512 lines
26 KiB
HTML
512 lines
26 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<HTML>
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<TITLE>class SG_EXPORT osg::Image</TITLE>
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<META NAME="GENERATOR" CONTENT="DOC++ 3.4.8">
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<BODY BGCOLOR="#ffffff">
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<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Image</A></H2></H2><BLOCKQUOTE>Image class for encapsulating the storage texture image data</BLOCKQUOTE>
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<HR>
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<H2>Inheritance:</H2>
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<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
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<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CImage,MImage.html">
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<param name=before value="M,M,M">
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<param name=after value="Md_SP,Md_,M">
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<param name=indent value="0,1,2">
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<param name=arrowdir value="down">
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</APPLET>
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<HR>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.59.1">Image</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.59.2">Image</A></B>(const <!1><A HREF="Image.html#DOC.2.59.2">Image</A>& image, const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop=CopyOp::SHALLOW_COPY)
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<DD><I>Copy constructor using CopyOp to manage deep vs shallow copy</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Object.html">Object</A>* <B><A HREF="#DOC.2.59.3">cloneType</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Object.html">Object</A>* <B><A HREF="#DOC.2.59.4">clone</A></B>(const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.59.5">isSameKindAs</A></B>(const <!1><A HREF="Object.html">Object</A>* obj) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const char* <B><A HREF="#DOC.2.59.6">libraryName</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const char* <B><A HREF="#DOC.2.59.7">className</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.59.8">setFileName</A></B>(const std::string& fileName)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const std::string& <B><A HREF="#DOC.2.59.9">getFileName</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.59.10">allocateImage</A></B>(int <!1><A HREF="Image.html#DOC.2.59.15">s</A>, int <!1><A HREF="Image.html#DOC.2.59.16">t</A>, int <!1><A HREF="Image.html#DOC.2.59.17">r</A>, GLenum format, GLenum type, int packing=1)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.59.11">setImage</A></B>(int <!1><A HREF="Image.html#DOC.2.59.15">s</A>, int <!1><A HREF="Image.html#DOC.2.59.16">t</A>, int <!1><A HREF="Image.html#DOC.2.59.17">r</A>, GLint internalTextureformat, GLenum format, GLenum type, unsigned char* <!1><A HREF="Image.html#DOC.2.59.28">data</A>, int packing=1)
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<DD><I>set the image data and format.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.59.12">readPixels</A></B>(int <!1><A HREF="Viewport.html#DOC.2.153.7">x</A>, int <!1><A HREF="Viewport.html#DOC.2.153.8">y</A>, int <!1><A HREF="Viewport.html#DOC.2.153.9">width</A>, int <!1><A HREF="Viewport.html#DOC.2.153.10">height</A>, GLenum format, GLenum type)
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<DD><I>readPixels from screen at specified position and size, using glReadPixels.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.59.13">scaleImage</A></B>(const int <!1><A HREF="Image.html#DOC.2.59.15">s</A>, const int <!1><A HREF="Image.html#DOC.2.59.16">t</A>, const int <!1><A HREF="Image.html#DOC.2.59.17">r</A>)
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<DD><I>Scale image to specified size.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.59.14">copySubImage</A></B>(int s_offset, int t_offset, int r_offset, <!1><A HREF="Image.html">osg::Image</A>* source)
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<DD><I>Copy a source Image into a subpart of this Image at specified position.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const int <B><A HREF="#DOC.2.59.15">s</A></B>() const
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<DD><I>Width of image</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const int <B><A HREF="#DOC.2.59.16">t</A></B>() const
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<DD><I>Height of image</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const int <B><A HREF="#DOC.2.59.17">r</A></B>() const
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<DD><I>Depth of image</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.59.18">setInternalTextureFormat</A></B>(GLint internalFormat)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const GLint <B><A HREF="#DOC.2.59.19">getInternalTextureFormat</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.59.20">setPixelFormat</A></B>(const GLenum format)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const GLenum <B><A HREF="#DOC.2.59.21">getPixelFormat</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const GLenum <B><A HREF="#DOC.2.59.22">getDataType</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const unsigned int <B><A HREF="#DOC.2.59.23">getPacking</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const unsigned int <B><A HREF="#DOC.2.59.24">getPixelSizeInBits</A></B>() const
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<DD><I>return the numbers of bits required for each pixel</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const unsigned int <B><A HREF="#DOC.2.59.25">getRowSizeInBytes</A></B>() const
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<DD><I>return the numbers of bytes each row of pixels occupies once it has been packed</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const unsigned int <B><A HREF="#DOC.2.59.26">getImageSizeInBytes</A></B>() const
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<DD><I>return the numbers of bytes each image (_s*_t) of pixels occupies</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const unsigned int <B><A HREF="#DOC.2.59.27">getTotalSizeInBytes</A></B>() const
