75 lines
1.8 KiB
C++
75 lines
1.8 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osg/GL>
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#include <osg/PolygonMode>
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#include <osg/Notify>
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using namespace osg;
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PolygonMode::PolygonMode()
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{
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_modeFront = FILL;
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_modeBack = FILL;
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}
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PolygonMode::~PolygonMode()
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{
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}
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void PolygonMode::setMode(Face face,Mode mode)
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{
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switch(face)
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{
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case(FRONT):
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_modeFront = mode;
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break;
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case(BACK):
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_modeBack = mode;
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break;
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case(FRONT_AND_BACK):
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_modeFront = mode;
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_modeBack = mode;
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break;
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}
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}
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PolygonMode::Mode PolygonMode::getMode(Face face) const
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{
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switch(face)
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{
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case(FRONT):
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return _modeFront;
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case(BACK):
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return _modeBack;
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case(FRONT_AND_BACK):
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return _modeFront;
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}
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notify(WARN)<<"Warning : invalid Face passed to PolygonMode::getMode(Face face)"<<std::endl;
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return _modeFront;
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}
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void PolygonMode::apply(State&) const
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{
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if (_modeFront==_modeBack)
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{
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glPolygonMode(GL_FRONT_AND_BACK,(GLenum)_modeFront);
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}
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else
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{
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glPolygonMode(GL_FRONT,(GLenum)_modeFront);
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glPolygonMode(GL_BACK,(GLenum)_modeBack);
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}
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}
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