._reference; }
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// Non-strict interface, for compatibility
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// comparison operator for const T*.
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inline bool operator == (const T* ptr) const
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{
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if (!_reference)
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return !ptr;
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else
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return (_reference->_ptr==ptr);
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}
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inline bool operator != (const T* ptr) const
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{
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if (!_reference)
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return ptr;
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else
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return (_reference->_ptr!=ptr);
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}
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inline bool operator < (const T* ptr) const { return (_reference && _reference->_ptr<ptr); }
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inline bool operator > (const T* ptr) const { return (_reference && _reference->ptr>ptr); }
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// Convenience methods for operating on object, however, access is not automatically threadsafe.
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// To make thread safe, one should either ensure at a high level
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// that the object will not be deleted while operating on it, or
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// by using the observer_ptr<>::lock() to get a ref_ptr<> that
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// ensures the objects stay alive throughout all access to it.
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// Throw an error if _reference is null?
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inline T& operator*() const { return *_reference->_ptr; }
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inline T* operator->() const { return _reference? _reference->_ptr : 0; }
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// get the raw C pointer
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inline T* get() const { return _reference ? _reference->_ptr : 0; }
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inline bool operator!() const { return !_reference || !_reference->_ptr; }
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inline bool valid() const { return _reference && _reference->_ptr; }
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protected:
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// The pointer to the WeakReference is not kept in a ref_ptr so that
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// its deletion can be managed explicitly.
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WeakReference<T>* _reference;
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};
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template<typename T>
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void WeakReference<T>::objectDeleted(void*)
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{
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bool deleteNeeded = false;
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
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if (!_ptr)
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{
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// The last weak reference was deleted after the last
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// reference, but the observer hasn't run yet. The
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// observer can't be prevented from running, so it
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// must delete itself.
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deleteNeeded = true;
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}
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else
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{
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_ptr = 0;
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}
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}
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if (deleteNeeded) delete this;
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}
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template<typename T>
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WeakReference<T>*
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getWeakReference(const T* object)
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{
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if (!object)
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return 0;
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WeakReference<T>* result = 0;
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ObserverSet* setData = object->getOrCreateObserverSet();
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(*setData->getObserverSetMutex());
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ObserverSet::Observers &observers = setData->getObservers();
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for (ObserverSet::Observers::iterator itr = observers.begin(),
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end = observers.end();
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itr != end;
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++itr)
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{
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if ((result = dynamic_cast<WeakReference<T>*>(*itr)))
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{
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int weakRefCount = result->ref();
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if (weakRefCount == 1)
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{
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// The last weak reference disappeared, but hasn't
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// been removed from the observers list yet.
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result->unref_nodelete();
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}
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else
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{
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return result;
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}
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}
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}
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if (object->referenceCount() > 0)
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result = new WeakReference<T>(object);
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else
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result = new UnsafeWeakReference<T>(object);
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result->ref();
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observers.insert(result);
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return result;
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}
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}
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#endif
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