OpenSceneGraph/include/osg
Robert Osfield cc471b1103 From Magnus Kessler, "Attached are a number of files where I have tried to fix up some of the
documentation. I have accumulated them over some time, but rebased onto the
subversion trunk."
2010-09-15 12:00:12 +00:00
..
AlphaFunc Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers 2009-10-25 11:52:01 +00:00
AnimationPath From Alan Dickinson, change methods to virtual. 2008-09-18 13:54:13 +00:00
ApplicationUsage From Chris Hanson, typo and comment clean ups 2009-07-24 14:45:44 +00:00
ArgumentParser From Eric Sokolowski and Robert Osfield, moved command line option usage setup 2008-05-12 10:55:55 +00:00
Array From Michael Platings, "Here's the all-new, all-dancing DAE plugin, with support for reading 2010-02-26 14:41:50 +00:00
ArrayDispatchers Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers 2009-10-25 11:52:01 +00:00
AudioStream From Serge Lages, "Here is a patch to allow setting an audio volume with the AudioSink interface, I've also modified the ffmpeg plugin code to implement the ImageStream's setVolume method with its AudioSink." 2010-01-18 12:43:02 +00:00
AutoTransform Converted AutoTransform to use doubles. 2008-08-28 09:43:00 +00:00
Billboard
BlendColor From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES 2010-04-28 21:22:44 +00:00
BlendEquation From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES 2010-04-28 21:22:44 +00:00
BlendFunc From Jan Peciva, additional comments, and standarisation of throw and handling of mouse wheel. 2010-06-14 15:20:47 +00:00
BoundingBox Fixes for doxgen warnings 2009-02-11 10:41:55 +00:00
BoundingSphere From Paul Obermeier, "Please find enclosed some changed OSG header files. 2009-05-18 10:37:03 +00:00
BoundsChecking
buffered_value
BufferObject Fixed warnings 2010-04-30 19:41:24 +00:00
Camera From Magnus Kessler, "Attached are a number of files where I have tried to fix up some of the 2010-09-15 12:00:12 +00:00
CameraNode
CameraView From Magnus Kessler, "Attached are a number of files where I have tried to fix up some of the 2010-09-15 12:00:12 +00:00
ClampColor From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES 2010-04-28 21:22:44 +00:00
ClearNode
ClipNode Added ClipNode::set/getReferenceFrame(); 2008-12-19 15:29:59 +00:00
ClipPlane Added EGL support into build system for GLES1 + GLES2. 2009-10-30 15:17:38 +00:00
ClusterCullingCallback
CollectOccludersVisitor Introduce NodeVisitor::className and libraryName() 2008-12-17 12:13:15 +00:00
ColorMask Updated copyright years. 2006-07-18 15:21:48 +00:00
ColorMatrix
ComputeBoundsVisitor Introduce NodeVisitor::className and libraryName() 2008-12-17 12:13:15 +00:00
ConvexPlanarOccluder
ConvexPlanarPolygon From Tim Moore, removed redundent forward declartion of BoundingBox and BoundingSphere 2008-11-07 13:18:40 +00:00
CoordinateSystemNode From Ronald van Maarseveen and Robert Osfield, changed compute of up vector and localToWorld transform so that it takes in to account the geographic latitude. 2009-08-20 14:19:10 +00:00
CopyOp From Cedric Pinson, "Here a patch to be able to clone stateattribute, in order to do that i 2009-10-22 10:33:16 +00:00
CullFace
CullingSet Replaced use of unsigned int/enum mask combinations with int/enum mask combinations to avoid the need for casting enums to unsigned ints, 2010-03-05 12:55:08 +00:00
CullSettings Replaced use of unsigned int/enum mask combinations with int/enum mask combinations to avoid the need for casting enums to unsigned ints, 2010-03-05 12:55:08 +00:00
CullStack Moved push/popCulling set it public scope. 2009-01-28 15:15:19 +00:00
