OpenSceneGraph/src/osgWrappers/osg/Vec2s.cpp
2006-10-24 09:45:50 +00:00

83 lines
2.1 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/Vec2s>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
TYPE_NAME_ALIAS(short, osg::Vec2s::value_type);
BEGIN_VALUE_REFLECTOR(osg::Vec2s)
I_Constructor0(____Vec2s,
"",
"");
I_Constructor2(IN, osg::Vec2s::value_type, x, IN, osg::Vec2s::value_type, y,
____Vec2s__value_type__value_type,
"",
"");
I_Method0(osg::Vec2s::value_type *, ptr,
__value_type_P1__ptr,
"",
"");
I_Method0(const osg::Vec2s::value_type *, ptr,
__C5_value_type_P1__ptr,
"",
"");
I_Method2(void, set, IN, osg::Vec2s::value_type, x, IN, osg::Vec2s::value_type, y,
__void__set__value_type__value_type,
"",
"");
I_Method1(void, set, IN, const osg::Vec2s &, rhs,
__void__set__C5_Vec2s_R1,
"",
"");
I_Method0(osg::Vec2s::value_type &, x,
__value_type_R1__x,
"",
"");
I_Method0(osg::Vec2s::value_type &, y,
__value_type_R1__y,
"",
"");
I_Method0(osg::Vec2s::value_type, x,
__value_type__x,
"",
"");
I_Method0(osg::Vec2s::value_type, y,
__value_type__y,
"",
"");
I_Method0(osg::Vec2s::value_type &, r,
__value_type_R1__r,
"",
"");
I_Method0(osg::Vec2s::value_type &, g,
__value_type_R1__g,
"",
"");
I_Method0(osg::Vec2s::value_type, r,
__value_type__r,
"",
"");
I_Method0(osg::Vec2s::value_type, g,
__value_type__g,
"",
"");
END_REFLECTOR