223 lines
8.5 KiB
C++
223 lines
8.5 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSG_USERDATACONTAINER
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#define OSG_USERDATACONTAINER 1
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#include <osg/Object>
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#include <string>
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#include <vector>
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namespace osg {
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/** Internal structure for storing all user data.*/
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class OSG_EXPORT UserDataContainer : public osg::Object
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{
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public:
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UserDataContainer();
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UserDataContainer(const UserDataContainer& udc, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const UserDataContainer*>(obj)!=0; }
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/** return the name of the object's library. Must be defined
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by derived classes. The OpenSceneGraph convention is that the
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namespace of a library is the same as the library name.*/
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virtual const char* libraryName() const { return "osg"; }
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/** return the name of the object's class type. Must be defined
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by derived classes.*/
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virtual const char* className() const { return "UserDataContainer"; }
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/** Convert 'this' into a UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0.
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* Equivalent to dynamic_cast<UserDataContainer*>(this).*/
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virtual UserDataContainer* asUserDataContainer() { return this; }
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/** convert 'const this' into a const UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0.
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* Equivalent to dynamic_cast<const UserDataContainer*>(this).*/
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virtual const UserDataContainer* asUserDataContainer() const { return this; }
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/**
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* Set user data, data must be subclassed from Referenced to allow
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* automatic memory handling. If your own data isn't directly
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* subclassed from Referenced then create an adapter object
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* which points to your own object and handles the memory addressing.
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*/
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virtual void setUserData(Referenced* obj) = 0;
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using osg::Object::setUserData;
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/** Get user data.*/
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virtual Referenced* getUserData() = 0;
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/** Get const user data.*/
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virtual const Referenced* getUserData() const = 0;
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/** Add user data object. Returns the index position of object added. */
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virtual unsigned int addUserObject(Object* obj) = 0;
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template<class T> unsigned int addUserObject(const osg::ref_ptr<T>& obj) { return addUserObject(obj.get()); }
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/** Add element to list of user data objects.*/
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virtual void setUserObject(unsigned int i, Object* obj) = 0;
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/** Remove element from the list of user data objects.*/
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virtual void removeUserObject(unsigned int i) = 0;
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/** Get user data object as specified index position. */
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virtual Object* getUserObject(unsigned int i) = 0;
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/** Get const user data object as specified index position. */
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virtual const Object* getUserObject(unsigned int i) const = 0;
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/** Get number of user objects assigned to this object.*/
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virtual unsigned int getNumUserObjects() const = 0;
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/** Get the index position of specified user data object.*/
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virtual unsigned int getUserObjectIndex(const osg::Object* obj, unsigned int startPos=0) const = 0;
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/** Get the index position of first user data object that matches specified name.*/
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virtual unsigned int getUserObjectIndex(const std::string& name, unsigned int startPos=0) const = 0;
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/** Get first user data object with specified name. */
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virtual Object* getUserObject(const std::string& name, unsigned int startPos=0);
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/** Get first const user data object with specified name. */
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virtual const Object* getUserObject(const std::string& name, unsigned int startPos=0) const;
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typedef std::vector<std::string> DescriptionList;
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/** Set the list of string descriptions.*/
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virtual void setDescriptions(const DescriptionList& descriptions) = 0;
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/** Get the description list.*/
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virtual DescriptionList& getDescriptions() = 0;
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/** Get the const description list.*/
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virtual const DescriptionList& getDescriptions() const = 0;
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/** Get number of description strings.*/
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virtual unsigned int getNumDescriptions() const = 0;
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/** Add a description string.*/
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virtual void addDescription(const std::string& desc) = 0;
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protected:
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virtual ~UserDataContainer() {}
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};
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/** Internal structure for storing all user data.*/
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class OSG_EXPORT DefaultUserDataContainer : public osg::UserDataContainer
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{
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public:
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DefaultUserDataContainer();
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DefaultUserDataContainer(const DefaultUserDataContainer& udc, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osg, DefaultUserDataContainer)
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virtual void setThreadSafeRefUnref(bool threadSafe);
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/**
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* Set user data, data must be subclassed from Referenced to allow
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* automatic memory handling. If your own data isn't directly
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* subclassed from Referenced then create an adapter object
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* which points to your own object and handles the memory addressing.
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*/
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virtual void setUserData(Referenced* obj);
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using osg::Object::setUserData;
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using osg::UserDataContainer::addUserObject;
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/** Get user data.*/
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virtual Referenced* getUserData();
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/** Get const user data.*/
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virtual const Referenced* getUserData() const;
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/** Add user data object. Returns the index position of object added. */
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virtual unsigned int addUserObject(Object* obj);
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/** Add element to list of user data objects.*/
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virtual void setUserObject(unsigned int i, Object* obj);
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/** Remove element from the list of user data objects.*/
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virtual void removeUserObject(unsigned int i);
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/** Get user data object as specified index position. */
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virtual Object* getUserObject(unsigned int i);
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/** Get const user data object as specified index position. */
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virtual const Object* getUserObject(unsigned int i) const;
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/** Get number of user objects assigned to this object.*/
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virtual unsigned int getNumUserObjects() const;
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/** Get the index position of specified user data object.*/
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virtual unsigned int getUserObjectIndex(const osg::Object* obj, unsigned int startPos=0) const;
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/** Get the index position of first user data object that matches specified name.*/
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virtual unsigned int getUserObjectIndex(const std::string& name, unsigned int startPos=0) const;
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/** Set the list of string descriptions.*/
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virtual void setDescriptions(const DescriptionList& descriptions);
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/** Get the description list.*/
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virtual DescriptionList& getDescriptions();
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/** Get the const description list.*/
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virtual const DescriptionList& getDescriptions() const;
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/** Get number of description strings.*/
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virtual unsigned int getNumDescriptions() const;
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/** Add a description string.*/
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virtual void addDescription(const std::string& desc);
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protected:
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virtual ~DefaultUserDataContainer() {}
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typedef std::vector< osg::ref_ptr<osg::Object> > ObjectList;
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ref_ptr<Referenced> _userData;
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DescriptionList _descriptionList;
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ObjectList _objectList;
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};
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/** Convenience function for getting the User Object associated with specified name from an Object's UserDataContainer.*/
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inline Object* getUserObject(osg::Object* object, const std::string& name)
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{
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osg::UserDataContainer* udc = object->getUserDataContainer();
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return udc ? udc->getUserObject(name) : 0;
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}
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/** Convenience function for getting the User Object associated with specified name from an Object's UserDataContainer.*/
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inline const Object* getUserObject(const osg::Object* object, const std::string& name)
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{
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const osg::UserDataContainer* udc = object->getUserDataContainer();
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return udc ? udc->getUserObject(name) : 0;
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}
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}
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#endif
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