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<DD><I>return the numbers of bytes the whole row/image/volume of pixels occupies</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline unsigned char* <B><A HREF="#DOC.2.59.28">data</A></B>()
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<DD><I>raw image data</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const unsigned char* <B><A HREF="#DOC.2.59.29">data</A></B>() const
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<DD><I>raw const image data</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline unsigned char* <B><A HREF="#DOC.2.59.30">data</A></B>(int column, int row=0, int image=0)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const unsigned char* <B><A HREF="#DOC.2.59.31">data</A></B>(int column, int row=0, int image=0) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.59.32">flipHorizontal</A></B>(int image=0)
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<DD><I>Flip the image horizontally</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.59.33">flipVertical</A></B>(int image=0)
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<DD><I>Flip the image vertically</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.59.34">ensureValidSizeForTexturing</A></B>()
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<DD><I>Ensure image dimensions are a power of two.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.59.35">dirty</A></B>()
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<DD><I>Dirty the image, which increments the modified flag, to force osg::Texture to reload the image</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.59.36">setModifiedTag</A></B>(const unsigned int value)
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<DD><I>Set the modified tag value, only used by osg::Texture when using texture subloading.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const unsigned int <B><A HREF="#DOC.2.59.37">getModifiedTag</A></B>() const
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<DD><I>Get modified tag value, only used by osg::Texture when using texture subloading.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>static const bool <B><A HREF="#DOC.2.59.38">isPackedType</A></B>(GLenum type)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>static const unsigned int <B><A HREF="#DOC.2.59.39">computeNumComponents</A></B>(GLenum format)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>static const unsigned int <B><A HREF="#DOC.2.59.40">computePixelSizeInBits</A></B>(GLenum format, GLenum type)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>static const unsigned int <B><A HREF="#DOC.2.59.41">computeRowWidthInBytes</A></B>(int <!1><A HREF="Viewport.html#DOC.2.153.9">width</A>, GLenum format, GLenum type, int packing)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>static const unsigned int <B><A HREF="#DOC.2.59.42">computeNearestPowerOfTwo</A></B>(unsigned int <!1><A HREF="Image.html#DOC.2.59.15">s</A>, float bias=0.5f)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>typedef std::vector< unsigned int >inline MipmapDataType bool <B><A HREF="#DOC.2.59.43">isMipmap</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.59.44">getNumMipmapLevels</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.59.45">setMipmapData</A></B>(const MipmapDataType& mipmapDataVector)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline unsigned char* <B><A HREF="#DOC.2.59.46">getMipmapData</A></B>(unsigned int mipmapNumber) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.59.47">computeMipMaps</A></B>()
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<DD><I>converts a single image into mip mapped version image</I>
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</DL></P>
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<P><DL>
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<DT><H3>Protected Fields</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>std::string <B><A HREF="#DOC.2.59.50">_fileName</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.59.51">_s</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.59.52">_t</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.59.53">_r</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLint <B><A HREF="#DOC.2.59.54">_internalTextureFormat</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLenum <B><A HREF="#DOC.2.59.55">_pixelFormat</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLenum <B><A HREF="#DOC.2.59.56">_dataType</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.59.57">_packing</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned char* <B><A HREF="#DOC.2.59.58">_data</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.59.59">_modifiedTag</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>MipmapDataType <B><A HREF="#DOC.2.59.60">_mipmapData</A></B>
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</DL></P>
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<P><DL>
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<DT><H3>Protected Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.59.48">~Image</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Image.html">Image</A>& <B><A HREF="#DOC.2.59.49">operator = </A></B>(const <!1><A HREF="Image.html">Image</A>&)
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</DL></P>
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</DL>
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<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.90.8">DataVariance</A> dv)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.90.8">DataVariance</A> <B>getDataVariance</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>() const
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</DL></P>
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<P><DL>
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<DT><H3>Public Members</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>enum <B>DataVariance</B>
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</DL></P>
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<P><DL>
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<DT><H3>Protected Fields</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Object.html#DOC.2.90.8">DataVariance</A> <B>_dataVariance</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Referenced.html">Referenced</A>> <B>_userData</B>