DeleteHandler
Depth
DisplaySettings Changed DisplaySetting::instance() to return a ref_ptr<>& rathern than a raw C pointer to enable apps to delete the singleton or assign their own. 2010-04-30 11:48:30 +00:00
Drawable From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES 2010-04-28 21:22:44 +00:00
DrawPixels
Endian From Mathias Froehlich, "Fix possible problem with aliasing rules.. and fix a gcc warning :)Use a union to determine if we are on a little endian or big endian machine." 2009-06-25 13:26:26 +00:00
Export Added a couple more pragma's to resolve final Windows warnings 2009-02-06 15:39:44 +00:00
fast_back_stack
Fog From Torben Dannhauer, "I added radial fog functionality be using the OpenGL extension 'GL_NV_fog_distance'." 2010-05-31 16:53:41 +00:00
FragmentProgram From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES 2010-04-28 21:22:44 +00:00
FrameBufferObject Changed types from unsigned int to int's to address warnings, and changed the extension requirements so the GLES2 builds with FBO's where supported 2010-06-01 18:20:38 +00:00
FrameStamp
FrontFace
Geode Added asSwitch and asGeode convinience methods to Node 2008-12-09 09:24:47 +00:00
Geometry Added a Geometry::compileGLObjects() to handle compilation of VBO + EBO's. 2009-12-09 13:51:02 +00:00
GL From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES 2010-04-28 21:22:44 +00:00
GL2Extensions From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES 2010-04-28 21:22:44 +00:00
GLBeginEndAdapter Adapted GLBeginEndAdapter to use state.drawQuad(..) rather than use it's local GL_QUADS emulation. 2009-11-12 14:35:44 +00:00
GLExtensions Added checked from the ARG version of glDraw*Instanced(). 2009-01-08 11:19:21 +00:00
GLObjects Introduced preliminary osg::deleteAllGLObjects() and osg::discardAllGLObjects() functions and associated support into Texture and BufferObjects 2009-11-26 12:33:07 +00:00
GLU From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES 2010-04-28 21:22:44 +00:00
GraphicsContext From Magnus Kessler, "Attached are a number of files where I have tried to fix up some of the 2010-09-15 12:00:12 +00:00
GraphicsThread Added optional bool keep to BarrierOperation to make it more resuable 2008-11-18 15:18:34 +00:00
Group Fixed warnings, updated NEWS 2009-01-30 10:55:28 +00:00
Hint From Mathias Froehlich, fixed typo 2008-05-12 10:16:40 +00:00
Image Moved GL_RED and associated GL defines that aren't defined by GLES into the include/osg/Image to aid portability. 2010-09-14 13:19:12 +00:00
ImageSequence Refactored the way that osg::Image/ImageSequence manages the update callback that needs to be attached to Textures to make it possible to use the Image::update() mechansim in other subclasses from osg::Image. 2010-01-07 12:14:47 +00:00
ImageStream From David Fries, merge from a series of related submission emails: 2010-08-09 17:02:31 +00:00
ImageUtils From Juan Hernando, fixed typo in handling of RGBA and BGRA data 2010-01-26 16:50:26 +00:00
io_utils
KdTree From Lars Nilsson, "Attached is a small program doing intersection calculations, both with and without KdTree. The geometry is a TRIANGLE_STRIP consisting of five vertices, all with the same rather high Z-value. If the intersection calculation uses KdTree, it fails. When I changed osg::Vec3 to osg::Vec3d in a few places in osg::KdTree it finds the correct intersection point." 2010-01-26 13:05:05 +00:00
Light Added EGL support into build system for GLES1 + GLES2. 2009-10-30 15:17:38 +00:00
LightModel
LightSource
