388 lines
10 KiB
Plaintext
Executable File
388 lines
10 KiB
Plaintext
Executable File
# Microsoft Developer Studio Project File - Name="osgPlugin osg" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=osgPlugin osg - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "dot_osg.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "dot_osg.mak" CFG="osgPlugin osg - Win32 Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "osgPlugin osg - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "osgPlugin osg - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "osgPlugin osg - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "../../../lib"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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F90=df.exe
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /I "../../../../OpenThreads/include" /I "../../../../Producer/include" /I "../../../../3rdParty/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
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# ADD RSC /l 0x809 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 OpenThreadsWin32.lib /nologo /dll /pdb:none /machine:I386 /nodefaultlib:"LIBC" /out:"../../../bin/osgdb_osg.dll" /libpath:"../../../lib" /libpath:"../../../../OpenThreads/lib/win32" /libpath:"../../../../Producer/lib" /libpath:"../../../../3rdParty/lib"
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# SUBTRACT LINK32 /nodefaultlib
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!ELSEIF "$(CFG)" == "osgPlugin osg - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "../../../lib"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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F90=df.exe
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Gm /vmg /GR /GX /Zi /Od /I "../../../include" /I "../../../../OpenThreads/include" /I "../../../../Producer/include" /I "../../../../3rdParty/include" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WIN32" /D "_DEBUG" /YX /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x809 /d "_DEBUG"
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# ADD RSC /l 0x809 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 OpenThreadsWin32d.lib /nologo /dll /debug /machine:I386 /nodefaultlib:"LIBC" /out:"../../../bin/osgdb_osgd.dll" /pdbtype:sept /libpath:"../../../lib" /libpath:"../../../../OpenThreads/lib/win32" /libpath:"../../../../Producer/lib" /libpath:"../../../../3rdParty/lib"
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# SUBTRACT LINK32 /pdb:none /nodefaultlib
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!ENDIF
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# Begin Target
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# Name "osgPlugin osg - Win32 Release"
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# Name "osgPlugin osg - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\osg\AlphaFunc.cpp
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# End Source File
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SOURCE=..\..\..\src\osgPlugins\osg\AnimationPath.cpp
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# End Source File
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SOURCE=..\..\..\src\osgPlugins\osg\AutoTransform.cpp
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# End Source File
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SOURCE=..\..\..\src\osgPlugins\osg\Billboard.cpp
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# End Source File
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SOURCE=..\..\..\src\osgPlugins\osg\BlendFunc.cpp
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# End Source File
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SOURCE=..\..\..\src\osgPlugins\osg\ClearNode.cpp
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# End Source File
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SOURCE=..\..\..\src\osgPlugins\osg\ClipNode.cpp
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# End Source File
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SOURCE=..\..\..\src\osgPlugins\osg\ClipPlane.cpp
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# End Source File
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SOURCE=..\..\..\src\osgPlugins\osg\ColorMask.cpp
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# End Source File
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SOURCE=..\..\..\src\osgPlugins\osg\ColorMatrix.cpp
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# End Source File
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SOURCE=..\..\..\src\osgPlugins\osg\ConvexPlanarOccluder.cpp
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# End Source File
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SOURCE=..\..\..\src\osgPlugins\osg\CoordinateSystemNode.cpp
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# End Source File
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SOURCE=..\..\..\src\osgPlugins\osg\CullFace.cpp
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# End Source File
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SOURCE=..\..\..\src\osgPlugins\osg\Depth.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\Drawable.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\EllipsoidModel.cpp
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# End Source File
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SOURCE=..\..\..\src\osgPlugins\osg\Fog.cpp
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# End Source File
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SOURCE=..\..\..\src\osgPlugins\osg\FragmentProgram.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\FrontFace.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\Geode.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\Geometry.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\Group.cpp
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# End Source File
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SOURCE=..\..\..\src\osgPlugins\osg\Image.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\Light.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\LightModel.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\LightSource.cpp
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# End Source File
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SOURCE=..\..\..\src\osgPlugins\osg\LineStipple.cpp
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# End Source File
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SOURCE=..\..\..\src\osgPlugins\osg\LineWidth.cpp
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# End Source File
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SOURCE=..\..\..\src\osgPlugins\osg\LOD.cpp
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# End Source File
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SOURCE=..\..\..\src\osgPlugins\osg\Material.cpp
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# End Source File
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SOURCE=..\..\..\src\osgPlugins\osg\Matrix.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\MatrixTransform.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\Node.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\NodeCallback.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\Object.cpp
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# End Source File
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SOURCE=..\..\..\src\osgPlugins\osg\OccluderNode.cpp
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# End Source File
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SOURCE=..\..\..\src\osgPlugins\osg\PagedLOD.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\Point.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\PointSprite.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\PolygonMode.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\PolygonOffset.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\PositionAttitudeTransform.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\Program.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\Projection.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\ProxyNode.cpp
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# End Source File
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SOURCE=..\..\..\src\osgPlugins\osg\ReaderWriterOSG.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\Sequence.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\ShadeModel.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\Shader.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\Shape.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\ShapeDrawable.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\StateSet.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\Stencil.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\Switch.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\TessellationHints.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\TexEnv.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\TexEnvCombine.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\TexEnvFilter.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\TexGen.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\TexGenNode.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\TexMat.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\Texture.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\Texture1D.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\Texture2D.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\Texture3D.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\TextureCubeMap.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\TextureRectangle.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\Transform.cpp
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SOURCE=..\..\..\src\osgPlugins\osg\Uniform.cpp
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