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</DL></P>
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</DL>
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<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>ref</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>unref</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>unref_nodelete</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline const int <B>referenceCount</B>() const
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</DL></P>
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<P><DL>
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<DT><H3>Protected Fields</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>mutable int <B>_refCount</B>
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</DL></P>
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</DL>
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<A NAME="DOC.DOCU"></A>
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<HR>
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<H2>Documentation</H2>
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<BLOCKQUOTE>Image class for encapsulating the storage texture image data</BLOCKQUOTE>
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<DL>
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<A NAME="Image"></A>
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<A NAME="DOC.2.59.1"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Image()</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="Image"></A>
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<A NAME="DOC.2.59.2"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Image(const <!1><A HREF="Image.html#DOC.2.59.2">Image</A>& image, const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop=CopyOp::SHALLOW_COPY)</B></TT>
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<DD>Copy constructor using CopyOp to manage deep vs shallow copy
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<DL><DT><DD></DL><P>
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<A NAME="cloneType"></A>
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<A NAME="DOC.2.59.3"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html">Object</A>* cloneType() const </B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="clone"></A>
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<A NAME="DOC.2.59.4"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html">Object</A>* clone(const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop) const </B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="isSameKindAs"></A>
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<A NAME="DOC.2.59.5"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(const <!1><A HREF="Object.html">Object</A>* obj) const </B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="libraryName"></A>
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<A NAME="DOC.2.59.6"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* libraryName() const </B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="className"></A>
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<A NAME="DOC.2.59.7"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="setFileName"></A>
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<A NAME="DOC.2.59.8"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFileName(const std::string& fileName)</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="getFileName"></A>
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<A NAME="DOC.2.59.9"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const std::string& getFileName() const </B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="allocateImage"></A>
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<A NAME="DOC.2.59.10"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void allocateImage(int <!1><A HREF="Image.html#DOC.2.59.15">s</A>, int <!1><A HREF="Image.html#DOC.2.59.16">t</A>, int <!1><A HREF="Image.html#DOC.2.59.17">r</A>, GLenum format, GLenum type, int packing=1)</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="setImage"></A>
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<A NAME="DOC.2.59.11"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setImage(int <!1><A HREF="Image.html#DOC.2.59.15">s</A>, int <!1><A HREF="Image.html#DOC.2.59.16">t</A>, int <!1><A HREF="Image.html#DOC.2.59.17">r</A>, GLint internalTextureformat, GLenum format, GLenum type, unsigned char* <!1><A HREF="Image.html#DOC.2.59.28">data</A>, int packing=1)</B></TT>
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<DD>set the image data and format.
|
|
note, when the packing value is negative (the default is -1) this method assumes
|
|
a _packing width of 1 if the width is not a multiple of 4,
|
|
otherwise automatically sets to _packing to 4. If a positive
|
|
value of packing is supplied than _packing is simply set to that value.
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|
<DL><DT><DD></DL><P>
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|
<A NAME="readPixels"></A>
|
|
<A NAME="DOC.2.59.12"></A>
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|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void readPixels(int <!1><A HREF="Viewport.html#DOC.2.153.7">x</A>, int <!1><A HREF="Viewport.html#DOC.2.153.8">y</A>, int <!1><A HREF="Viewport.html#DOC.2.153.9">width</A>, int <!1><A HREF="Viewport.html#DOC.2.153.10">height</A>, GLenum format, GLenum type)</B></TT>
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|
<DD>readPixels from screen at specified position and size, using glReadPixels.
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|
Create memory for storage if required, reuse existing pixel coords if possible.
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|
if pixelFormat or dataType
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|
<DL><DT><DD></DL><P>
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|
<A NAME="scaleImage"></A>
|
|
<A NAME="DOC.2.59.13"></A>
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|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void scaleImage(const int <!1><A HREF="Image.html#DOC.2.59.15">s</A>, const int <!1><A HREF="Image.html#DOC.2.59.16">t</A>, const int <!1><A HREF="Image.html#DOC.2.59.17">r</A>)</B></TT>
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|
<DD>Scale image to specified size.
