OpenSceneGraph/doc/doc++/osg/DrawPixels.html
2002-08-29 14:29:49 +00:00

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<TITLE>class SG_EXPORT osg::DrawPixels</TITLE>
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<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::DrawPixels</A></H2></H2><BLOCKQUOTE>DrawPixels is an osg::Drawable subclass which encapsulates the drawing of images using glDrawPixels</BLOCKQUOTE>
<HR>
<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=125>
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CDrawable,MDrawable.html,CDrawPixels,MDrawPixels.html">
<param name=before value="M,M,M,M">
<param name=after value="Md_SPSP,Md_SP,Md_,M">
<param name=indent value="0,1,2,3">
<param name=arrowdir value="down">
</APPLET>
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<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.44.1">DrawPixels</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.44.2">DrawPixels</A></B>(const <!1><A HREF="DrawPixels.html#DOC.2.44.2">DrawPixels</A>&amp; drawimage, const <!1><A HREF="CopyOp.html">CopyOp</A>&amp; copyop=CopyOp::SHALLOW_COPY)
<DD><I>Copy constructor using CopyOp to manage deep vs shallow copy</I>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Object.html">Object</A>* <B><A HREF="#DOC.2.44.3">cloneType</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Object.html">Object</A>* <B><A HREF="#DOC.2.44.4">clone</A></B>(const <!1><A HREF="CopyOp.html">CopyOp</A>&amp; copyop) const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.44.5">isSameKindAs</A></B>(const <!1><A HREF="Object.html">Object</A>* obj) const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const char* <B><A HREF="#DOC.2.44.6">libraryName</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const char* <B><A HREF="#DOC.2.44.7">className</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.44.8">setPosition</A></B>(const <!1><A HREF="Vec3.html">osg::Vec3</A>&amp; position)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Vec3.html">osg::Vec3</A>&amp; <B><A HREF="#DOC.2.44.9">getPosition</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Vec3.html">osg::Vec3</A>&amp; <B><A HREF="#DOC.2.44.10">getPosition</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.44.11">setImage</A></B>(<!1><A HREF="Image.html">osg::Image</A>* image)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Image.html">osg::Image</A>* <B><A HREF="#DOC.2.44.12">getImage</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Image.html">osg::Image</A>* <B><A HREF="#DOC.2.44.13">getImage</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.44.14">setUseCompleteImage</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.44.15">setSubImageDimensions</A></B>(unsigned int offsetX, unsigned int offsetY, unsigned int <!1><A HREF="Viewport.html#DOC.2.153.9">width</A>, unsigned int <!1><A HREF="Viewport.html#DOC.2.153.10">height</A>)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.44.16">getSubImageDimensions</A></B>(unsigned int&amp; offsetX, unsigned int&amp; offsetY, unsigned int&amp; <!1><A HREF="Viewport.html#DOC.2.153.9">width</A>, unsigned int&amp; <!1><A HREF="Viewport.html#DOC.2.153.10">height</A>) const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const bool <B><A HREF="#DOC.2.44.17">getUseSubImage</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.44.18">drawImmediateMode</A></B>(<!1><A HREF="State.html">State</A>&amp; state)
</DL></P>
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<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Vec3.html">Vec3</A> <B><A HREF="#DOC.2.44.22">_position</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="Image.html">Image</A>&gt; <B><A HREF="#DOC.2.44.23">_image</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.44.24">_useSubImage</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.44.25">_offsetX</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.44.26">_offsetY</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.44.27">_width</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.44.28">_height</A></B>
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<DT><H3>Protected Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="DrawPixels.html">DrawPixels</A>&amp; <B><A HREF="#DOC.2.44.19">operator = </A></B>(const <!1><A HREF="DrawPixels.html">DrawPixels</A>&amp;)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.44.20">~DrawPixels</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const bool <B><A HREF="#DOC.2.44.21">computeBound</A></B>() const
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</DL>
<HR><H3>Inherited from <A HREF="Drawable.html">Drawable</A>:</H3>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Drawable.html#DOC.2.42.6">ParentList</A>&amp; <B>getParents</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Drawable.html#DOC.2.42.6">ParentList</A> <B>getParents</B>()
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<IMG ALT="o" SRC=icon2.gif>inline Node* <B>getParent</B>(const unsigned int i)
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<IMG ALT="o" SRC=icon2.gif>inline const Node* <B>getParent</B>(const unsigned int i) const
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<IMG ALT="o" SRC=icon2.gif>inline const unsigned int <B>getNumParents</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>setStateSet</B>(<!1><A HREF="StateSet.html">StateSet</A>* state)
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="StateSet.html">StateSet</A>* <B>getStateSet</B>()
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="StateSet.html">StateSet</A>* <B>getStateSet</B>() const
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<IMG ALT="o" SRC=icon2.gif>void <B>setSupportsDisplayList</B>(const bool flag)
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<IMG ALT="o" SRC=icon2.gif>inline const bool <B>getSupportsDisplayList</B>() const
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<IMG ALT="o" SRC=icon2.gif>void <B>setUseDisplayList</B>(const bool flag)
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<IMG ALT="o" SRC=icon2.gif>inline const bool <B>getUseDisplayList</B>() const
