154 lines
6.7 KiB
HTML
154 lines
6.7 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<TITLE>class OSGPARTICLE_EXPORT osgParticle::MultiSegmentPlacer</TITLE>
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<META NAME="GENERATOR" CONTENT="DOC++ 3.4.8">
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<BODY BGCOLOR="#ffffff">
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<H2>class OSGPARTICLE_EXPORT <A HREF="#DOC.DOCU">osgParticle::MultiSegmentPlacer</A></H2></H2><BLOCKQUOTE>A polyline-shaped particle placer.</BLOCKQUOTE>
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<HR>
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<H2>Inheritance:</H2>
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<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
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<param name=classes value="Mosg::Object,M,CPlacer,MPlacer.html,CMultiSegmentPlacer,MMultiSegmentPlacer.html">
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<param name=before value="M,M,M">
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<param name=after value="Md_SP,Md_,M">
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<param name=indent value="0,1,2">
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<param name=arrowdir value="down">
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</APPLET>
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<HR>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.11.1">MultiSegmentPlacer</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.11.2">MultiSegmentPlacer</A></B>(const <!1><A HREF="MultiSegmentPlacer.html#DOC.2.11.2">MultiSegmentPlacer</A> &copy, const osg::CopyOp &copyop = osg::CopyOp::SHALLOW_COPY)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.11.3">META_Object</A></B>(<!1><A HREF="osgParticle.html">osgParticle</A>, <!1><A HREF="MultiSegmentPlacer.html">MultiSegmentPlacer</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.11.4">place</A></B>(<!1><A HREF="Particle.html">Particle</A>* P) const
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<DD><I>Place a partice.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline int <B><A HREF="#DOC.2.11.12">numVertices</A></B>() const
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<DD><I>Get the number of vertices which define the segments</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const osg::Vec3& <B><A HREF="#DOC.2.11.13">getVertex</A></B>(int i) const
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<DD><I>Get a vertex</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.11.14">setVertex</A></B>(int i, const osg::Vec3 &v)
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<DD><I>Set a vertex</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.11.15">setVertex</A></B>(int i, float x, float y, float z)
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<DD><I>Set a vertex</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.11.16">addVertex</A></B>(const osg::Vec3 &v)
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<DD><I>Add a vertex</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.11.17">addVertex</A></B>(float x, float y, float z)
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<DD><I>Add a vertex</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.11.18">removeVertex</A></B>(int i)
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<DD><I>Remove a vertex</I>
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</DL></P>
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<P><DL>
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<DT><H3>Protected Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.11.5">~MultiSegmentPlacer</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="MultiSegmentPlacer.html">MultiSegmentPlacer</A>& <B><A HREF="#DOC.2.11.6">operator=</A></B>(const <!1><A HREF="MultiSegmentPlacer.html">MultiSegmentPlacer</A> &)
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</DL></P>
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</DL>
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<HR><H3>Inherited from <A HREF="Placer.html">Placer</A>:</H3>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>virtual const char* <B>libraryName</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>virtual const char* <B>className</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>virtual bool <B>isSameKindAs</B>(const osg::Object* obj) const
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</DL></P>
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</DL>
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<A NAME="DOC.DOCU"></A>
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<HR>
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<H2>Documentation</H2>
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<BLOCKQUOTE>A polyline-shaped particle placer.
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This placer class sets the position of incoming particles by choosing a random point on the
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specified sequence of connected segments.</BLOCKQUOTE>
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<DL>
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<A NAME="MultiSegmentPlacer"></A>
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<A NAME="DOC.2.11.1"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> MultiSegmentPlacer()</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="MultiSegmentPlacer"></A>
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<A NAME="DOC.2.11.2"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> MultiSegmentPlacer(const <!1><A HREF="MultiSegmentPlacer.html#DOC.2.11.2">MultiSegmentPlacer</A> &copy, const osg::CopyOp &copyop = osg::CopyOp::SHALLOW_COPY)</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="META_Object"></A>
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<A NAME="DOC.2.11.3"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> META_Object(<!1><A HREF="osgParticle.html">osgParticle</A>, <!1><A HREF="MultiSegmentPlacer.html">MultiSegmentPlacer</A>)</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="place"></A>
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<A NAME="DOC.2.11.4"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void place(<!1><A HREF="Particle.html">Particle</A>* P) const </B></TT>
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<DD>Place a partice. Called automatically by <CODE>ModularEmitter</CODE>, do not call this method manually.
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<DL><DT><DD></DL><P>
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<A NAME="~MultiSegmentPlacer"></A>
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<A NAME="DOC.2.11.5"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~MultiSegmentPlacer()</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="operator="></A>
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<A NAME="DOC.2.11.6"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="MultiSegmentPlacer.html">MultiSegmentPlacer</A>& operator=(const <!1><A HREF="MultiSegmentPlacer.html">MultiSegmentPlacer</A> &)</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="numVertices"></A>
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<A NAME="DOC.2.11.12"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline int numVertices() const </B></TT>
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<DD>Get the number of vertices which define the segments
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<DL><DT><DD></DL><P>
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<A NAME="getVertex"></A>
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<A NAME="DOC.2.11.13"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const osg::Vec3& getVertex(int i) const </B></TT>
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<DD>Get a vertex
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<DL><DT><DD></DL><P>
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<A NAME="setVertex"></A>
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<A NAME="DOC.2.11.14"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setVertex(int i, const osg::Vec3 &v)</B></TT>
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<DD>Set a vertex
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<DL><DT><DD></DL><P>
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<A NAME="setVertex"></A>
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<A NAME="DOC.2.11.15"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setVertex(int i, float x, float y, float z)</B></TT>
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<DD>Set a vertex
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<DL><DT><DD></DL><P>
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<A NAME="addVertex"></A>
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<A NAME="DOC.2.11.16"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void addVertex(const osg::Vec3 &v)</B></TT>
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<DD>Add a vertex
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<DL><DT><DD></DL><P>
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<A NAME="addVertex"></A>
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<A NAME="DOC.2.11.17"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void addVertex(float x, float y, float z)</B></TT>
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<DD>Add a vertex
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<DL><DT><DD></DL><P>
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<A NAME="removeVertex"></A>
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<A NAME="DOC.2.11.18"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void removeVertex(int i)</B></TT>
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<DD>Remove a vertex
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<DL><DT><DD></DL><P></DL>
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<HR><DL><DT><B>This class has no child classes.</B></DL>
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<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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<BR>
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