.. |
AlphaFunc
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Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
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2009-10-25 11:52:01 +00:00 |
AnimationPath
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From Alan Dickinson, change methods to virtual.
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2008-09-18 13:54:13 +00:00 |
ApplicationUsage
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From Chris Hanson, typo and comment clean ups
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2009-07-24 14:45:44 +00:00 |
ArgumentParser
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From Eric Sokolowski and Robert Osfield, moved command line option usage setup
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2008-05-12 10:55:55 +00:00 |
Array
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From Michael Platings, "Here's the all-new, all-dancing DAE plugin, with support for reading
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2010-02-26 14:41:50 +00:00 |
ArrayDispatchers
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Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
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2009-10-25 11:52:01 +00:00 |
AudioStream
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From Serge Lages, "Here is a patch to allow setting an audio volume with the AudioSink interface, I've also modified the ffmpeg plugin code to implement the ImageStream's setVolume method with its AudioSink."
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2010-01-18 12:43:02 +00:00 |
AutoTransform
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Converted AutoTransform to use doubles.
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2008-08-28 09:43:00 +00:00 |
Billboard
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BlendColor
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From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES
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2010-04-28 21:22:44 +00:00 |
BlendEquation
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From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES
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2010-04-28 21:22:44 +00:00 |
BlendFunc
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From Jan Peciva, additional comments, and standarisation of throw and handling of mouse wheel.
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2010-06-14 15:20:47 +00:00 |
BoundingBox
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Fixes for doxgen warnings
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2009-02-11 10:41:55 +00:00 |
BoundingSphere
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From Paul Obermeier, "Please find enclosed some changed OSG header files.
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2009-05-18 10:37:03 +00:00 |
BoundsChecking
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buffered_value
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BufferObject
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Fixed warnings
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2010-04-30 19:41:24 +00:00 |
Camera
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From Magnus Kessler, "Attached are a number of files where I have tried to fix up some of the
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2010-09-15 12:00:12 +00:00 |
CameraNode
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CameraView
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From Magnus Kessler, "Attached are a number of files where I have tried to fix up some of the
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2010-09-15 12:00:12 +00:00 |
ClampColor
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From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES
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2010-04-28 21:22:44 +00:00 |
ClearNode
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ClipNode
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Added ClipNode::set/getReferenceFrame();
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2008-12-19 15:29:59 +00:00 |
ClipPlane
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Added EGL support into build system for GLES1 + GLES2.
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2009-10-30 15:17:38 +00:00 |
ClusterCullingCallback
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CollectOccludersVisitor
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Introduce NodeVisitor::className and libraryName()
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2008-12-17 12:13:15 +00:00 |
ColorMask
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Updated copyright years.
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2006-07-18 15:21:48 +00:00 |
ColorMatrix
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ComputeBoundsVisitor
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Introduce NodeVisitor::className and libraryName()
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2008-12-17 12:13:15 +00:00 |
ConvexPlanarOccluder
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ConvexPlanarPolygon
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From Tim Moore, removed redundent forward declartion of BoundingBox and BoundingSphere
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2008-11-07 13:18:40 +00:00 |
CoordinateSystemNode
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From Ronald van Maarseveen and Robert Osfield, changed compute of up vector and localToWorld transform so that it takes in to account the geographic latitude.
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2009-08-20 14:19:10 +00:00 |
CopyOp
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From Cedric Pinson, "Here a patch to be able to clone stateattribute, in order to do that i
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2009-10-22 10:33:16 +00:00 |
CullFace
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CullingSet
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Replaced use of unsigned int/enum mask combinations with int/enum mask combinations to avoid the need for casting enums to unsigned ints,
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2010-03-05 12:55:08 +00:00 |
CullSettings
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Replaced use of unsigned int/enum mask combinations with int/enum mask combinations to avoid the need for casting enums to unsigned ints,
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2010-03-05 12:55:08 +00:00 |
CullStack
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Moved push/popCulling set it public scope.
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2009-01-28 15:15:19 +00:00 |
DeleteHandler
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Depth
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DisplaySettings
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Changed DisplaySetting::instance() to return a ref_ptr<>& rathern than a raw C pointer to enable apps to delete the singleton or assign their own.
