OpenSceneGraph/doc/doc++/osg/TexEnvCombine.html
2002-08-29 14:39:41 +00:00

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<TITLE>class SG_EXPORT osg::TexEnvCombine</TITLE>
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<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::TexEnvCombine</A></H2></H2><BLOCKQUOTE>TexEnvCombine - encapsulates the OpenGL glTexEnvCombine (texture environment) state</BLOCKQUOTE>
<HR>
<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=125>
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CStateAttribute,MStateAttribute.html,CTexEnvCombine,MTexEnvCombine.html">
<param name=before value="M,M,M,M">
<param name=after value="Md_SPSP,Md_SP,Md_,M">
<param name=indent value="0,1,2,3">
<param name=arrowdir value="down">
</APPLET>
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<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.131.1">TexEnvCombine</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.131.2">TexEnvCombine</A></B>(const <!1><A HREF="TexEnvCombine.html#DOC.2.131.2">TexEnvCombine</A>&amp; texenv, const <!1><A HREF="CopyOp.html">CopyOp</A>&amp; copyop=CopyOp::SHALLOW_COPY)
<DD><I>Copy constructor using CopyOp to manage deep vs shallow copy</I>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.131.3">META_StateAttribute</A></B>(<!1><A HREF="osg.html">osg</A>, <!1><A HREF="TexEnvCombine.html">TexEnvCombine</A>, <!1><A HREF="StateAttribute.html#DOC.2.125.6.24">TEXENV</A>)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.131.4">isTextureAttribute</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual int <B><A HREF="#DOC.2.131.5">compare</A></B>(const <!1><A HREF="StateAttribute.html">StateAttribute</A>&amp; sa) const
<DD><I>return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs</I>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.131.7">setCombine_RGB</A></B>(GLint cm)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.131.8">setCombine_Alpha</A></B>(GLint cm)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.9">getCombine_RGB</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.10">getCombine_Alpha</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.131.12">setSource0_RGB</A></B>(GLint sp)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.131.13">setSource1_RGB</A></B>(GLint sp)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.131.14">setSource2_RGB</A></B>(GLint sp)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.131.15">setSource0_Alpha</A></B>(GLint sp)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.131.16">setSource1_Alpha</A></B>(GLint sp)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.131.17">setSource2_Alpha</A></B>(GLint sp)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.18">getSource0_RGB</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.19">getSource1_RGB</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.20">getSource2_RGB</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.21">getSource0_Alpha</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.22">getSource1_Alpha</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.23">getSource2_Alpha</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.131.25">setOperand0_RGB</A></B>(GLint op)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.131.26">setOperand1_RGB</A></B>(GLint op)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.131.27">setOperand2_RGB</A></B>(GLint op)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.131.28">setOperand0_Alpha</A></B>(GLint op)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.131.29">setOperand1_Alpha</A></B>(GLint op)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.131.30">setOperand2_Alpha</A></B>(GLint op)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.31">getOperand0_RGB</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.32">getOperand1_RGB</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.33">getOperand2_RGB</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.34">getOperand0_Alpha</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.35">getOperand1_Alpha</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.36">getOperand2_Alpha</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.131.37">setScale_RGB</A></B>(float <!1><A HREF="Matrix.html#DOC.2.73.42">scale</A>)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.131.38">setScale_Alpha</A></B>(float <!1><A HREF="Matrix.html#DOC.2.73.42">scale</A>)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.131.39">getScale_RGB</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.131.40">getScale_Alpha</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.131.41">setConstantColor</A></B>( const <!1><A HREF="Vec4.html">Vec4</A>&amp; color )
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Vec4.html">Vec4</A>&amp; <B><A HREF="#DOC.2.131.42">getConstantColor</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.131.43">apply</A></B>(<!1><A HREF="State.html">State</A>&amp; state) const
</DL></P>
<P><DL>
<DT><H3>Public Members</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.2.131.6">CombineParam</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.2.131.11">SourceParam</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.2.131.24">OperandParam</A></B>