LineSegment Added double versions of intersect methods 2008-03-13 16:05:40 +00:00
LineStipple Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers 2009-10-25 11:52:01 +00:00
LineWidth
LOD Introduced CMake build option for compiling double or float versions of osg::BoundingSphere and osg::BoundingBox. 2008-04-03 18:36:50 +00:00
LogicOp Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers 2009-10-25 11:52:01 +00:00
Material Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers 2009-10-25 11:52:01 +00:00
Math From Mathias Froechlich, "Attached the collected fixes I needed to compile with all of them. 2009-11-18 12:15:29 +00:00
Matrix From Mathias Froehlich, moved optional config variables into include/osg/Config file that 2008-06-20 15:50:53 +00:00
Matrixd From Mathias Froehlich, "This is a generic optimization that does not depend on any cpu or instruction 2008-09-17 16:14:28 +00:00
Matrixf From Michael Platings, "Here's the all-new, all-dancing DAE plugin, with support for reading 2010-02-26 14:41:50 +00:00
MatrixTransform
MixinVector Simplified the MixinVector class so that it no longer supports custom allocators, 2008-06-27 12:44:41 +00:00
Multisample From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES 2010-04-28 21:22:44 +00:00
Node Tweak of NodeMask docs 2009-07-28 06:00:23 +00:00
NodeCallback
NodeTrackerCallback Refactor various NodeTracker and MatrixManipulator classes to use the osg::ObserverNodePath and osg::oberserver_ptr<> classes 2010-02-15 20:15:32 +00:00
NodeVisitor From Chris Hanson, comment fix. 2010-02-25 18:03:14 +00:00
Notify From Wang Rui, "The Notify header doesn't include the OSG_ALWAYS macro, which is used 2010-06-01 09:23:21 +00:00
Object From Michael Platings, "the DAE importer was crashing when calling osg::Object::setName with a null pointer argument. Rather than trying to fix all the places this might happen and probably missing a few, I thought it would be better to trivially validate the input in setName. With this fix if setName is called with a null pointer then the name is cleared." 2009-08-22 17:13:19 +00:00
Observer From Jeremy Moles, "The version of GCC I use (4.4.3-4ubuntu5) gives the following warning 2010-07-31 10:22:37 +00:00
observer_ptr From Magnus Kessler, "Attached are a number of files where I have tried to fix up some of the 2010-09-15 12:00:12 +00:00
ObserverNodePath Refactored Observer/ObserverNodePath and DatabasePager to improve their robustness. 2010-05-14 12:24:13 +00:00
OccluderNode From Magnus Kessler, "Attached are a number of files where I have tried to fix up some of the 2010-09-15 12:00:12 +00:00
OcclusionQueryNode From Lukasz Izdebski, "I made some changes in OcclusionQueryNode file. 2010-09-15 11:27:31 +00:00
OperationThread Fixed warnings, updated NEWS 2009-01-30 10:55:28 +00:00
PagedLOD Added the ability to turn off the external paging in of PagedLOD children. 2009-07-16 10:13:41 +00:00
Plane From Hartwig Wiesmann, "I have added some doxygen documentation to the plane class. 2010-05-20 17:02:45 +00:00
Point From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES 2010-04-28 21:22:44 +00:00
PointSprite
PolygonMode Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers 2009-10-25 11:52:01 +00:00
PolygonOffset Ported osgUtil, osgDB, osgGA, NodeKits and plugins to compile against OpenGL ES 1.1 and OpenGL ES 2.0. 2009-10-28 20:31:57 +00:00
PolygonStipple Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers 2009-10-25 11:52:01 +00:00
Polytope Changed setting of stack back assigned to push_back to fix bug with cull mask management. 2009-05-07 18:30:33 +00:00