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2010-04-30 11:48:30 +00:00 |
Drawable
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From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES
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2010-04-28 21:22:44 +00:00 |
DrawPixels
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Endian
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From Mathias Froehlich, "Fix possible problem with aliasing rules.. and fix a gcc warning :)Use a union to determine if we are on a little endian or big endian machine."
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2009-06-25 13:26:26 +00:00 |
Export
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Added a couple more pragma's to resolve final Windows warnings
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2009-02-06 15:39:44 +00:00 |
fast_back_stack
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Fog
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From Torben Dannhauer, "I added radial fog functionality be using the OpenGL extension 'GL_NV_fog_distance'."
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2010-05-31 16:53:41 +00:00 |
FragmentProgram
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From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES
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2010-04-28 21:22:44 +00:00 |
FrameBufferObject
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Changed types from unsigned int to int's to address warnings, and changed the extension requirements so the GLES2 builds with FBO's where supported
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2010-06-01 18:20:38 +00:00 |
FrameStamp
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FrontFace
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Geode
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Added asSwitch and asGeode convinience methods to Node
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2008-12-09 09:24:47 +00:00 |
Geometry
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Added a Geometry::compileGLObjects() to handle compilation of VBO + EBO's.
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2009-12-09 13:51:02 +00:00 |
GL
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From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES
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2010-04-28 21:22:44 +00:00 |
GL2Extensions
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From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES
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2010-04-28 21:22:44 +00:00 |
GLBeginEndAdapter
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Adapted GLBeginEndAdapter to use state.drawQuad(..) rather than use it's local GL_QUADS emulation.
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2009-11-12 14:35:44 +00:00 |
GLExtensions
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Added checked from the ARG version of glDraw*Instanced().
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2009-01-08 11:19:21 +00:00 |
GLObjects
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Introduced preliminary osg::deleteAllGLObjects() and osg::discardAllGLObjects() functions and associated support into Texture and BufferObjects
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2009-11-26 12:33:07 +00:00 |
GLU
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From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES
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2010-04-28 21:22:44 +00:00 |
GraphicsContext
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From Magnus Kessler, "Attached are a number of files where I have tried to fix up some of the
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2010-09-15 12:00:12 +00:00 |
GraphicsThread
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Added optional bool keep to BarrierOperation to make it more resuable
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2008-11-18 15:18:34 +00:00 |
Group
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Fixed warnings, updated NEWS
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2009-01-30 10:55:28 +00:00 |
Hint
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From Mathias Froehlich, fixed typo
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2008-05-12 10:16:40 +00:00 |
Image
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Moved GL_RED and associated GL defines that aren't defined by GLES into the include/osg/Image to aid portability.
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2010-09-14 13:19:12 +00:00 |
ImageSequence
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Refactored the way that osg::Image/ImageSequence manages the update callback that needs to be attached to Textures to make it possible to use the Image::update() mechansim in other subclasses from osg::Image.
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2010-01-07 12:14:47 +00:00 |
ImageStream
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From David Fries, merge from a series of related submission emails:
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2010-08-09 17:02:31 +00:00 |
ImageUtils
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From Juan Hernando, fixed typo in handling of RGBA and BGRA data
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2010-01-26 16:50:26 +00:00 |
io_utils
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KdTree
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From Lars Nilsson, "Attached is a small program doing intersection calculations, both with and without KdTree. The geometry is a TRIANGLE_STRIP consisting of five vertices, all with the same rather high Z-value. If the intersection calculation uses KdTree, it fails. When I changed osg::Vec3 to osg::Vec3d in a few places in osg::KdTree it finds the correct intersection point."
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2010-01-26 13:05:05 +00:00 |
Light
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Added EGL support into build system for GLES1 + GLES2.
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2009-10-30 15:17:38 +00:00 |
LightModel
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LightSource
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LineSegment
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Added double versions of intersect methods
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2008-03-13 16:05:40 +00:00 |
LineStipple
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Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
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2009-10-25 11:52:01 +00:00 |
LineWidth
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LOD
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Introduced CMake build option for compiling double or float versions of osg::BoundingSphere and osg::BoundingBox.