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<P><DL>
<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.131.47">_needsTexEnvCrossbar</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.48">_combine_RGB</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.49">_combine_Alpha</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.50">_source0_RGB</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.51">_source1_RGB</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.52">_source2_RGB</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.53">_source0_Alpha</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.54">_source1_Alpha</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.55">_source2_Alpha</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.56">_operand0_RGB</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.57">_operand1_RGB</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.58">_operand2_RGB</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.59">_operand0_Alpha</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.60">_operand1_Alpha</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.131.61">_operand2_Alpha</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.131.62">_scale_RGB</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.131.63">_scale_Alpha</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Vec4.html">osg::Vec4</A> <B><A HREF="#DOC.2.131.64">_constantColor</A></B>
</DL></P>
<P><DL>
<DT><H3>Protected Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.131.44">~TexEnvCombine</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline bool <B><A HREF="#DOC.2.131.45">needsTexEnvCombiner</A></B>(GLint value) const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.131.46">computeNeedoForTexEnvCombiners</A></B>()
</DL></P>
</DL>
<HR><H3>Inherited from <A HREF="StateAttribute.html">StateAttribute</A>:</H3>
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html">Object</A>* <B>cloneType</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html">Object</A>* <B>clone</B>(const <!1><A HREF="CopyOp.html">CopyOp</A>&amp;) const
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>isSameKindAs</B>(const <!1><A HREF="Object.html">Object</A>* obj) const
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual const char* <B>libraryName</B>() const
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<IMG ALT="o" SRC=icon2.gif>virtual const char* <B>className</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual const <!1><A HREF="StateAttribute.html#DOC.2.125.5">Type</A> <B>getType</B>() const
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<IMG ALT="o" SRC=icon2.gif>bool <B>operator < </B>(const <!1><A HREF="StateAttribute.html">StateAttribute</A>&amp; rhs) const
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<IMG ALT="o" SRC=icon2.gif>bool <B>operator == </B>(const <!1><A HREF="StateAttribute.html">StateAttribute</A>&amp; rhs) const
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<IMG ALT="o" SRC=icon2.gif>bool <B>operator != </B>(const <!1><A HREF="StateAttribute.html">StateAttribute</A>&amp; rhs) const
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<IMG ALT="o" SRC=icon2.gif>virtual void <B>getAssociatedModes</B>(std::vector&lt;<!1><A HREF="StateAttribute.html#DOC.2.125.1">GLMode</A>&gt;&amp; ) const
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual void <B>compile</B>(<!1><A HREF="State.html">State</A>&amp;) const
</DL></P>
<P><DL>
<DT><H3>Public Members</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>typedef GLenum <B>GLMode</B>
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<IMG ALT="o" SRC=icon2.gif>typedef unsigned int <B>GLModeValue</B>
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<IMG ALT="o" SRC=icon2.gif>typedef unsigned int <B>OverrideValue</B>
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<IMG ALT="o" SRC=icon2.gif>enum <B>Values</B>
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<IMG ALT="o" SRC=icon2.gif>typedef unsigned int <B>Type</B>
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<IMG ALT="o" SRC=icon2.gif>enum <B>Types</B>
</DL></P>
</DL>
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.90.8">DataVariance</A> dv)
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.90.8">DataVariance</A> <B>getDataVariance</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>()
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>() const
</DL></P>
<P><DL>
<DT><H3>Public Members</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>enum <B>DataVariance</B>
</DL></P>
<P><DL>
<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Object.html#DOC.2.90.8">DataVariance</A> <B>_dataVariance</B>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="Referenced.html">Referenced</A>&gt; <B>_userData</B>
</DL></P>
</DL>
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>&amp; <B>operator = </B>(<!1><A HREF="Referenced.html">Referenced</A>&amp;)
