OpenSceneGraph/include/osgDB/ConvertUTF
2012-03-21 17:36:20 +00:00

53 lines
1.9 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 2008 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGDB_CONVERTUTF
#define OSGDB_CONVERTUTF 1
#include <osg/Config>
#include <osgDB/Export>
#include <string>
#if defined(__CYGWIN__) || defined(ANDROID)
namespace std
{
typedef basic_string<wchar_t> wstring;
}
#endif
namespace osgDB
{
extern OSGDB_EXPORT std::string convertUTF16toUTF8(const wchar_t* source, unsigned sourceLength);
extern OSGDB_EXPORT std::wstring convertUTF8toUTF16(const char* source, unsigned sourceLength);
extern OSGDB_EXPORT std::string convertUTF16toUTF8(const std::wstring& s);
extern OSGDB_EXPORT std::string convertUTF16toUTF8(const wchar_t* s);
extern OSGDB_EXPORT std::wstring convertUTF8toUTF16(const std::string& s);
extern OSGDB_EXPORT std::wstring convertUTF8toUTF16(const char* s);
extern OSGDB_EXPORT std::string convertStringFromCurrentCodePageToUTF8(const char* source, unsigned sourceLength);
extern OSGDB_EXPORT std::string convertStringFromUTF8toCurrentCodePage(const char* source, unsigned sourceLength);
extern OSGDB_EXPORT std::string convertStringFromCurrentCodePageToUTF8(const std::string& s);
extern OSGDB_EXPORT std::string convertStringFromCurrentCodePageToUTF8(const char* s);
extern OSGDB_EXPORT std::string convertStringFromUTF8toCurrentCodePage(const std::string& s);
extern OSGDB_EXPORT std::string convertStringFromUTF8toCurrentCodePage(const char* s);
}
#endif