OpenSceneGraph/include/osgParticle/SmokeEffect

53 lines
1.7 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2005 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGPARTICLE_SMOKEEFFECT
#define OSGPARTICLE_SMOKEEFFECT
#include <osgParticle/ParticleEffect>
#include <osgParticle/ModularEmitter>
#include <osgParticle/FluidProgram>
namespace osgParticle
{
class OSGPARTICLE_EXPORT SmokeEffect : public ParticleEffect
{
public:
SmokeEffect(const osg::Vec3& position=osg::Vec3(0.0f,0.0f,0.0f), float scale=1.0f, float intensity=1.0f);
SmokeEffect(const SmokeEffect& copy, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY);
META_Node(osgParticle,SmokeEffect);
virtual void setDefaults();
virtual void setUpEmitterAndProgram();
virtual Emitter* getEmitter() { return _emitter.get(); }
virtual const Emitter* getEmitter() const { return _emitter.get(); }
virtual Program* getProgram() { return _program.get(); }
virtual const Program* getProgram() const { return _program.get(); }
protected:
osg::ref_ptr<ModularEmitter> _emitter;
osg::ref_ptr<FluidProgram> _program;
};
}
#endif