OpenSceneGraph/src/osgPlugins/osgTerrain
Robert Osfield b3abc0842f From Chris Hanson, " Add support for "OutputTextureFiles" option to IVE plugin to permit creation of external
.dds texture files from internally-embedded textures during IVE writes."

From Robert Osfield, fixed a bug in the above submission, and changed the way that the filename of the file is passed into DataOutputStream to avoid issues with the .ive's plugins ability to read from istreams.
2009-11-23 11:00:07 +00:00
..
CMakeLists.txt From Philip Lowman, clean up of CMake files 2009-04-09 09:23:45 +00:00
CompositeLayer.cpp Introduce the concept of layer set name, using the osg::Object::s/getName() to store 2008-08-28 16:15:57 +00:00
GeometryTechnique.cpp Fixed warning 2007-09-16 17:43:00 +00:00
HeightFieldLayer.cpp Introduce the concept of layer set name, using the osg::Object::s/getName() to store 2008-08-28 16:15:57 +00:00
ImageLayer.cpp From Chris Hanson, " Add support for "OutputTextureFiles" option to IVE plugin to permit creation of external 2009-11-23 11:00:07 +00:00
Layer.cpp Where possible moved redundent C header includes from headers to source files 2008-12-12 18:47:30 +00:00
Locator.cpp Renamed Terrain to TerrainTile 2008-03-27 10:55:39 +00:00
ReaderWriterOsgTerrain.cpp From Michael Platings, Converted std::fstream/ifstream/ofstream to osgDB::fstream/ifstream/ofstream and 2008-11-07 15:08:08 +00:00
SwitchLayer.cpp Introduce the concept of layer set name, using the osg::Object::s/getName() to store 2008-08-28 16:15:57 +00:00
Terrain.cpp Added osgTerrain::Terrain support to the .osg format 2009-03-19 10:27:24 +00:00
TerrainTile.cpp Refactored osg::TransferFunction1D to use an std::map internally which is kept in sync with the actual osg::Image that is passed to the GPU. 2009-02-02 14:43:27 +00:00