5d23bf7739
"By repurpose, I'm creating a new plugin that uses much of the .osg fileformat, but with some changes. Specifically, I'm creating a ".osgfs" plugin, which represents the scenegraph hierarchy as a filesystem of nested subdirectories and individual files for each node, rather than nested braces with everything in a single monolithic file. I intend to incorporate file alteration monitor events to watch the filesystem for modifications and automatically reload. The problem I'm running into is osgDB is too tightly coupled to the .osg format. osgDB::Output::writeObject() contains literal .osg format-specific strings like "{" to represent the Object hierarchy at too low a semantic level. I propose using virtual methods; my plugin can then derive from osgDB::Output and represent Object hiearchy differently. " |
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.. | ||
Archive | ||
DatabasePager | ||
DotOsgWrapper | ||
DynamicLibrary | ||
Export | ||
Field | ||
FieldReader | ||
FieldReaderIterator | ||
FileNameUtils | ||
FileUtils | ||
ImageOptions | ||
Input | ||
Output | ||
ParameterOutput | ||
ReaderWriter | ||
ReadFile | ||
Registry | ||
SharedStateManager | ||
Version | ||
WriteFile |