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<IMG ALT="o" SRC=icon2.gif>void <B>dirtyDisplayList</B>()
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<IMG ALT="o" SRC=icon2.gif>void <B>dirtyBound</B>()
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="BoundingBox.html">BoundingBox</A>&amp; <B>getBound</B>() const
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<IMG ALT="o" SRC=icon2.gif>void <B>compile</B>(<!1><A HREF="State.html">State</A>&amp; state)
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<IMG ALT="o" SRC=icon2.gif>void <B>setAppCallback</B>(<!1><A HREF="Drawable.html#DOC.2.42.23">AppCallback</A>* ac)
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Drawable.html#DOC.2.42.23">AppCallback</A>* <B>getAppCallback</B>()
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<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Drawable.html#DOC.2.42.23">AppCallback</A>* <B>getAppCallback</B>() const
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<IMG ALT="o" SRC=icon2.gif>void <B>setCullCallback</B>(<!1><A HREF="Drawable.html#DOC.2.42.27">CullCallback</A>* cc)
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Drawable.html#DOC.2.42.27">CullCallback</A>* <B>getCullCallback</B>()
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<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Drawable.html#DOC.2.42.27">CullCallback</A>* <B>getCullCallback</B>() const
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<IMG ALT="o" SRC=icon2.gif>void <B>setDrawCallback</B>(<!1><A HREF="Drawable.html#DOC.2.42.31">DrawCallback</A>* dc)
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Drawable.html#DOC.2.42.31">DrawCallback</A>* <B>getDrawCallback</B>()
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<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Drawable.html#DOC.2.42.31">DrawCallback</A>* <B>getDrawCallback</B>() const
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<IMG ALT="o" SRC=icon2.gif>static void <B>deleteDisplayList</B>(uint contextID, uint globj)
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<IMG ALT="o" SRC=icon2.gif>static void <B>flushDeletedDisplayLists</B>(uint contextID)
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<IMG ALT="o" SRC=icon2.gif>virtual void <B>accept</B>(<!1><A HREF="AttributeFunctor.html">AttributeFunctor</A>&amp;)
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<IMG ALT="o" SRC=icon2.gif>virtual void <B>accept</B>(<!1><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A>&amp;)
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<IMG ALT="o" SRC=icon2.gif>inline void <B>draw</B>(<!1><A HREF="State.html">State</A>&amp; state)
</DL></P>
<P><DL>
<DT><H3>Public Members</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>typedef std::vector&lt;Node*&gt; <B>ParentList</B>
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<IMG ALT="o" SRC=icon2.gif>struct <B>AppCallback</B>: public <!1><A HREF="Referenced.html">osg::Referenced</A>
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<IMG ALT="o" SRC=icon2.gif>struct <B>CullCallback</B>: public <!1><A HREF="Referenced.html">osg::Referenced</A>
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<IMG ALT="o" SRC=icon2.gif>struct <B>DrawCallback</B>: public <!1><A HREF="Referenced.html">osg::Referenced</A>
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<IMG ALT="o" SRC=icon2.gif>enum <B>AttributeType</B>
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class <B><A HREF="AttributeFunctor.html">AttributeFunctor</A></B>
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class <B><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A></B>
</DL></P>
<P><DL>
<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Drawable.html#DOC.2.42.6">ParentList</A> <B>_parents</B>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="StateSet.html">StateSet</A>&gt; <B>_dstate</B>
<DT>
<IMG ALT="o" SRC=icon2.gif>bool <B>_supportsDisplayList</B>
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<IMG ALT="o" SRC=icon2.gif>bool <B>_useDisplayList</B>
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<IMG ALT="o" SRC=icon2.gif>mutable <!1><A HREF="BoundingBox.html">BoundingBox</A> <B>_bbox</B>
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<IMG ALT="o" SRC=icon2.gif>mutable bool <B>_bbox_computed</B>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="Drawable.html#DOC.2.42.23">AppCallback</A>&gt; <B>_appCallback</B>
<DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="Drawable.html#DOC.2.42.31">DrawCallback</A>&gt; <B>_drawCallback</B>
<DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="Drawable.html#DOC.2.42.27">CullCallback</A>&gt; <B>_cullCallback</B>
</DL></P>
<P><DL>
<DT><H3>Protected Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>void <B>addParent</B>(osg::Node* node)
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<IMG ALT="o" SRC=icon2.gif>void <B>removeParent</B>(osg::Node* node)
</DL></P>
<P><DL>
<DT><H3>Protected Members</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>typedef std::vector&lt;uint&gt; GLObjectList mutable GLObjectList <B>_globjList</B>
<DT>
<IMG ALT="o" SRC=icon2.gif>typedef std::map&lt;uint,std::set&lt;uint&gt; &gt;static DeletedDisplayListCache DeletedDisplayListCache <B>s_deletedDisplayListCache</B>
</DL></P>
</DL>
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.90.8">DataVariance</A> dv)
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.90.8">DataVariance</A> <B>getDataVariance</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>()
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>() const
</DL></P>
<P><DL>
<DT><H3>Public Members</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>enum <B>DataVariance</B>
</DL></P>
<P><DL>
<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Object.html#DOC.2.90.8">DataVariance</A> <B>_dataVariance</B>
<DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="Referenced.html">Referenced</A>&gt; <B>_userData</B>
</DL></P>
</DL>
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>ref</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>unref</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>unref_nodelete</B>() const