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>ref</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>unref</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>unref_nodelete</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const int <B>referenceCount</B>() const
</DL></P>
<P><DL>
<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>mutable int <B>_refCount</B>
</DL></P>
</DL>
<A NAME="DOC.DOCU"></A>
<HR>
<H2>Documentation</H2>
<BLOCKQUOTE>TexEnvCombine - encapsulates the OpenGL glTexEnvCombine (texture environment) state</BLOCKQUOTE>
<DL>
<A NAME="TexEnvCombine"></A>
<A NAME="DOC.2.131.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TexEnvCombine()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="TexEnvCombine"></A>
<A NAME="DOC.2.131.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TexEnvCombine(const <!1><A HREF="TexEnvCombine.html#DOC.2.131.2">TexEnvCombine</A>&amp; texenv, const <!1><A HREF="CopyOp.html">CopyOp</A>&amp; copyop=CopyOp::SHALLOW_COPY)</B></TT>
<DD>Copy constructor using CopyOp to manage deep vs shallow copy
<DL><DT><DD></DL><P>
<A NAME="META_StateAttribute"></A>
<A NAME="DOC.2.131.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> META_StateAttribute(<!1><A HREF="osg.html">osg</A>, <!1><A HREF="TexEnvCombine.html">TexEnvCombine</A>, <!1><A HREF="StateAttribute.html#DOC.2.125.6.24">TEXENV</A>)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="isTextureAttribute"></A>
<A NAME="DOC.2.131.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isTextureAttribute() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="compare"></A>
<A NAME="DOC.2.131.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual int compare(const <!1><A HREF="StateAttribute.html">StateAttribute</A>&amp; sa) const </B></TT>
<DD>return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
<DL><DT><DD></DL><P>
<A NAME="CombineParam"></A>
<A NAME="DOC.2.131.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum CombineParam</B></TT>
<DL><DT><DD></DL><P><DL>
<A NAME="REPLACE"></A>
<A NAME="DOC.2.131.6.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> REPLACE</B></TT>
<DL><DT><DD></DL><P>
<A NAME="MODULATE"></A>
<A NAME="DOC.2.131.6.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> MODULATE</B></TT>
<DL><DT><DD></DL><P>
<A NAME="ADD"></A>
<A NAME="DOC.2.131.6.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ADD</B></TT>
<DL><DT><DD></DL><P>
<A NAME="ADD_SIGNED"></A>
<A NAME="DOC.2.131.6.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ADD_SIGNED</B></TT>
<DL><DT><DD></DL><P>
<A NAME="INTERPOLATE"></A>
<A NAME="DOC.2.131.6.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> INTERPOLATE</B></TT>
<DL><DT><DD></DL><P>
<A NAME="SUBTRACT"></A>
<A NAME="DOC.2.131.6.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> SUBTRACT</B></TT>
<DL><DT><DD></DL><P>
<A NAME="DOT3_RGB"></A>
<A NAME="DOC.2.131.6.7"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DOT3_RGB</B></TT>
<DL><DT><DD></DL><P>
<A NAME="DOT3_RGBA"></A>
<A NAME="DOC.2.131.6.8"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DOT3_RGBA</B></TT>
<DL><DT><DD></DL><P></DL>
<A NAME="setCombine_RGB"></A>
<A NAME="DOC.2.131.7"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setCombine_RGB(GLint cm)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setCombine_Alpha"></A>
<A NAME="DOC.2.131.8"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setCombine_Alpha(GLint cm)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getCombine_RGB"></A>
<A NAME="DOC.2.131.9"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint getCombine_RGB() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="getCombine_Alpha"></A>
<A NAME="DOC.2.131.10"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint getCombine_Alpha() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="SourceParam"></A>
<A NAME="DOC.2.131.11"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum SourceParam</B></TT>
<DL><DT><DD></DL><P><DL>
<A NAME="CONSTANT"></A>
<A NAME="DOC.2.131.11.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> CONSTANT</B></TT>
<DL><DT><DD></DL><P>
<A NAME="PRIMARY_COLOR"></A>
<A NAME="DOC.2.131.11.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> PRIMARY_COLOR</B></TT>
<DL><DT><DD></DL><P>
<A NAME="PREVIOUS"></A>
<A NAME="DOC.2.131.11.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> PREVIOUS</B></TT>
<DL><DT><DD></DL><P>
<A NAME="TEXTURE"></A>
<A NAME="DOC.2.131.11.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TEXTURE</B></TT>
<DL><DT><DD></DL><P>
<A NAME="TEXTURE0"></A>
<A NAME="DOC.2.131.11.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TEXTURE0</B></TT>
<DL><DT><DD></DL><P>
<A NAME="TEXTURE1"></A>
<A NAME="DOC.2.131.11.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TEXTURE1</B></TT>
<DL><DT><DD></DL><P>
<A NAME="TEXTURE2"></A>
<A NAME="DOC.2.131.11.7"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TEXTURE2</B></TT>
<DL><DT><DD></DL><P>
<A NAME="TEXTURE3"></A>
<A NAME="DOC.2.131.11.8"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TEXTURE3</B></TT>
<DL><DT><DD></DL><P>
<A NAME="TEXTURE4"></A>
<A NAME="DOC.2.131.11.9"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TEXTURE4</B></TT>
<DL><DT><DD></DL><P>
<A NAME="TEXTURE5"></A>
