588 lines
30 KiB
HTML
588 lines
30 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<TITLE>class SG_EXPORT osg::ImpostorSprite</TITLE>
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<META NAME="GENERATOR" CONTENT="DOC++ 3.4.8">
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<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::ImpostorSprite</A></H2></H2><BLOCKQUOTE>An ImposterSprite is a textured quad which is rendered in place a 3D geometry.</BLOCKQUOTE>
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<HR>
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<H2>Inheritance:</H2>
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<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=125>
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<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CDrawable,MDrawable.html,CImpostorSprite,MImpostorSprite.html">
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<param name=before value="M,M,M,M">
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<param name=after value="Md_SPSP,Md_SP,Md_,M">
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<param name=indent value="0,1,2,3">
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<param name=arrowdir value="down">
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</APPLET>
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<HR>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.79.1">ImpostorSprite</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Object.html">Object</A>* <B><A HREF="#DOC.2.79.2">cloneType</A></B>() const
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<DD><I>Clone an object of the same type as an ImpostorSprite</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Object.html">Object</A>* <B><A HREF="#DOC.2.79.3">clone</A></B>(const <!1><A HREF="CopyOp.html">CopyOp</A>&) const
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<DD><I>Clone on ImpostorSprite just returns a clone of type, since it is not appropriate to share data of an ImpostorSprite</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.79.4">isSameKindAs</A></B>(const <!1><A HREF="Object.html">Object</A>* obj) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const char* <B><A HREF="#DOC.2.79.5">libraryName</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const char* <B><A HREF="#DOC.2.79.6">className</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.79.7">setParent</A></B>(<!1><A HREF="Impostor.html">Impostor</A>* parent)
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<DD><I>Set the parent, which must be an Impostor.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Impostor.html">Impostor</A>* <B><A HREF="#DOC.2.79.8">getParent</A></B>()
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<DD><I>Get the parent, which is an Impostor.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Impostor.html">Impostor</A>* <B><A HREF="#DOC.2.79.9">getParent</A></B>() const
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<DD><I>Get the const parent, which is an Impostor.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.79.10">setStoredLocalEyePoint</A></B>(const <!1><A HREF="Vec3.html">Vec3</A>& v)
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<DD><I>Set the eye point for when the ImpsotorSprite was snapped</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const <!1><A HREF="Vec3.html">Vec3</A>& <B><A HREF="#DOC.2.79.11">getStoredLocalEyePoint</A></B>() const
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<DD><I>Get the eye point for when the ImpsotorSprite was snapped</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.79.12">setLastFrameUsed</A></B>(int frameNumber)
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<DD><I>Set the frame number for when the ImpostorSprite was last used in rendering</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline int <B><A HREF="#DOC.2.79.13">getLastFrameUsed</A></B>() const
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<DD><I>Get the frame number for when the ImpostorSprite was last used in rendering</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline <!1><A HREF="Vec3.html">Vec3</A>* <B><A HREF="#DOC.2.79.14">getCoords</A></B>()
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<DD><I>Get the coordinates of the corners of the quad.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const <!1><A HREF="Vec3.html">Vec3</A>* <B><A HREF="#DOC.2.79.15">getCoords</A></B>() const
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<DD><I>Get the const coordinates of the corners of the quad</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline <!1><A HREF="Vec2.html">Vec2</A>* <B><A HREF="#DOC.2.79.16">getTexCoords</A></B>()
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<DD><I>Get the texture coordinates of the corners of the quad.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const <!1><A HREF="Vec2.html">Vec2</A>* <B><A HREF="#DOC.2.79.17">getTexCoords</A></B>() const
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<DD><I>Get the const texture coordinates of the corners of the quad</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline <!1><A HREF="Vec3.html">Vec3</A>* <B><A HREF="#DOC.2.79.18">getControlCoords</A></B>()
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<DD><I>Get the control coordinates of the corners of the quad.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const <!1><A HREF="Vec3.html">Vec3</A>* <B><A HREF="#DOC.2.79.19">getControlCoords</A></B>() const
