eb4ad4229f
Clean up the source for remaining references to osgProducer/Producer.
250 lines
9.1 KiB
Plaintext
250 lines
9.1 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="Core osgFX" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=Core osgFX - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "osgFX.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "osgFX.mak" CFG="Core osgFX - Win32 Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "Core osgFX - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "Core osgFX - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "Core osgFX - Win32 Release Static" (based on "Win32 (x86) Static Library")
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!MESSAGE "Core osgFX - Win32 Debug Static" (based on "Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "Core osgFX - Win32 Release"
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../include" /I "../../../OpenThreads/include" /I "../../../3rdParty/include" /D "NDEBUG" /D "_MBCS" /D "_USRDLL" /D "OSGFX_LIBRARY" /D "_WINDOWS" /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /YX /FD /Zm200 /c
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 OpenThreadsWin32.lib opengl32.lib glu32.lib /nologo /dll /debug /machine:I386 /opt:ref /opt:icf /out:"$(OutDir)/osgFX.dll" /implib:"../../lib/$(PlatformName)/osgFX.lib" /libpath:"../../lib/$(PlatformName)" /libpath:"../../../OpenThreads/lib/$(PlatformName)" /libpath:"../../../3rdParty/lib/$(PlatformName)" /libpath:"../../../3rdParty/lib"
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# ADD CPP /nologo /MDd /W3 /Gm /vmg /GR /GX /Zi /Od /I "../../include" /I "../../../OpenThreads/include" /I "../../../3rdParty/include" /D "_DEBUG" /D "OSGFX_LIBRARY" /D "_WINDOWS" /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /YX /FD /GZ /Zm200 /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 OpenThreadsWin32d.lib opengl32.lib glu32.lib /nologo /dll /debug /machine:I386 /out:"$(OutDir)/osgFXd.dll" /pdbtype:sept /implib:"../../lib/$(PlatformName)/osgFXd.lib" /libpath:"../../lib/$(PlatformName)" /libpath:"../../../OpenThreads/lib/$(PlatformName)" /libpath:"../../../3rdParty/lib/$(PlatformName)" /libpath:"../../../3rdParty/lib"
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "Core osgFX - Win32 Release Static"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "../../lib"
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F90=df.exe
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "OSG_LIBRARY_STATIC" /D "OT_LIBRARY_STATIC" /D "PR_LIBRARY_STATIC" /YX /FD /c
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# ADD CPP /nologo /MT /W3 /GR /GX /O2 /I "../../include" /I "../../../OpenThreads/include" /I "../../../3rdParty/include" /D "NDEBUG" /D "_MBCS" /D "OSG_LIBRARY_STATIC" /D "OT_LIBRARY_STATIC" /D "PR_LIBRARY_STATIC" /D "_WINDOWS" /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /YX /FD /Zm200 /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nodefaultlib /nologo /out:"$(OutDir)/osgFX_s.lib"
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!ELSEIF "$(CFG)" == "Core osgFX - Win32 Debug Static"
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# PROP BASE Use_MFC 0
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F90=df.exe
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "OSG_LIBRARY_STATIC" /D "OT_LIBRARY_STATIC" /D "PR_LIBRARY_STATIC" /YX /FD /GZ /c
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# ADD CPP /nologo /MTd /W3 /Gm /vmg /GR /GX /Z7 /Od /I "../../include" /I "../../../OpenThreads/include" /I "../../../3rdParty/include" /D "_DEBUG" /D "OSG_LIBRARY_STATIC" /D "OT_LIBRARY_STATIC" /D "PR_LIBRARY_STATIC" /D "_WINDOWS" /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /YX /FD /GZ /Zm200 /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# Begin Source File
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SOURCE=..\..\src\osgFX\AnisotropicLighting.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osgFX\BumpMapping.cpp
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SOURCE=..\..\src\osgFX\Cartoon.cpp
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SOURCE=..\..\src\osgFX\Effect.cpp
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SOURCE=..\..\src\osgFX\MultiTextureControl.cpp
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SOURCE=..\..\src\osgFX\Registry.cpp
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SOURCE=..\..\src\osgFX\Scribe.cpp
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# End Source File
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SOURCE=..\..\src\osgFX\SpecularHighlights.cpp
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SOURCE=..\..\src\osgFX\Technique.cpp
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SOURCE=..\..\include\osgFX\BumpMapping
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SOURCE=..\..\include\osgFX\Cartoon
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SOURCE=..\..\include\osgFX\Effect
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SOURCE=..\..\include\osgFX\Registry
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SOURCE=..\..\include\osgFX\Scribe
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SOURCE=..\..\include\osgFX\SpecularHighlights
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SOURCE=..\..\include\osgFX\Technique
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