1197 lines
26 KiB
Plaintext
Executable File
1197 lines
26 KiB
Plaintext
Executable File
# Microsoft Developer Studio Project File - Name="Core osg" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=Core osg - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE NMAKE /f "osg.mak" CFG="Core osg - Win32 Release"
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!MESSAGE "Core osg - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "Core osg - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "Core osg - Win32 Release Static" (based on "Win32 (x86) Static Library")
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!MESSAGE "Core osg - Win32 Debug Static" (based on "Win32 (x86) Static Library")
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# ADD CPP /nologo /MT /W3 /GR /GX /O2 /I "../../include" /I "../../../OpenThreads/include" /I "../../../Producer/include" /I "../../../3rdParty/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "OSG_LIBRARY_STATIC" /D "OT_LIBRARY_STATIC" /D "PR_LIBRARY_STATIC" /D "_CRT_SECURE_NO_DEPRECATE" /YX /FD /Zm200 /c
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "OSG_LIBRARY_STATIC" /D "OT_LIBRARY_STATIC" /D "PR_LIBRARY_STATIC" /YX /FD /GZ /c
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SOURCE=..\..\src\osg\AlphaFunc.cpp
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SOURCE=..\..\src\osg\AnimationPath.cpp
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SOURCE=..\..\src\osg\Billboard.cpp
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SOURCE=..\..\src\osg\OccluderNode.cpp
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SOURCE=..\..\src\osg\PagedLOD.cpp
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SOURCE=..\..\src\osg\PointSprite.cpp
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SOURCE=..\..\src\osg\Referenced.cpp
|
|
# End Source File
|
|
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|
|
|
|
SOURCE=..\..\src\osg\Scissor.cpp
|
|
# End Source File
|
|
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|
|
|
SOURCE=..\..\src\osg\Sequence.cpp
|
|
# End Source File
|
|
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|
|
|
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|
|
# End Source File
|
|
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|
|
|
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|
|
# End Source File
|
|
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|
|
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|
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|
|
# End Source File
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|
|
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|
|
# End Source File
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|
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|
|
|
|
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|
|
# End Source File
|
|
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|
|
|
|
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|
|
# End Source File
|
|
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|
|
|
|
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|
|
# End Source File
|
|
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|
|
|
|
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|
|
# End Source File
|
|
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|
|
|
|
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|
|
# End Source File
|
|
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|
|
|
|
SOURCE=..\..\src\osg\Switch.cpp
|
|
# End Source File
|
|
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|
|
|
|
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|
|
# End Source File
|
|
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|
|
|
|
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|
|
# End Source File
|
|
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|
|
|
|
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|
|
# End Source File
|
|
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|
|
|
|
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|
|
# End Source File
|
|
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|
|
|
|
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|
|
# End Source File
|
|
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|
|
|
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|
|
# End Source File
|
|
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|
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
|
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|
|
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|
|
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|
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|
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|
|
# End Source File
|
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|
|
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|
|
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|
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|
|
# End Source File
|
|
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|
|
|
|
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|
|
# End Source File
|
|
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|
|
|
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|
|
# End Source File
|
|
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|
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|
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|
|
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|
|
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|
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|
|
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|
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|
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|
|
# End Source File
|
|
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|
|
|
|
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|
|
# End Source File
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|
|
|
|
# PROP Default_Filter ";h;hpp;hxx;hm;inl"
|
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# Begin Source File
|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
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|
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|
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|
|
|
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|
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|
|
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|
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|
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|
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|
|
|
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|
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|
|
|
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|
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|
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|
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|
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|
|
|
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|
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|
|
|
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|
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|
|
|
|
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|
|
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|
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|
|
|
|
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|
|
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|
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|
|
|
|
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|
|
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|
|
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|
|
|
|
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|
|
# End Source File
|
|
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|
|
|
|
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|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
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|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Sequence
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
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|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Shader
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
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|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Shape
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\osg\ShapeDrawable
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
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|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
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|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
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|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
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|
|
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|
|
# Begin Source File
|
|
|
|
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|
|
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|
|
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|
|
|
|
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|
|
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|
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|
|
|
|
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|
|
# End Source File
|
|
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|
|
|
|
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|
|
# End Source File
|
|
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|
|
|
|
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|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
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|
|
# End Source File
|
|
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|
|
|
|
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|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Texture
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
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|
|
# End Source File
|
|
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|
|
|
|
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|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
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|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
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|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
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|
|
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|
|
# Begin Source File
|
|
|
|
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|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
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|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
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|
|
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|
|
# Begin Source File
|
|
|
|
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|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Vec2b
|
|
# End Source File
|
|
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|
|
|
|
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|
|
# End Source File
|
|
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|
|
|
|
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|
|
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|
|
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|
|
|
|
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|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Vec3s
|
|
# End Source File
|
|
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|
|
|
|
SOURCE=..\..\Include\Osg\Vec4s
|
|
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|
|
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|
|
|
|
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|
|
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|
|
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|
|
|
|
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|
|
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|
|
# Begin Source File
|
|
|
|
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|
|
# End Source File
|
|
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|
|
|
|
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|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Vec3
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Vec3d
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Vec3f
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Vec4
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Vec4d
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Vec4f
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Version
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\VertexProgram
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\include\osg\View
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\include\osg\Viewport
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Resource Files"
|
|
|
|
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
|
# End Group
|
|
# End Target
|
|
# End Project
|
|
|