d891a56e8d
osg::Texture1D classes, for the reason of implementing the I/O serialization feature. In the Sequence header, I've added some more convenient functions: setTimeList/getTimeList, setLoopMode/getLoopMode, setBegin/getBegin, setEnd/getEnd, setSpeed/getSpeed and setNumRepeats/getNumRepeats. In the Texture1D header, fixed: inline void setTextureWidth(int width) const ... to: inline void setTextureWidth(int width) ..." Notes from Robert Osfield, have gone a little further with these changes and have removed some of the original get methods that were out of step with the way the rest of the OSG manages the set/get property pairs. |
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OpenThreads | ||
osg | ||
osgAnimation | ||
osgDB | ||
osgFX | ||
osgGA | ||
osgIntrospection | ||
osgManipulator | ||
osgParticle | ||
osgPresentation | ||
osgShadow | ||
osgSim | ||
osgTerrain | ||
osgText | ||
osgUtil | ||
osgViewer | ||
osgVolume | ||
osgWidget |