OpenSceneGraph/include/osgFX
2019-01-08 19:35:29 +00:00
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AnisotropicLighting
BumpMapping
Cartoon Fix typos and spelling. 2018-04-20 18:18:22 +02:00
Effect Fixed crash on exit issues with osgFX, osgParticle, osgSim and the osgforest example 2019-01-08 19:35:29 +00:00
Export
MultiTextureControl Changed osgFX::MultiTextureControl so that it uses an osg::FloatArray internally to enable sharing with osg::Uniform. 2015-01-23 13:51:09 +00:00
Outline
Registry From Johannes Scholz, "as we need to dynamically add and remove Effects to and from our Application, I created a small patch for osgFX/Registry to add the osgFX::Registry::removeEffect(effect*) method and extended osgFX::Registry::Proxy to call removeEffect upon its destruction." 2013-07-19 06:56:13 +00:00
Scribe Fix typos and spelling. 2018-04-20 18:18:22 +02:00
SpecularHighlights
Technique Fixed threading crash in osgFX that occurred when an osgFX node is added to the scene being rendered in multiple threaded windows. 2018-04-04 15:09:43 +01:00
Validator
Version