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<DD><I>Get the const control coordinates of the corners of the quad</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.79.20">calcPixelError</A></B>(const <!1><A HREF="Matrix.html">Matrix</A>& MVPW) const
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<DD><I>calculate the pixel error value for passing in the ModelViewProjectionWindow transform, which transform local coords into screen space</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.79.21">setTexture</A></B>(<!1><A HREF="Texture2D.html">Texture2D</A>* tex, int <!1><A HREF="ImpostorSprite.html#DOC.2.79.24">s</A>, int <!1><A HREF="ImpostorSprite.html#DOC.2.79.25">t</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Texture2D.html">Texture2D</A>* <B><A HREF="#DOC.2.79.22">getTexture</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Texture2D.html">Texture2D</A>* <B><A HREF="#DOC.2.79.23">getTexture</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.79.24">s</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.79.25">t</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.79.26">drawImplementation</A></B>(<!1><A HREF="State.html">State</A>& state) const
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<DD><I>draw ImpostorSprite directly.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.79.27">supports</A></B>(<!1><A HREF="AttributeFunctor.html">AttributeFunctor</A>&) const
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<DD><I>return true, osg::ImpostorSprite does support accept(AttributeFunctor&)</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.79.28">accept</A></B>(<!1><A HREF="AttributeFunctor.html">AttributeFunctor</A>& af)
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<DD><I>accept an AttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.79.29">supports</A></B>(<!1><A HREF="ConstAttributeFunctor.html">ConstAttributeFunctor</A>&) const
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<DD><I>return true, osg::ImpostorSprite does support accept(ConstAttributeFunctor&)</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.79.30">accept</A></B>(<!1><A HREF="ConstAttributeFunctor.html">ConstAttributeFunctor</A>& af) const
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<DD><I>accept an ConstAttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.79.31">supports</A></B>(<!1><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A>&) const
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<DD><I>return true, osg::ImpostorSprite does support accept(PrimitiveFunctor&) </I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.79.32">accept</A></B>(<!1><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A>& pf) const
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<DD><I>accept a PrimtiveFunctor and call its methods to tell it about the interal primtives that this Drawable has</I>
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</DL></P>
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<P><DL>
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<DT><H3>Protected Fields</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Impostor.html">Impostor</A>* <B><A HREF="#DOC.2.79.37">_parent</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ImpostorSpriteManager.html">ImpostorSpriteManager</A>* <B><A HREF="#DOC.2.79.38">_ism</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ImpostorSprite.html">ImpostorSprite</A>* <B><A HREF="#DOC.2.79.39">_previous</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ImpostorSprite.html">ImpostorSprite</A>* <B><A HREF="#DOC.2.79.40">_next</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.79.41">_lastFrameUsed</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Vec3.html">Vec3</A> <B><A HREF="#DOC.2.79.42">_storedLocalEyePoint</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Vec3.html">Vec3</A> <B><A HREF="#DOC.2.79.43">_coords</A></B>[4]
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Vec2.html">Vec2</A> <B><A HREF="#DOC.2.79.44">_texcoords</A></B>[4]
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Vec3.html">Vec3</A> <B><A HREF="#DOC.2.79.45">_controlcoords</A></B>[4]
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Texture2D.html">Texture2D</A>* <B><A HREF="#DOC.2.79.46">_texture</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.79.47">_s</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.79.48">_t</A></B>
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</DL></P>
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<P><DL>
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<DT><H3>Protected Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.79.33">ImpostorSprite</A></B>(const <!1><A HREF="ImpostorSprite.html#DOC.2.79.33">ImpostorSprite</A>&)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ImpostorSprite.html">ImpostorSprite</A>& <B><A HREF="#DOC.2.79.34">operator = </A></B>(const <!1><A HREF="ImpostorSprite.html">ImpostorSprite</A>&)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.79.35">~ImpostorSprite</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.79.36">computeBound</A></B>() const
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</DL></P>
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</DL>