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2008-04-03 18:36:50 +00:00 |
LogicOp
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Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
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2009-10-25 11:52:01 +00:00 |
Material
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Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
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2009-10-25 11:52:01 +00:00 |
Math
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From Mathias Froechlich, "Attached the collected fixes I needed to compile with all of them.
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2009-11-18 12:15:29 +00:00 |
Matrix
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From Mathias Froehlich, moved optional config variables into include/osg/Config file that
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2008-06-20 15:50:53 +00:00 |
Matrixd
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From Mathias Froehlich, "This is a generic optimization that does not depend on any cpu or instruction
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2008-09-17 16:14:28 +00:00 |
Matrixf
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From Michael Platings, "Here's the all-new, all-dancing DAE plugin, with support for reading
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2010-02-26 14:41:50 +00:00 |
MatrixTransform
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MixinVector
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Simplified the MixinVector class so that it no longer supports custom allocators,
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2008-06-27 12:44:41 +00:00 |
Multisample
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From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES
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2010-04-28 21:22:44 +00:00 |
Node
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Tweak of NodeMask docs
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2009-07-28 06:00:23 +00:00 |
NodeCallback
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NodeTrackerCallback
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Refactor various NodeTracker and MatrixManipulator classes to use the osg::ObserverNodePath and osg::oberserver_ptr<> classes
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2010-02-15 20:15:32 +00:00 |
NodeVisitor
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From Chris Hanson, comment fix.
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2010-02-25 18:03:14 +00:00 |
Notify
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From Wang Rui, "The Notify header doesn't include the OSG_ALWAYS macro, which is used
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2010-06-01 09:23:21 +00:00 |
Object
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From Michael Platings, "the DAE importer was crashing when calling osg::Object::setName with a null pointer argument. Rather than trying to fix all the places this might happen and probably missing a few, I thought it would be better to trivially validate the input in setName. With this fix if setName is called with a null pointer then the name is cleared."
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2009-08-22 17:13:19 +00:00 |
Observer
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From Jeremy Moles, "The version of GCC I use (4.4.3-4ubuntu5) gives the following warning
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2010-07-31 10:22:37 +00:00 |
observer_ptr
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From Magnus Kessler, "Attached are a number of files where I have tried to fix up some of the
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2010-09-15 12:00:12 +00:00 |
ObserverNodePath
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Refactored Observer/ObserverNodePath and DatabasePager to improve their robustness.
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2010-05-14 12:24:13 +00:00 |
OccluderNode
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From Magnus Kessler, "Attached are a number of files where I have tried to fix up some of the
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2010-09-15 12:00:12 +00:00 |
OcclusionQueryNode
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From Lukasz Izdebski, "I made some changes in OcclusionQueryNode file.
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2010-09-15 11:27:31 +00:00 |
OperationThread
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Fixed warnings, updated NEWS
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2009-01-30 10:55:28 +00:00 |
PagedLOD
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Added the ability to turn off the external paging in of PagedLOD children.
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2009-07-16 10:13:41 +00:00 |
Plane
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From Hartwig Wiesmann, "I have added some doxygen documentation to the plane class.
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2010-05-20 17:02:45 +00:00 |
Point
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From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES
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2010-04-28 21:22:44 +00:00 |
PointSprite
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PolygonMode
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Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
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2009-10-25 11:52:01 +00:00 |
PolygonOffset
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Ported osgUtil, osgDB, osgGA, NodeKits and plugins to compile against OpenGL ES 1.1 and OpenGL ES 2.0.
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2009-10-28 20:31:57 +00:00 |
PolygonStipple
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Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
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2009-10-25 11:52:01 +00:00 |
Polytope
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Changed setting of stack back assigned to push_back to fix bug with cull mask management.
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2009-05-07 18:30:33 +00:00 |
PositionAttitudeTransform
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PrimitiveSet
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From Alexander Wiebel, "Documentation of PrimitiveSet"
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2010-08-16 09:35:59 +00:00 |
Program
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Ported osg::Geometry across to supporting the aliasing of vertex, color and normal etc. calls to Vertex Attributes.
