OpenSceneGraph/doc/doc++/osg/AnimationPathCallback.html
2003-04-17 16:22:51 +00:00

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<TITLE>class SG_EXPORT osg::AnimationPathCallback</TITLE>
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<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::AnimationPathCallback</A></H2></H2><HR>
<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=125>
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CNodeCallback,MNodeCallback.html,CAnimationPathCallback,MAnimationPathCallback.html">
<param name=before value="M,M,M,M">
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<param name=indent value="0,1,2,3">
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<DT><H3>Public Fields</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="AnimationPath.html">AnimationPath</A>&gt; <B><A HREF="#DOC.2.3.8">_animationPath</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>double <B><A HREF="#DOC.2.3.9">_timeOffset</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>double <B><A HREF="#DOC.2.3.10">_timeMultiplier</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>double <B><A HREF="#DOC.2.3.11">_firstTime</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>mutable double <B><A HREF="#DOC.2.3.12">_animationTime</A></B>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.3.1">AnimationPathCallback</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.3.2">AnimationPathCallback</A></B>(const <!1><A HREF="AnimationPathCallback.html#DOC.2.3.2">AnimationPathCallback</A>&amp; apc, const <!1><A HREF="CopyOp.html">CopyOp</A>&amp; copyop)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="TessellationHints.html#DOC.2.164.3">META_Object</A> <B><A HREF="#DOC.2.3.3">(osg, AnimationPathCallback)</A></B>(<!1><A HREF="AnimationPath.html">AnimationPath</A>* ap, double timeOffset=0.0f, double timeMultiplier=1.0f)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.3.4">setAnimationPath</A></B>(<!1><A HREF="AnimationPath.html">AnimationPath</A>* path)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="AnimationPath.html">AnimationPath</A>* <B><A HREF="#DOC.2.3.5">getAnimationPath</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="AnimationPath.html">AnimationPath</A>* <B><A HREF="#DOC.2.3.6">getAnimationPath</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.3.7">operator()</A></B>(<!1><A HREF="Node.html">Node</A>* node, <!1><A HREF="NodeVisitor.html">NodeVisitor</A>* nv)
<DD><I>implements the callback</I>
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<DT><H3>Protected Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.3.13">~AnimationPathCallback</A></B>()
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<HR><H3>Inherited from <A HREF="NodeCallback.html">NodeCallback</A>:</H3>
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<DT><H3>Public Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="NodeCallback.html">NodeCallback</A>&gt; <B>_nestedCallback</B>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="TessellationHints.html#DOC.2.164.3">META_Object</A>(<!1><A HREF="osg.html">osg</A>, <!1><A HREF="NodeCallback.html">NodeCallback</A>) <B>()</B>(<!1><A HREF="Node.html">Node</A>* node, <!1><A HREF="NodeVisitor.html">NodeVisitor</A>* nv)
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<IMG ALT="o" SRC=icon2.gif>void <B>traverse</B>(<!1><A HREF="Node.html">Node</A>* node, <!1><A HREF="NodeVisitor.html">NodeVisitor</A>* nv)
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<IMG ALT="o" SRC=icon2.gif>void <B>setNestedCallback</B>(<!1><A HREF="NodeCallback.html">NodeCallback</A>* nc)
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="NodeCallback.html">NodeCallback</A>* <B>getNestedCallback</B>()
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<IMG ALT="o" SRC=icon2.gif>inline void <B>addNestedCallback</B>(<!1><A HREF="NodeCallback.html">NodeCallback</A>* nc)
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<IMG ALT="o" SRC=icon2.gif>inline void <B>removeNestedCallback</B>(<!1><A HREF="NodeCallback.html">NodeCallback</A>* nc)
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<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html">Object</A>* <B>cloneType</B>() const
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<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html">Object</A>* <B>clone</B>(const <!1><A HREF="CopyOp.html">CopyOp</A>&amp;) const
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<IMG ALT="o" SRC=icon2.gif>virtual bool <B>isSameKindAs</B>(const <!1><A HREF="Object.html">Object</A>*) const
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<IMG ALT="o" SRC=icon2.gif>virtual const char* <B>libraryName</B>() const
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<IMG ALT="o" SRC=icon2.gif>virtual const char* <B>className</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.117.8">DataVariance</A> dv)