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<HR><H3>Inherited from <A HREF="Drawable.html">Drawable</A>:</H3>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Geometry.html">Geometry</A>* <B>asGeometry</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>virtual const <!1><A HREF="Geometry.html">Geometry</A>* <B>asGeometry</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Drawable.html#DOC.2.59.8">ParentList</A>& <B>getParents</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Drawable.html#DOC.2.59.8">ParentList</A> <B>getParents</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline unsigned int <B>getNumParents</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>setStateSet</B>(<!1><A HREF="StateSet.html">StateSet</A>* state)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="StateSet.html">StateSet</A>* <B>getStateSet</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="StateSet.html">StateSet</A>* <B>getStateSet</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="StateSet.html">StateSet</A>* <B>getOrCreateStateSet</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>void <B>dirtyBound</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="BoundingBox.html">BoundingBox</A>& <B>getBound</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>setShape</B>(<!1><A HREF="Shape.html">Shape</A>* shape)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Shape.html">Shape</A>* <B>getShape</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Shape.html">Shape</A>* <B>getShape</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>void <B>setSupportsDisplayList</B>(bool flag)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline bool <B>getSupportsDisplayList</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>void <B>setUseDisplayList</B>(bool flag)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline bool <B>getUseDisplayList</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>void <B>dirtyDisplayList</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>void <B>compile</B>(<!1><A HREF="State.html">State</A>& state)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>void <B>setAppCallback</B>(<!1><A HREF="Drawable.html#DOC.2.59.29">AppCallback</A>* ac)
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<DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Drawable.html#DOC.2.59.29">AppCallback</A>* <B>getAppCallback</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Drawable.html#DOC.2.59.29">AppCallback</A>* <B>getAppCallback</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>void <B>setCullCallback</B>(<!1><A HREF="Drawable.html#DOC.2.59.33">CullCallback</A>* cc)
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<DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Drawable.html#DOC.2.59.33">CullCallback</A>* <B>getCullCallback</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Drawable.html#DOC.2.59.33">CullCallback</A>* <B>getCullCallback</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>void <B>setDrawCallback</B>(<!1><A HREF="Drawable.html#DOC.2.59.37">DrawCallback</A>* dc)
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<DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Drawable.html#DOC.2.59.37">DrawCallback</A>* <B>getDrawCallback</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Drawable.html#DOC.2.59.37">DrawCallback</A>* <B>getDrawCallback</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>static void <B>deleteDisplayList</B>(<!1><A HREF="osg.html#DOC.2.186">uint</A> contextID, <!1><A HREF="osg.html#DOC.2.186">uint</A> globj)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>static void <B>flushDeletedDisplayLists</B>(<!1><A HREF="osg.html#DOC.2.186">uint</A> contextID)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>draw</B>(<!1><A HREF="State.html">State</A>& state)
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</DL></P>
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<P><DL>
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<DT><H3>Public Members</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>typedef std::vector<Node*> <B>ParentList</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif>struct <B>AppCallback</B>: public <!1><A HREF="Referenced.html">osg::Referenced</A>
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<DT>
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<IMG ALT="o" SRC=icon2.gif>struct <B>CullCallback</B>: public <!1><A HREF="Referenced.html">osg::Referenced</A>
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<DT>
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<IMG ALT="o" SRC=icon2.gif>struct <B>DrawCallback</B>: public <!1><A HREF="Referenced.html">osg::Referenced</A>
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<DT>
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<IMG ALT="o" SRC=icon2.gif>enum <B>AttributeType</B>
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<DT>
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class <B><A HREF="AttributeFunctor.html">AttributeFunctor</A></B>
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<DT>
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class <B><A HREF="ConstAttributeFunctor.html">ConstAttributeFunctor</A></B>
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<DT>
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class <B><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A></B>
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</DL></P>