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2009-10-16 16:26:27 +00:00 |
Projection
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ProxyNode
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From Mathias Froehlich, "attached is a change to the ProxyNode that also includes ProxyNode local
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2009-06-12 10:08:15 +00:00 |
Quat
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ref_ptr
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From Tim Moore, "This is a patch that allows a ref_ptr to be constructed using an observer_ptr argument, which is locked. This is shorthand for declaring the ref_ptr and then passing it to observer_ptr::lock().
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2010-06-01 11:28:04 +00:00 |
Referenced
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From Magnus Kessler, "Attached are a number of files where I have tried to fix up some of the
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2010-09-15 12:00:12 +00:00 |
RenderInfo
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From Tim Moore, fixed typo and removed redundent include
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2010-06-01 09:21:42 +00:00 |
Scissor
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Sequence
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From Wang Rui, "Attached are two simple modifications of osg::Sequence and
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2010-01-13 13:30:14 +00:00 |
ShadeModel
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Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
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2009-10-25 11:52:01 +00:00 |
Shader
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Added compile/release and resize of GL objects to ShaderAttribute.
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2010-07-06 12:19:26 +00:00 |
ShaderAttribute
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Added debug State::print(std::ostream&) method and extra debug messages in ShaderComposer and ShaderAttribute.
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2010-07-10 17:14:59 +00:00 |
ShaderComposer
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Added basic code injection fields to osg::Shader,
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2010-07-05 16:32:58 +00:00 |
ShadowVolumeOccluder
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Shape
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From Chris Hanson, typo and comment clean ups
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2009-07-24 14:45:44 +00:00 |
ShapeDrawable
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Removed todo entry
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2008-08-18 10:47:43 +00:00 |
State
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Added debug State::print(std::ostream&) method and extra debug messages in ShaderComposer and ShaderAttribute.
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2010-07-10 17:14:59 +00:00 |
StateAttribute
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Added compile/release and resize of GL objects to ShaderAttribute.
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2010-07-06 12:19:26 +00:00 |
StateAttributeCallback
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From Cedric Pinson, new StateAttributeCallback replacing StateAttribute::Callback
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2009-10-22 12:01:06 +00:00 |
StateSet
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Fixed warnings, updated NEWS
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2009-01-30 10:55:28 +00:00 |
Stats
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Fixed warnings, updated NEWS
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2009-01-30 10:55:28 +00:00 |
Stencil
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From Jan Peciva, "please, find attached improved Stencil and StencilTwoSided classes.
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2010-09-15 09:56:16 +00:00 |
StencilTwoSided
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From Jan Peciva, "please, find attached improved Stencil and StencilTwoSided classes.
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2010-09-15 09:56:16 +00:00 |
Switch
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Added asSwitch and asGeode convinience methods to Node
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2008-12-09 09:24:47 +00:00 |
TemplatePrimitiveFunctor
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Fixed warnings
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2009-01-07 10:32:59 +00:00 |
TexEnv
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Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
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2009-10-25 11:52:01 +00:00 |
TexEnvCombine
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Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
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2009-10-25 11:52:01 +00:00 |
TexEnvFilter
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From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
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2007-12-10 17:30:18 +00:00 |
TexGen
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From Paul Martz, changes for compiling against OpenGL 3.x
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2009-11-03 16:34:54 +00:00 |
TexGenNode
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From Mathias Froehlich, "attached is a change to TexGenNode rev 10060 that removes a private member
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2009-04-22 13:07:02 +00:00 |
TexMat
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From Farshid Lashkari, Added missing initialization of the _scaleByTextureRectangleSize
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2006-11-22 20:39:44 +00:00 |
Texture
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From Ulrich Hertlein, "not sure how severe this is but I believe there's a bug in
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2010-09-14 13:19:55 +00:00 |
Texture1D
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From Wang Rui, "Attached are two simple modifications of osg::Sequence and
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2010-01-13 13:30:14 +00:00 |
Texture2D
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Removed the mutable from the _image variable
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2008-04-23 20:49:19 +00:00 |
Texture2DArray
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From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES
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2010-04-28 21:22:44 +00:00 |
Texture2DMultisample
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Fixed warnings
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2010-04-30 19:41:24 +00:00 |
Texture3D
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From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES
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2010-04-28 21:22:44 +00:00 |
TextureCubeMap
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TextureRectangle
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From Mathias Froehlich, Changed osg::TextureRectangle to use osg::Texutre::applyTexParameters() to take advantage of texture shadow extension settings for texture rectangle
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2009-04-24 09:07:22 +00:00 |
Timer
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Added extra elaspedTime_*() methods to help with reporting times in milliseconds etc.