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.117.8">DataVariance</A> <B>getDataVariance</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>()
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>() const
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<DT><H3>Public Members</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>enum <B>DataVariance</B>
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<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Object.html#DOC.2.117.8">DataVariance</A> <B>_dataVariance</B>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="Referenced.html">Referenced</A>&gt; <B>_userData</B>
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<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>&amp; <B>operator = </B>(<!1><A HREF="Referenced.html">Referenced</A>&amp;)
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<IMG ALT="o" SRC=icon2.gif>static void <B>setDeleteHandler</B>(<!1><A HREF="DeleteHandler.html">DeleteHandler</A>* handler)
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<IMG ALT="o" SRC=icon2.gif>static <!1><A HREF="DeleteHandler.html">DeleteHandler</A>* <B>getDeleteHandler</B>()
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<IMG ALT="o" SRC=icon2.gif>inline void <B>ref</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>unref_nodelete</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline int <B>referenceCount</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>unref</B>() const
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<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>mutable int <B>_refCount</B>
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<A NAME="DOC.DOCU"></A>
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<H2>Documentation</H2>
<DL>
<A NAME="AnimationPathCallback"></A>
<A NAME="DOC.2.3.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> AnimationPathCallback()</B></TT>
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<A NAME="AnimationPathCallback"></A>
<A NAME="DOC.2.3.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> AnimationPathCallback(const <!1><A HREF="AnimationPathCallback.html#DOC.2.3.2">AnimationPathCallback</A>&amp; apc, const <!1><A HREF="CopyOp.html">CopyOp</A>&amp; copyop)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="(osg, AnimationPathCallback)"></A>
<A NAME="DOC.2.3.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="TessellationHints.html#DOC.2.164.3">META_Object</A> (osg, AnimationPathCallback)(<!1><A HREF="AnimationPath.html">AnimationPath</A>* ap, double timeOffset=0.0f, double timeMultiplier=1.0f)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setAnimationPath"></A>
<A NAME="DOC.2.3.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setAnimationPath(<!1><A HREF="AnimationPath.html">AnimationPath</A>* path)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getAnimationPath"></A>
<A NAME="DOC.2.3.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="AnimationPath.html">AnimationPath</A>* getAnimationPath()</B></TT>
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<A NAME="getAnimationPath"></A>
<A NAME="DOC.2.3.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="AnimationPath.html">AnimationPath</A>* getAnimationPath() const </B></TT>
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<A NAME="operator()"></A>
<A NAME="DOC.2.3.7"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void operator()(<!1><A HREF="Node.html">Node</A>* node, <!1><A HREF="NodeVisitor.html">NodeVisitor</A>* nv)</B></TT>
<DD>implements the callback
<DL><DT><DD></DL><P>
<A NAME="_animationPath"></A>
<A NAME="DOC.2.3.8"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="AnimationPath.html">AnimationPath</A>&gt; _animationPath</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_timeOffset"></A>
<A NAME="DOC.2.3.9"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>double _timeOffset</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_timeMultiplier"></A>
<A NAME="DOC.2.3.10"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>double _timeMultiplier</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_firstTime"></A>
<A NAME="DOC.2.3.11"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>double _firstTime</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_animationTime"></A>
<A NAME="DOC.2.3.12"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>mutable double _animationTime</B></TT>
<DL><DT><DD></DL><P>
<A NAME="~AnimationPathCallback"></A>
<A NAME="DOC.2.3.13"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ~AnimationPathCallback()</B></TT>
<DL><DT><DD></DL><P></DL>
<HR><DL><DT><B>This class has no child classes.</B></DL>
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