<A NAME="DOC.2.131.11.10"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TEXTURE5</B></TT>
<DL><DT><DD></DL><P>
<A NAME="TEXTURE6"></A>
<A NAME="DOC.2.131.11.11"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TEXTURE6</B></TT>
<DL><DT><DD></DL><P>
<A NAME="TEXTURE7"></A>
<A NAME="DOC.2.131.11.12"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TEXTURE7</B></TT>
<DL><DT><DD></DL><P></DL>
<A NAME="setSource0_RGB"></A>
<A NAME="DOC.2.131.12"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSource0_RGB(GLint sp)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setSource1_RGB"></A>
<A NAME="DOC.2.131.13"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSource1_RGB(GLint sp)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setSource2_RGB"></A>
<A NAME="DOC.2.131.14"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSource2_RGB(GLint sp)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setSource0_Alpha"></A>
<A NAME="DOC.2.131.15"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSource0_Alpha(GLint sp)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setSource1_Alpha"></A>
<A NAME="DOC.2.131.16"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSource1_Alpha(GLint sp)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setSource2_Alpha"></A>
<A NAME="DOC.2.131.17"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSource2_Alpha(GLint sp)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getSource0_RGB"></A>
<A NAME="DOC.2.131.18"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint getSource0_RGB() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="getSource1_RGB"></A>
<A NAME="DOC.2.131.19"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint getSource1_RGB() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="getSource2_RGB"></A>
<A NAME="DOC.2.131.20"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint getSource2_RGB() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="getSource0_Alpha"></A>
<A NAME="DOC.2.131.21"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint getSource0_Alpha() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="getSource1_Alpha"></A>
<A NAME="DOC.2.131.22"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint getSource1_Alpha() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="getSource2_Alpha"></A>
<A NAME="DOC.2.131.23"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint getSource2_Alpha() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="OperandParam"></A>
<A NAME="DOC.2.131.24"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum OperandParam</B></TT>
<DL><DT><DD></DL><P><DL>
<A NAME="SRC_COLOR"></A>
<A NAME="DOC.2.131.24.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> SRC_COLOR</B></TT>
<DL><DT><DD></DL><P>
<A NAME="ONE_MINUS_SRC_COLOR"></A>
<A NAME="DOC.2.131.24.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ONE_MINUS_SRC_COLOR</B></TT>
<DL><DT><DD></DL><P>
<A NAME="SRC_ALPHA"></A>
<A NAME="DOC.2.131.24.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> SRC_ALPHA</B></TT>
<DL><DT><DD></DL><P>
<A NAME="ONE_MINUS_SRC_ALPHA"></A>
<A NAME="DOC.2.131.24.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ONE_MINUS_SRC_ALPHA</B></TT>
<DL><DT><DD></DL><P></DL>
<A NAME="setOperand0_RGB"></A>
<A NAME="DOC.2.131.25"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setOperand0_RGB(GLint op)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setOperand1_RGB"></A>
<A NAME="DOC.2.131.26"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setOperand1_RGB(GLint op)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setOperand2_RGB"></A>
<A NAME="DOC.2.131.27"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setOperand2_RGB(GLint op)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setOperand0_Alpha"></A>
<A NAME="DOC.2.131.28"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setOperand0_Alpha(GLint op)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setOperand1_Alpha"></A>
<A NAME="DOC.2.131.29"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setOperand1_Alpha(GLint op)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setOperand2_Alpha"></A>
<A NAME="DOC.2.131.30"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setOperand2_Alpha(GLint op)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getOperand0_RGB"></A>
<A NAME="DOC.2.131.31"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint getOperand0_RGB() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="getOperand1_RGB"></A>
<A NAME="DOC.2.131.32"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint getOperand1_RGB() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="getOperand2_RGB"></A>
<A NAME="DOC.2.131.33"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint getOperand2_RGB() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="getOperand0_Alpha"></A>
<A NAME="DOC.2.131.34"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint getOperand0_Alpha() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="getOperand1_Alpha"></A>
<A NAME="DOC.2.131.35"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint getOperand1_Alpha() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="getOperand2_Alpha"></A>
