28 lines
1.0 KiB
C++
28 lines
1.0 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
|
|
* Copyright (C) 2014 Pawel Ksiezopolski
|
|
*
|
|
* This library is open source and may be redistributed and/or modified under
|
|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
|
* (at your option) any later version. The full license is in LICENSE file
|
|
* included with this distribution, and on the openscenegraph.org website.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* OpenSceneGraph Public License for more details.
|
|
*
|
|
*/
|
|
#ifndef SHAPE_TO_GEOMETRY
|
|
#define SHAPE_TO_GEOMETRY 1
|
|
#include <osg/Geometry>
|
|
#include <osg/Geode>
|
|
#include <osg/NodeVisitor>
|
|
|
|
|
|
osg::Geode* convertShapeToGeode(const osg::Shape& shape, const osg::TessellationHints* hints);
|
|
|
|
osg::Geode* convertShapeToGeode(const osg::Shape& shape, const osg::TessellationHints* hints, const osg::Vec4& color);
|
|
|
|
|
|
#endif
|