33 lines
1.0 KiB
C++
33 lines
1.0 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
|
*
|
|
* This library is open source and may be redistributed and/or modified under
|
|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
|
* (at your option) any later version. The full license is in LICENSE file
|
|
* included with this distribution, and on the openscenegraph.org website.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* OpenSceneGraph Public License for more details.
|
|
*/
|
|
#include <osg/ClearNode>
|
|
|
|
#include <algorithm>
|
|
|
|
using namespace osg;
|
|
|
|
/**
|
|
* ClearNode constructor.
|
|
*/
|
|
ClearNode::ClearNode():
|
|
_requiresClear(true),
|
|
_clearColor(0.0f,0.0f,0.0f,1.0f),
|
|
_clearMask(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
|
|
{
|
|
setCullingActive(false);
|
|
StateSet* stateset = new StateSet;
|
|
stateset->setRenderBinDetails(-1,"RenderBin");
|
|
setStateSet(stateset);
|
|
}
|
|
|