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|
<DL><DT><DD></DL><P>
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|
<A NAME="copySubImage"></A>
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|
<A NAME="DOC.2.59.14"></A>
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|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void copySubImage(int s_offset, int t_offset, int r_offset, <!1><A HREF="Image.html">osg::Image</A>* source)</B></TT>
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|
<DD>Copy a source Image into a subpart of this Image at specified position.
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Typically used to copy to an already allocated image, such as creating
|
|
a 3D image from a stack 2D images.
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|
If the this Image is empty then image data is created to
|
|
accomodate the imaging image in its offset position.
|
|
If source is NULL then no operation happens, this Image is left unchanged.
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|
<DL><DT><DD></DL><P>
|
|
<A NAME="s"></A>
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|
<A NAME="DOC.2.59.15"></A>
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|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const int s() const </B></TT>
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|
<DD>Width of image
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|
<DL><DT><DD></DL><P>
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|
<A NAME="t"></A>
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|
<A NAME="DOC.2.59.16"></A>
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|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const int t() const </B></TT>
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|
<DD>Height of image
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|
<DL><DT><DD></DL><P>
|
|
<A NAME="r"></A>
|
|
<A NAME="DOC.2.59.17"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const int r() const </B></TT>
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|
<DD>Depth of image
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|
<DL><DT><DD></DL><P>
|
|
<A NAME="setInternalTextureFormat"></A>
|
|
<A NAME="DOC.2.59.18"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setInternalTextureFormat(GLint internalFormat)</B></TT>
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|
<DL><DT><DD></DL><P>
|
|
<A NAME="getInternalTextureFormat"></A>
|
|
<A NAME="DOC.2.59.19"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const GLint getInternalTextureFormat() const </B></TT>
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|
<DL><DT><DD></DL><P>
|
|
<A NAME="setPixelFormat"></A>
|
|
<A NAME="DOC.2.59.20"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setPixelFormat(const GLenum format)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getPixelFormat"></A>
|
|
<A NAME="DOC.2.59.21"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const GLenum getPixelFormat() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getDataType"></A>
|
|
<A NAME="DOC.2.59.22"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const GLenum getDataType() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getPacking"></A>
|
|
<A NAME="DOC.2.59.23"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const unsigned int getPacking() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getPixelSizeInBits"></A>
|
|
<A NAME="DOC.2.59.24"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const unsigned int getPixelSizeInBits() const </B></TT>
|
|
<DD>return the numbers of bits required for each pixel
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getRowSizeInBytes"></A>
|
|
<A NAME="DOC.2.59.25"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const unsigned int getRowSizeInBytes() const </B></TT>
|
|
<DD>return the numbers of bytes each row of pixels occupies once it has been packed
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getImageSizeInBytes"></A>
|
|
<A NAME="DOC.2.59.26"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const unsigned int getImageSizeInBytes() const </B></TT>
|
|
<DD>return the numbers of bytes each image (_s*_t) of pixels occupies
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTotalSizeInBytes"></A>
|
|
<A NAME="DOC.2.59.27"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const unsigned int getTotalSizeInBytes() const </B></TT>
|
|
<DD>return the numbers of bytes the whole row/image/volume of pixels occupies
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="data"></A>
|
|
<A NAME="DOC.2.59.28"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline unsigned char* data()</B></TT>
|
|
<DD>raw image data
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="data"></A>
|
|
<A NAME="DOC.2.59.29"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const unsigned char* data() const </B></TT>
|
|
<DD>raw const image data
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="data"></A>
|
|
<A NAME="DOC.2.59.30"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline unsigned char* data(int column, int row=0, int image=0)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="data"></A>
|
|
<A NAME="DOC.2.59.31"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const unsigned char* data(int column, int row=0, int image=0) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="flipHorizontal"></A>
|
|
<A NAME="DOC.2.59.32"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void flipHorizontal(int image=0)</B></TT>
|
|
<DD>Flip the image horizontally
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="flipVertical"></A>
|
|
<A NAME="DOC.2.59.33"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void flipVertical(int image=0)</B></TT>
|
|
<DD>Flip the image vertically
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="ensureValidSizeForTexturing"></A>
|
|
<A NAME="DOC.2.59.34"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void ensureValidSizeForTexturing()</B></TT>
|
|
<DD>Ensure image dimensions are a power of two.