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2010-02-09 17:38:02 +00:00 |
TransferFunction
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Refactored osg::TransferFunction1D to use an std::map internally which is kept in sync with the actual osg::Image that is passed to the GPU.
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2009-02-02 14:43:27 +00:00 |
Transform
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Added EGL support into build system for GLES1 + GLES2.
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2009-10-30 15:17:38 +00:00 |
TriangleFunctor
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TriangleIndexFunctor
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Uniform
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Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
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2009-10-25 11:52:01 +00:00 |
Vec2
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Vec2b
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From Paul Obermeier, "Please find enclosed some changed OSG header files.
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2009-05-18 10:37:03 +00:00 |
Vec2d
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Rewrote the Vec *= Vec and Vec /= Vec implementations using inline Vec componentMultiply(Vec,Vec) and Vec componentDivide(Vec,Vec) to avoid confusion about the what the operation does.
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2009-11-24 13:28:07 +00:00 |
Vec2f
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Rewrote the Vec *= Vec and Vec /= Vec implementations using inline Vec componentMultiply(Vec,Vec) and Vec componentDivide(Vec,Vec) to avoid confusion about the what the operation does.
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2009-11-24 13:28:07 +00:00 |
Vec2s
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Rewrote the Vec *= Vec and Vec /= Vec implementations using inline Vec componentMultiply(Vec,Vec) and Vec componentDivide(Vec,Vec) to avoid confusion about the what the operation does.
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2009-11-24 13:28:07 +00:00 |
Vec3
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Vec3b
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From Paul Obermeier, "Please find enclosed some changed OSG header files.
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2009-05-18 10:37:03 +00:00 |
Vec3d
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From Jan Peciva, additional comments, and standarisation of throw and handling of mouse wheel.
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2010-06-14 15:20:47 +00:00 |
Vec3f
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Rewrote the Vec *= Vec and Vec /= Vec implementations using inline Vec componentMultiply(Vec,Vec) and Vec componentDivide(Vec,Vec) to avoid confusion about the what the operation does.
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2009-11-24 13:28:07 +00:00 |
Vec3s
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Rewrote the Vec *= Vec and Vec /= Vec implementations using inline Vec componentMultiply(Vec,Vec) and Vec componentDivide(Vec,Vec) to avoid confusion about the what the operation does.
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2009-11-24 13:28:07 +00:00 |
Vec4
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Updated copyright years.
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2006-07-18 15:21:48 +00:00 |
Vec4b
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From Paul Obermeier, "Please find enclosed some changed OSG header files.
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2009-05-18 10:37:03 +00:00 |
Vec4d
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Rewrote the Vec *= Vec and Vec /= Vec implementations using inline Vec componentMultiply(Vec,Vec) and Vec componentDivide(Vec,Vec) to avoid confusion about the what the operation does.
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2009-11-24 13:28:07 +00:00 |
Vec4f
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Rewrote the Vec *= Vec and Vec /= Vec implementations using inline Vec componentMultiply(Vec,Vec) and Vec componentDivide(Vec,Vec) to avoid confusion about the what the operation does.
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2009-11-24 13:28:07 +00:00 |
Vec4s
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Rewrote the Vec *= Vec and Vec /= Vec implementations using inline Vec componentMultiply(Vec,Vec) and Vec componentDivide(Vec,Vec) to avoid confusion about the what the operation does.
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2009-11-24 13:28:07 +00:00 |
Vec4ub
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From Paul Obermeier, "Please find enclosed some changed OSG header files.
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2009-05-18 10:37:03 +00:00 |
Version
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Updated version number for next dev release
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2010-06-21 10:33:46 +00:00 |
VertexProgram
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From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES
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2010-04-28 21:22:44 +00:00 |
View
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Fixed warnings, updated NEWS
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2009-01-30 10:55:28 +00:00 |
Viewport
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