c8fa3244c2
following in the qopengl.h header: # include <QtGui/qopengles2ext.h> # ifndef GL_DOUBLE # define GL_DOUBLE GL_FLOAT # endif # ifndef GLdouble typedef GLfloat GLdouble; # endif Unfortunately, when building for normal OpenGL (not GL/ES!) on Windows with MSVC2012, GLdouble is not defined (it is not a macro but typedef) and the code above produces a conflicting definition, making the compile fail. I am attaching a bit hackish workaround for this problem in osg/GL " |
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OpenThreads | ||
osg | ||
osgAnimation | ||
osgDB | ||
osgFX | ||
osgGA | ||
osgManipulator | ||
osgParticle | ||
osgPresentation | ||
osgQt | ||
osgShadow | ||
osgSim | ||
osgTerrain | ||
osgText | ||
osgUtil | ||
osgViewer | ||
osgVolume | ||
osgWidget |