c913f00d21
Changed this back to setup_example since WIN32 flag is now supported. MFC_OSG.h: Added flag to indicate when the rendering thread has exited. MFC_OSG.cpp: Code modifications to support rendering flag thread exit. MFC_OSG_MDIView.cpp: Change to OnDestroy function to wait until we get render thread exit flag is true before we close the window. Main Exit Process: User presses escape button Viewer captures escape button and stops threading etc. Viewer sets Done when shutdown is complete MFC Render Thread monitors viewer->done for true MFC Render Thread exits while loop and sets MFC Done flag MFC View Window monitors MFC Done flag and then closes/destroys the window " |
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applications | ||
CMakeModules | ||
doc/Doxyfiles | ||
examples | ||
include | ||
src | ||
VisualStudio | ||
Xcode | ||
AUTHORS.txt | ||
ChangeLog | ||
CMakeLists.txt | ||
configure | ||
genwrapper.conf | ||
LICENSE.txt | ||
NEWS.txt | ||
README.txt | ||
runexamples.bat |
Welcome to the OpenSceneGraph (OSG). For up to date information on the project, how to indepth details on how to compile and run libraries and examples, and see the documentation on the OpenSceneGraph website. http://www.openscenegraph.org For the impatient, read the simplified build notes below. Robert Osfield. Project Lead. 29th May 2007. -- Notes for 1.9.6 release ======================= OpenThreads/include and src directories has now been merged directly into the OpenSceneGraph distribution, this means that you don't need to download, compile or install it, and will be able to remove the external OpenThreads from your system. -- How to build the OpenSceneGraph =============================== The OpenSceneGraph use the CMake build system to generate platform specific build environment. CMake reads the CMakeLists.txt files that you'll find throughout the OpenSceneGraph directories, check for installed dependnecies and then generate the appropriate build system. If you don't already have CMake installed on your system you can grab it from http://www.cmake.org, version 2.4.6 or later. Under unices (i.e. Linux, IRIX, Solaris, Free-BSD, HP-Ux, AIX, OSX) use the cmake or ccmake commandline utils or use the included simple (one line) configure script that'll run cmake for you: cd OpenSceneGraph ./configure make sudo make install Under Windows use the GUI tool CMakeSetup to build your VisualStudio files. The following page on our wiki dedicated to the CMake build should help guide you through the process: http://www.openscenegraph.com/index.php?page=Build.CMake For further details on compiliation, installation and platform specific information read "Getting Started" at http://www.openscenegraph.org, under "Documentation".