PositionAttitudeTransform
PrimitiveSet From Alexander Wiebel, "Documentation of PrimitiveSet" 2010-08-16 09:35:59 +00:00
Program Ported osg::Geometry across to supporting the aliasing of vertex, color and normal etc. calls to Vertex Attributes. 2009-10-16 16:26:27 +00:00
Projection
ProxyNode From Mathias Froehlich, "attached is a change to the ProxyNode that also includes ProxyNode local 2009-06-12 10:08:15 +00:00
Quat
ref_ptr From Tim Moore, "This is a patch that allows a ref_ptr to be constructed using an observer_ptr argument, which is locked. This is shorthand for declaring the ref_ptr and then passing it to observer_ptr::lock(). 2010-06-01 11:28:04 +00:00
Referenced From Magnus Kessler, "Attached are a number of files where I have tried to fix up some of the 2010-09-15 12:00:12 +00:00
RenderInfo From Tim Moore, fixed typo and removed redundent include 2010-06-01 09:21:42 +00:00
Scissor
Sequence From Wang Rui, "Attached are two simple modifications of osg::Sequence and 2010-01-13 13:30:14 +00:00
ShadeModel Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers 2009-10-25 11:52:01 +00:00
Shader Added compile/release and resize of GL objects to ShaderAttribute. 2010-07-06 12:19:26 +00:00
ShaderAttribute Added debug State::print(std::ostream&) method and extra debug messages in ShaderComposer and ShaderAttribute. 2010-07-10 17:14:59 +00:00
ShaderComposer Added basic code injection fields to osg::Shader, 2010-07-05 16:32:58 +00:00
ShadowVolumeOccluder
Shape From Chris Hanson, typo and comment clean ups 2009-07-24 14:45:44 +00:00
ShapeDrawable Removed todo entry 2008-08-18 10:47:43 +00:00
State Added debug State::print(std::ostream&) method and extra debug messages in ShaderComposer and ShaderAttribute. 2010-07-10 17:14:59 +00:00
StateAttribute Added compile/release and resize of GL objects to ShaderAttribute. 2010-07-06 12:19:26 +00:00
StateAttributeCallback From Cedric Pinson, new StateAttributeCallback replacing StateAttribute::Callback 2009-10-22 12:01:06 +00:00
StateSet Fixed warnings, updated NEWS 2009-01-30 10:55:28 +00:00
Stats Fixed warnings, updated NEWS 2009-01-30 10:55:28 +00:00
Stencil From Jan Peciva, "please, find attached improved Stencil and StencilTwoSided classes. 2010-09-15 09:56:16 +00:00
StencilTwoSided From Jan Peciva, "please, find attached improved Stencil and StencilTwoSided classes. 2010-09-15 09:56:16 +00:00
Switch Added asSwitch and asGeode convinience methods to Node 2008-12-09 09:24:47 +00:00
TemplatePrimitiveFunctor Fixed warnings 2009-01-07 10:32:59 +00:00
TexEnv Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers 2009-10-25 11:52:01 +00:00
TexEnvCombine Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers 2009-10-25 11:52:01 +00:00
TexEnvFilter From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)." 2007-12-10 17:30:18 +00:00
TexGen From Paul Martz, changes for compiling against OpenGL 3.x 2009-11-03 16:34:54 +00:00
TexGenNode From Mathias Froehlich, "attached is a change to TexGenNode rev 10060 that removes a private member 2009-04-22 13:07:02 +00:00
TexMat From Farshid Lashkari, Added missing initialization of the _scaleByTextureRectangleSize 2006-11-22 20:39:44 +00:00
Texture From Ulrich Hertlein, "not sure how severe this is but I believe there's a bug in 2010-09-14 13:19:55 +00:00
Texture1D From Wang Rui, "Attached are two simple modifications of osg::Sequence and 2010-01-13 13:30:14 +00:00
Texture2D Removed the mutable from the _image variable 2008-04-23 20:49:19 +00:00
Texture2DArray From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES 2010-04-28 21:22:44 +00:00