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<P><DL>
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<DT><H3>Protected Fields</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Drawable.html#DOC.2.59.8">ParentList</A> <B>_parents</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="StateSet.html">StateSet</A>> <B>_stateset</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif>mutable <!1><A HREF="BoundingBox.html">BoundingBox</A> <B>_bbox</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif>mutable bool <B>_bbox_computed</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Shape.html">Shape</A>> <B>_shape</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif>bool <B>_supportsDisplayList</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif>bool <B>_useDisplayList</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif>mutable <!1><A HREF="Drawable.html#DOC.2.59.66">GLObjectList</A> <B>_globjList</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Drawable.html#DOC.2.59.29">AppCallback</A>> <B>_appCallback</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Drawable.html#DOC.2.59.37">DrawCallback</A>> <B>_drawCallback</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Drawable.html#DOC.2.59.33">CullCallback</A>> <B>_cullCallback</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static <!1><A HREF="Drawable.html#DOC.2.59.71">DeletedDisplayListCache</A> <B>s_deletedDisplayListCache</B>
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Methods</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>addParent</B>(osg::Node* node)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>removeParent</B>(osg::Node* node)
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Members</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<<!1><A HREF="osg.html#DOC.2.186">uint</A>> <B>GLObjectList</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>typedef std::map<<!1><A HREF="osg.html#DOC.2.186">uint</A>,std::set<<!1><A HREF="osg.html#DOC.2.186">uint</A>> > <B>DeletedDisplayListCache</B>
|
|
</DL></P>
|
|
|
|
</DL>
|
|
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
|
<DL>
|
|
<P><DL>
|
|
<DT><H3>Public Methods</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>() const
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Public Members</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>enum <B>DataVariance</B>
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Fields</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>_dataVariance</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Referenced.html">Referenced</A>> <B>_userData</B>
|
|
</DL></P>
|
|
|
|
</DL>
|
|
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
|
<DL>
|
|
<P><DL>
|
|
<DT><H3>Public Methods</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>ref</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>unref</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>unref_nodelete</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline int <B>referenceCount</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline static int <B>createdCount</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline static int <B>deletedCount</B>()
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Fields</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>mutable int <B>_refCount</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static int <B>_createdCount</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static int <B>_deletedCount</B>
|
|
</DL></P>
|
|
|
|
</DL>
|
|
|
|
<A NAME="DOC.DOCU"></A>
|
|
<HR>
|
|
<H2>Documentation</H2>
|
|
<BLOCKQUOTE>An ImposterSprite is a textured quad which is rendered in place a
|
|
3D geometry. The ImposterSprite is generated by rendering the original
|
|
3D geometry to a texture as an image cache. The ImpostorSprite is
|
|
automatically generated by the osgUtil::CullVisitor so it not
|
|
necessary to deal with it directly.</BLOCKQUOTE>
|
|
<DL>
|
|
|
|
<A NAME="ImpostorSprite"></A>
|
|
<A NAME="DOC.2.79.1"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ImpostorSprite()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="cloneType"></A>
|
|
<A NAME="DOC.2.79.2"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html">Object</A>* cloneType() const </B></TT>
|
|
<DD>Clone an object of the same type as an ImpostorSprite
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="clone"></A>
|
|
<A NAME="DOC.2.79.3"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html">Object</A>* clone(const <!1><A HREF="CopyOp.html">CopyOp</A>&) const </B></TT>
|
|
<DD>Clone on ImpostorSprite just returns a clone of type,
|
|
since it is not appropriate to share data of an ImpostorSprite
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="isSameKindAs"></A>
|
|
<A NAME="DOC.2.79.4"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(const <!1><A HREF="Object.html">Object</A>* obj) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="libraryName"></A>
|
|
<A NAME="DOC.2.79.5"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* libraryName() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="className"></A>
|
|
<A NAME="DOC.2.79.6"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setParent"></A>
|
|
<A NAME="DOC.2.79.7"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setParent(<!1><A HREF="Impostor.html">Impostor</A>* parent)</B></TT>
|
|
<DD>Set the parent, which must be an Impostor.
