OpenSceneGraph/examples/osgshaders
Robert Osfield be3f61c49f From Luigi Calori, move to using local CMakeLists.txt files and explicit file lists.
From Robert Osfield, small ammendments of the above to seperate example and application installs, and fix the osgPlugins install directory.
2007-03-19 12:30:26 +00:00
..
CMakeLists.txt From Luigi Calori, move to using local CMakeLists.txt files and explicit file lists. 2007-03-19 12:30:26 +00:00
GL2Scene.cpp Added osg::FrameStamp::set/getSimulationTime(). 2007-01-25 12:02:51 +00:00
GL2Scene.h Updated copyright years. 2006-07-18 15:21:48 +00:00
GNUmakefile Ported following examples to osgViewer: 2007-01-10 21:05:26 +00:00
GNUmakefile.inst Ported following examples to osgViewer: 2007-01-10 21:05:26 +00:00
Noise.cpp From Mike Weiblen, added \n newlines to inline shader program strings. 2005-05-02 09:34:27 +00:00
Noise.h From Mike Weiblen, updates to osgGL2 to support Uniform values 2003-10-05 11:30:54 +00:00
osgshaders.cpp Ported following examples to osgViewer: 2007-01-10 21:05:26 +00:00
README.txt From Mike Weiblen, ported osgshaders example from osgGL2 to core osg based. 2005-04-07 20:20:09 +00:00

osgglsl/README.txt - mike.weiblen@3dlabs.com - 2005-03-30
Copyright 2005 3Dlabs Inc.

osgglsl began as a port of the old osgshaders example from the deprecated
osgGL2 classes to the new core GLSL classes (osg::Program, osg::Shader).

This app preserves the dynamically changing Uniforms of the original version,
but uses the new osg::Uniform classes.