|
|
Mip Mapped texture require the image dimensions to be
|
|
power of two and are within the maxiumum texture size for
|
|
the host machine.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="dirty"></A>
|
|
<A NAME="DOC.2.59.35"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void dirty()</B></TT>
|
|
<DD>Dirty the image, which increments the modified flag, to force osg::Texture to reload the image
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setModifiedTag"></A>
|
|
<A NAME="DOC.2.59.36"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setModifiedTag(const unsigned int value)</B></TT>
|
|
<DD>Set the modified tag value, only used by osg::Texture when using texture subloading.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getModifiedTag"></A>
|
|
<A NAME="DOC.2.59.37"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const unsigned int getModifiedTag() const </B></TT>
|
|
<DD>Get modified tag value, only used by osg::Texture when using texture subloading.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="isPackedType"></A>
|
|
<A NAME="DOC.2.59.38"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static const bool isPackedType(GLenum type)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="computeNumComponents"></A>
|
|
<A NAME="DOC.2.59.39"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static const unsigned int computeNumComponents(GLenum format)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="computePixelSizeInBits"></A>
|
|
<A NAME="DOC.2.59.40"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static const unsigned int computePixelSizeInBits(GLenum format, GLenum type)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="computeRowWidthInBytes"></A>
|
|
<A NAME="DOC.2.59.41"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static const unsigned int computeRowWidthInBytes(int <!1><A HREF="Viewport.html#DOC.2.153.9">width</A>, GLenum format, GLenum type, int packing)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="computeNearestPowerOfTwo"></A>
|
|
<A NAME="DOC.2.59.42"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static const unsigned int computeNearestPowerOfTwo(unsigned int <!1><A HREF="Image.html#DOC.2.59.15">s</A>, float bias=0.5f)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="isMipmap"></A>
|
|
<A NAME="DOC.2.59.43"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::vector< unsigned int >inline MipmapDataType bool isMipmap() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNumMipmapLevels"></A>
|
|
<A NAME="DOC.2.59.44"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int getNumMipmapLevels() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setMipmapData"></A>
|
|
<A NAME="DOC.2.59.45"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setMipmapData(const MipmapDataType& mipmapDataVector)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getMipmapData"></A>
|
|
<A NAME="DOC.2.59.46"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline unsigned char* getMipmapData(unsigned int mipmapNumber) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="computeMipMaps"></A>
|
|
<A NAME="DOC.2.59.47"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void computeMipMaps()</B></TT>
|
|
<DD>converts a single image into mip mapped version image
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="~Image"></A>
|
|
<A NAME="DOC.2.59.48"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Image()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="operator = "></A>
|
|
<A NAME="DOC.2.59.49"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Image.html">Image</A>& operator = (const <!1><A HREF="Image.html">Image</A>&)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_fileName"></A>
|
|
<A NAME="DOC.2.59.50"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>std::string _fileName</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_s"></A>
|
|
<A NAME="DOC.2.59.51"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _s</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_t"></A>
|
|
<A NAME="DOC.2.59.52"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _t</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_r"></A>
|
|
<A NAME="DOC.2.59.53"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _r</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_internalTextureFormat"></A>
|
|
<A NAME="DOC.2.59.54"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLint _internalTextureFormat</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_pixelFormat"></A>
|
|
<A NAME="DOC.2.59.55"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLenum _pixelFormat</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_dataType"></A>
|
|
<A NAME="DOC.2.59.56"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLenum _dataType</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_packing"></A>
|
|
<A NAME="DOC.2.59.57"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int _packing</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_data"></A>
|
|
<A NAME="DOC.2.59.58"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned char* _data</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_modifiedTag"></A>
|
|
<A NAME="DOC.2.59.59"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int _modifiedTag</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_mipmapData"></A>
|
|
<A NAME="DOC.2.59.60"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>MipmapDataType _mipmapData</B></TT>
|
|
<DL><DT><DD></DL><P></DL>
|
|
|
|
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
|
|
|
<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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|
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