49 lines
1.6 KiB
C++
49 lines
1.6 KiB
C++
/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
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*
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* This software is open source and may be redistributed and/or modified under
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* the terms of the GNU General Public License (GPL) version 2.0.
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* The full license is in LICENSE.txt file included with this distribution,.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* include LICENSE.txt for more details.
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*/
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#include "CompileSlideCallback.h"
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#include <osgUtil/GLObjectsVisitor>
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using namespace ss3d;
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void CompileSlideCallback::operator()(const osg::Camera & camera) const
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{
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osg::GraphicsContext* context = const_cast<osg::GraphicsContext*>(camera.getGraphicsContext());
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if (!context) return;
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osg::State* state = context->getState();
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if (!state) return;
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const osg::FrameStamp* fs = state->getFrameStamp();
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if (!fs) return;
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if (_needCompile)
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{
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_frameNumber = fs->getFrameNumber();
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_needCompile = false;
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}
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if (_frameNumber!=fs->getFrameNumber()) return;
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osgUtil::GLObjectsVisitor globjVisitor(osgUtil::GLObjectsVisitor::COMPILE_DISPLAY_LISTS|
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osgUtil::GLObjectsVisitor::COMPILE_STATE_ATTRIBUTES);
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globjVisitor.setTraversalMode(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN);
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globjVisitor.setNodeMaskOverride(0xffffffff);
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globjVisitor.setState(state);
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_sceneToCompile->accept(globjVisitor);
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}
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