OpenSceneGraph/doc/doc++/osg/getGLExtensionFuncPtr.html
2003-04-17 16:22:51 +00:00

26 lines
1.1 KiB
HTML

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML>
<HEAD>
<TITLE>inline void* osg::getGLExtensionFuncPtr</TITLE>
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.10">
</HEAD>
<BODY BGCOLOR="#ffffff">
<H2>inline void* <A HREF="#DOC.DOCU">osg::getGLExtensionFuncPtr</A></H2><H2>(const char* funcName)</H2><BLOCKQUOTE>return the address of the specified OpenGL function.</BLOCKQUOTE>
<A NAME="DOC.DOCU"></A>
<HR>
<H2>Documentation</H2>
<BLOCKQUOTE>return the address of the specified OpenGL function.
return NULL if function not supported by OpenGL library.
Note, glGLExtensionFuncPtr is declared inline so that the code
is compiled localy to the calling code. This should get by Windows
dumb implementation of having different GL function ptr's for each
library when links to it. </BLOCKQUOTE>
<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
<BR>
This page was generated with the help of <A HREF="http://docpp.sourceforge.net">DOC++</A>.
</BODY>
</HTML>