|
|
Unlike conventional Drawables, ImpostorSprite's can only ever have
|
|
one parent.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getParent"></A>
|
|
<A NAME="DOC.2.79.8"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Impostor.html">Impostor</A>* getParent()</B></TT>
|
|
<DD>Get the parent, which is an Impostor.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getParent"></A>
|
|
<A NAME="DOC.2.79.9"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Impostor.html">Impostor</A>* getParent() const </B></TT>
|
|
<DD>Get the const parent, which is an Impostor.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setStoredLocalEyePoint"></A>
|
|
<A NAME="DOC.2.79.10"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setStoredLocalEyePoint(const <!1><A HREF="Vec3.html">Vec3</A>& v)</B></TT>
|
|
<DD>Set the eye point for when the ImpsotorSprite was snapped
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getStoredLocalEyePoint"></A>
|
|
<A NAME="DOC.2.79.11"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const <!1><A HREF="Vec3.html">Vec3</A>& getStoredLocalEyePoint() const </B></TT>
|
|
<DD>Get the eye point for when the ImpsotorSprite was snapped
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setLastFrameUsed"></A>
|
|
<A NAME="DOC.2.79.12"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setLastFrameUsed(int frameNumber)</B></TT>
|
|
<DD>Set the frame number for when the ImpostorSprite was last used in rendering
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getLastFrameUsed"></A>
|
|
<A NAME="DOC.2.79.13"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline int getLastFrameUsed() const </B></TT>
|
|
<DD>Get the frame number for when the ImpostorSprite was last used in rendering
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getCoords"></A>
|
|
<A NAME="DOC.2.79.14"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec3.html">Vec3</A>* getCoords()</B></TT>
|
|
<DD>Get the coordinates of the corners of the quad.
|
|
Stored in the order, [0] - top_left, [1] - bottom_left, [2] - bottom_right, [3] - top_left.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getCoords"></A>
|
|
<A NAME="DOC.2.79.15"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const <!1><A HREF="Vec3.html">Vec3</A>* getCoords() const </B></TT>
|
|
<DD>Get the const coordinates of the corners of the quad
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexCoords"></A>
|
|
<A NAME="DOC.2.79.16"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec2.html">Vec2</A>* getTexCoords()</B></TT>
|
|
<DD>Get the texture coordinates of the corners of the quad.
|
|
Stored in the order, [0] - top_left, [1] - bottom_left, [2] - bottom_right, [3] - top_left.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexCoords"></A>
|
|
<A NAME="DOC.2.79.17"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const <!1><A HREF="Vec2.html">Vec2</A>* getTexCoords() const </B></TT>
|
|
<DD>Get the const texture coordinates of the corners of the quad
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getControlCoords"></A>
|
|
<A NAME="DOC.2.79.18"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec3.html">Vec3</A>* getControlCoords()</B></TT>
|
|
<DD>Get the control coordinates of the corners of the quad.
|
|
The control coordinates are the corners of the quad projected
|
|
out onto the front face of bounding box which enclosed the impostor
|
|
geometry when it was pre-rendered into the impostor sprite's texture.
|
|
At the point of creation/or update of the impostor sprite the control
|
|
coords will lie on top of the corners of the quad in screen space - with a pixel error
|
|
or zero. Once the camera moves relative to the impostor sprite the
|
|
control coords will no longer lie on top of the corners of the quad in
|
|
screen space - a pixel error will have accumulated. This pixel error
|
|
can then be used to determine whether the impostor needs to be updated.
|
|
Stored in the order, [0] - top_left, [1] - bottom_left, [2] - bottom_right, [3] - top_left.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getControlCoords"></A>
|
|
<A NAME="DOC.2.79.19"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const <!1><A HREF="Vec3.html">Vec3</A>* getControlCoords() const </B></TT>
|
|
<DD>Get the const control coordinates of the corners of the quad
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="calcPixelError"></A>
|
|
<A NAME="DOC.2.79.20"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float calcPixelError(const <!1><A HREF="Matrix.html">Matrix</A>& MVPW) const </B></TT>
|
|
<DD>calculate the pixel error value for passing in the ModelViewProjectionWindow transform,
|
|
which transform local coords into screen space
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setTexture"></A>
|
|
<A NAME="DOC.2.79.21"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setTexture(<!1><A HREF="Texture2D.html">Texture2D</A>* tex, int <!1><A HREF="ImpostorSprite.html#DOC.2.79.24">s</A>, int <!1><A HREF="ImpostorSprite.html#DOC.2.79.25">t</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexture"></A>
|
|
<A NAME="DOC.2.79.22"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Texture2D.html">Texture2D</A>* getTexture()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexture"></A>
|
|
<A NAME="DOC.2.79.23"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Texture2D.html">Texture2D</A>* getTexture() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="s"></A>
|
|
<A NAME="DOC.2.79.24"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int s() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="t"></A>
|
|
<A NAME="DOC.2.79.25"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int t() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="drawImplementation"></A>