<DT>
<IMG ALT="o" SRC=icon2.gif>inline const int <B>referenceCount</B>() const
</DL></P>
<P><DL>
<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>mutable int <B>_refCount</B>
</DL></P>
</DL>
<A NAME="DOC.DOCU"></A>
<HR>
<H2>Documentation</H2>
<BLOCKQUOTE>DrawPixels is an osg::Drawable subclass which encapsulates the drawing of
images using glDrawPixels</BLOCKQUOTE>
<DL>
<A NAME="DrawPixels"></A>
<A NAME="DOC.2.44.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DrawPixels()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="DrawPixels"></A>
<A NAME="DOC.2.44.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DrawPixels(const <!1><A HREF="DrawPixels.html#DOC.2.44.2">DrawPixels</A>&amp; drawimage, const <!1><A HREF="CopyOp.html">CopyOp</A>&amp; copyop=CopyOp::SHALLOW_COPY)</B></TT>
<DD>Copy constructor using CopyOp to manage deep vs shallow copy
<DL><DT><DD></DL><P>
<A NAME="cloneType"></A>
<A NAME="DOC.2.44.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html">Object</A>* cloneType() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="clone"></A>
<A NAME="DOC.2.44.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html">Object</A>* clone(const <!1><A HREF="CopyOp.html">CopyOp</A>&amp; copyop) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="isSameKindAs"></A>
<A NAME="DOC.2.44.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(const <!1><A HREF="Object.html">Object</A>* obj) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="libraryName"></A>
<A NAME="DOC.2.44.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* libraryName() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="className"></A>
<A NAME="DOC.2.44.7"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setPosition"></A>
<A NAME="DOC.2.44.8"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setPosition(const <!1><A HREF="Vec3.html">osg::Vec3</A>&amp; position)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getPosition"></A>
<A NAME="DOC.2.44.9"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">osg::Vec3</A>&amp; getPosition()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getPosition"></A>
<A NAME="DOC.2.44.10"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Vec3.html">osg::Vec3</A>&amp; getPosition() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setImage"></A>
<A NAME="DOC.2.44.11"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setImage(<!1><A HREF="Image.html">osg::Image</A>* image)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getImage"></A>
<A NAME="DOC.2.44.12"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Image.html">osg::Image</A>* getImage()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getImage"></A>
<A NAME="DOC.2.44.13"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Image.html">osg::Image</A>* getImage() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setUseCompleteImage"></A>
<A NAME="DOC.2.44.14"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setUseCompleteImage()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setSubImageDimensions"></A>
<A NAME="DOC.2.44.15"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSubImageDimensions(unsigned int offsetX, unsigned int offsetY, unsigned int <!1><A HREF="Viewport.html#DOC.2.153.9">width</A>, unsigned int <!1><A HREF="Viewport.html#DOC.2.153.10">height</A>)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getSubImageDimensions"></A>
<A NAME="DOC.2.44.16"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void getSubImageDimensions(unsigned int&amp; offsetX, unsigned int&amp; offsetY, unsigned int&amp; <!1><A HREF="Viewport.html#DOC.2.153.9">width</A>, unsigned int&amp; <!1><A HREF="Viewport.html#DOC.2.153.10">height</A>) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="getUseSubImage"></A>
<A NAME="DOC.2.44.17"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const bool getUseSubImage() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="drawImmediateMode"></A>
<A NAME="DOC.2.44.18"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void drawImmediateMode(<!1><A HREF="State.html">State</A>&amp; state)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="operator = "></A>
<A NAME="DOC.2.44.19"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="DrawPixels.html">DrawPixels</A>&amp; operator = (const <!1><A HREF="DrawPixels.html">DrawPixels</A>&amp;)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="~DrawPixels"></A>
<A NAME="DOC.2.44.20"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~DrawPixels()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="computeBound"></A>
<A NAME="DOC.2.44.21"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const bool computeBound() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="_position"></A>
<A NAME="DOC.2.44.22"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _position</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_image"></A>
<A NAME="DOC.2.44.23"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="Image.html">Image</A>&gt; _image</B></TT>
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<A NAME="_useSubImage"></A>
<A NAME="DOC.2.44.24"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _useSubImage</B></TT>
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<A NAME="_offsetX"></A>
<A NAME="DOC.2.44.25"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int _offsetX</B></TT>
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<A NAME="_offsetY"></A>
<A NAME="DOC.2.44.26"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int _offsetY</B></TT>
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<A NAME="_width"></A>
<A NAME="DOC.2.44.27"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int _width</B></TT>
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<A NAME="_height"></A>
<A NAME="DOC.2.44.28"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int _height</B></TT>
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<HR><DL><DT><B>This class has no child classes.</B></DL>
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