Texture2DMultisample Fixed warnings 2010-04-30 19:41:24 +00:00
Texture3D From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES 2010-04-28 21:22:44 +00:00
TextureCubeMap
TextureRectangle From Mathias Froehlich, Changed osg::TextureRectangle to use osg::Texutre::applyTexParameters() to take advantage of texture shadow extension settings for texture rectangle 2009-04-24 09:07:22 +00:00
Timer Added extra elaspedTime_*() methods to help with reporting times in milliseconds etc. 2010-02-09 17:38:02 +00:00
TransferFunction Refactored osg::TransferFunction1D to use an std::map internally which is kept in sync with the actual osg::Image that is passed to the GPU. 2009-02-02 14:43:27 +00:00
Transform Added EGL support into build system for GLES1 + GLES2. 2009-10-30 15:17:38 +00:00
TriangleFunctor
TriangleIndexFunctor
Uniform Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers 2009-10-25 11:52:01 +00:00
Vec2
Vec2b From Paul Obermeier, "Please find enclosed some changed OSG header files. 2009-05-18 10:37:03 +00:00
Vec2d Rewrote the Vec *= Vec and Vec /= Vec implementations using inline Vec componentMultiply(Vec,Vec) and Vec componentDivide(Vec,Vec) to avoid confusion about the what the operation does. 2009-11-24 13:28:07 +00:00
Vec2f Rewrote the Vec *= Vec and Vec /= Vec implementations using inline Vec componentMultiply(Vec,Vec) and Vec componentDivide(Vec,Vec) to avoid confusion about the what the operation does. 2009-11-24 13:28:07 +00:00
Vec2s Rewrote the Vec *= Vec and Vec /= Vec implementations using inline Vec componentMultiply(Vec,Vec) and Vec componentDivide(Vec,Vec) to avoid confusion about the what the operation does. 2009-11-24 13:28:07 +00:00
Vec3
Vec3b From Paul Obermeier, "Please find enclosed some changed OSG header files. 2009-05-18 10:37:03 +00:00
Vec3d From Jan Peciva, additional comments, and standarisation of throw and handling of mouse wheel. 2010-06-14 15:20:47 +00:00
Vec3f Rewrote the Vec *= Vec and Vec /= Vec implementations using inline Vec componentMultiply(Vec,Vec) and Vec componentDivide(Vec,Vec) to avoid confusion about the what the operation does. 2009-11-24 13:28:07 +00:00
Vec3s Rewrote the Vec *= Vec and Vec /= Vec implementations using inline Vec componentMultiply(Vec,Vec) and Vec componentDivide(Vec,Vec) to avoid confusion about the what the operation does. 2009-11-24 13:28:07 +00:00
Vec4 Updated copyright years. 2006-07-18 15:21:48 +00:00
Vec4b From Paul Obermeier, "Please find enclosed some changed OSG header files. 2009-05-18 10:37:03 +00:00
Vec4d Rewrote the Vec *= Vec and Vec /= Vec implementations using inline Vec componentMultiply(Vec,Vec) and Vec componentDivide(Vec,Vec) to avoid confusion about the what the operation does. 2009-11-24 13:28:07 +00:00
Vec4f Rewrote the Vec *= Vec and Vec /= Vec implementations using inline Vec componentMultiply(Vec,Vec) and Vec componentDivide(Vec,Vec) to avoid confusion about the what the operation does. 2009-11-24 13:28:07 +00:00
Vec4s Rewrote the Vec *= Vec and Vec /= Vec implementations using inline Vec componentMultiply(Vec,Vec) and Vec componentDivide(Vec,Vec) to avoid confusion about the what the operation does. 2009-11-24 13:28:07 +00:00
Vec4ub From Paul Obermeier, "Please find enclosed some changed OSG header files. 2009-05-18 10:37:03 +00:00
Version Updated version number for next dev release 2010-06-21 10:33:46 +00:00
VertexProgram From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES 2010-04-28 21:22:44 +00:00
View Fixed warnings, updated NEWS 2009-01-30 10:55:28 +00:00
Viewport