|
|
<A NAME="DOC.2.79.26"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void drawImplementation(<!1><A HREF="State.html">State</A>& state) const </B></TT>
|
|
<DD>draw ImpostorSprite directly.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="supports"></A>
|
|
<A NAME="DOC.2.79.27"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool supports(<!1><A HREF="AttributeFunctor.html">AttributeFunctor</A>&) const </B></TT>
|
|
<DD>return true, osg::ImpostorSprite does support accept(AttributeFunctor&)
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="accept"></A>
|
|
<A NAME="DOC.2.79.28"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(<!1><A HREF="AttributeFunctor.html">AttributeFunctor</A>& af)</B></TT>
|
|
<DD>accept an AttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="supports"></A>
|
|
<A NAME="DOC.2.79.29"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool supports(<!1><A HREF="ConstAttributeFunctor.html">ConstAttributeFunctor</A>&) const </B></TT>
|
|
<DD>return true, osg::ImpostorSprite does support accept(ConstAttributeFunctor&)
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="accept"></A>
|
|
<A NAME="DOC.2.79.30"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(<!1><A HREF="ConstAttributeFunctor.html">ConstAttributeFunctor</A>& af) const </B></TT>
|
|
<DD>accept an ConstAttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="supports"></A>
|
|
<A NAME="DOC.2.79.31"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool supports(<!1><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A>&) const </B></TT>
|
|
<DD>return true, osg::ImpostorSprite does support accept(PrimitiveFunctor&)
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="accept"></A>
|
|
<A NAME="DOC.2.79.32"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(<!1><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A>& pf) const </B></TT>
|
|
<DD>accept a PrimtiveFunctor and call its methods to tell it about the interal primtives that this Drawable has
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="ImpostorSprite"></A>
|
|
<A NAME="DOC.2.79.33"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ImpostorSprite(const <!1><A HREF="ImpostorSprite.html#DOC.2.79.33">ImpostorSprite</A>&)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="operator = "></A>
|
|
<A NAME="DOC.2.79.34"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ImpostorSprite.html">ImpostorSprite</A>& operator = (const <!1><A HREF="ImpostorSprite.html">ImpostorSprite</A>&)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="~ImpostorSprite"></A>
|
|
<A NAME="DOC.2.79.35"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~ImpostorSprite()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="computeBound"></A>
|
|
<A NAME="DOC.2.79.36"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool computeBound() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_parent"></A>
|
|
<A NAME="DOC.2.79.37"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Impostor.html">Impostor</A>* _parent</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_ism"></A>
|
|
<A NAME="DOC.2.79.38"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ImpostorSpriteManager.html">ImpostorSpriteManager</A>* _ism</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_previous"></A>
|
|
<A NAME="DOC.2.79.39"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ImpostorSprite.html">ImpostorSprite</A>* _previous</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_next"></A>
|
|
<A NAME="DOC.2.79.40"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ImpostorSprite.html">ImpostorSprite</A>* _next</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_lastFrameUsed"></A>
|
|
<A NAME="DOC.2.79.41"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _lastFrameUsed</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_storedLocalEyePoint"></A>
|
|
<A NAME="DOC.2.79.42"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _storedLocalEyePoint</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_coords"></A>
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<A NAME="DOC.2.79.43"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _coords[4]</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_texcoords"></A>
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<A NAME="DOC.2.79.44"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec2.html">Vec2</A> _texcoords[4]</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_controlcoords"></A>
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<A NAME="DOC.2.79.45"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _controlcoords[4]</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_texture"></A>
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<A NAME="DOC.2.79.46"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Texture2D.html">Texture2D</A>* _texture</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_s"></A>
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<A NAME="DOC.2.79.47"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _s</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_t"></A>
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<A NAME="DOC.2.79.48"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _t</B></TT>
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<DL><DT><DD></DL><P></DL>
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<HR><DL><DT><B>This class has no child classes.</B></DL>
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<DL><DT><DT><B>Friends:</B><DD> class <!1><A HREF="ImpostorSpriteManager.html">osg::ImpostorSpriteManager</A><BR><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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