<A NAME="DOC.2.131.36"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint getOperand2_Alpha() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setScale_RGB"></A>
<A NAME="DOC.2.131.37"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setScale_RGB(float <!1><A HREF="Matrix.html#DOC.2.73.42">scale</A>)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setScale_Alpha"></A>
<A NAME="DOC.2.131.38"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setScale_Alpha(float <!1><A HREF="Matrix.html#DOC.2.73.42">scale</A>)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getScale_RGB"></A>
<A NAME="DOC.2.131.39"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float getScale_RGB() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="getScale_Alpha"></A>
<A NAME="DOC.2.131.40"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float getScale_Alpha() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setConstantColor"></A>
<A NAME="DOC.2.131.41"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setConstantColor( const <!1><A HREF="Vec4.html">Vec4</A>&amp; color )</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getConstantColor"></A>
<A NAME="DOC.2.131.42"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Vec4.html">Vec4</A>&amp; getConstantColor() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="apply"></A>
<A NAME="DOC.2.131.43"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="State.html">State</A>&amp; state) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="~TexEnvCombine"></A>
<A NAME="DOC.2.131.44"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~TexEnvCombine()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="needsTexEnvCombiner"></A>
<A NAME="DOC.2.131.45"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline bool needsTexEnvCombiner(GLint value) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="computeNeedoForTexEnvCombiners"></A>
<A NAME="DOC.2.131.46"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void computeNeedoForTexEnvCombiners()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_needsTexEnvCrossbar"></A>
<A NAME="DOC.2.131.47"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _needsTexEnvCrossbar</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_combine_RGB"></A>
<A NAME="DOC.2.131.48"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint _combine_RGB</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_combine_Alpha"></A>
<A NAME="DOC.2.131.49"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint _combine_Alpha</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_source0_RGB"></A>
<A NAME="DOC.2.131.50"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint _source0_RGB</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_source1_RGB"></A>
<A NAME="DOC.2.131.51"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint _source1_RGB</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_source2_RGB"></A>
<A NAME="DOC.2.131.52"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint _source2_RGB</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_source0_Alpha"></A>
<A NAME="DOC.2.131.53"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint _source0_Alpha</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_source1_Alpha"></A>
<A NAME="DOC.2.131.54"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint _source1_Alpha</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_source2_Alpha"></A>
<A NAME="DOC.2.131.55"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint _source2_Alpha</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_operand0_RGB"></A>
<A NAME="DOC.2.131.56"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint _operand0_RGB</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_operand1_RGB"></A>
<A NAME="DOC.2.131.57"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint _operand1_RGB</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_operand2_RGB"></A>
<A NAME="DOC.2.131.58"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint _operand2_RGB</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_operand0_Alpha"></A>
<A NAME="DOC.2.131.59"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint _operand0_Alpha</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_operand1_Alpha"></A>
<A NAME="DOC.2.131.60"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint _operand1_Alpha</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_operand2_Alpha"></A>
<A NAME="DOC.2.131.61"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint _operand2_Alpha</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_scale_RGB"></A>
<A NAME="DOC.2.131.62"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _scale_RGB</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_scale_Alpha"></A>
<A NAME="DOC.2.131.63"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _scale_Alpha</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_constantColor"></A>
<A NAME="DOC.2.131.64"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec4.html">osg::Vec4</A> _constantColor</B></TT>
<DL><DT><DD></DL><P></DL>
<HR><DL><DT><B>This class has no child classes.</B></DL>
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