OpenSceneGraph/applications
Robert Osfield bda7ef8179 From Wang Rui, "I've finally completed the static build support for dotosg wrapper and
serialization libraries. My submission mainly includes:
1. Add two new macros USE_DOTOSGWRAPPER_LIBRARY and
USE_SERIALIZER_WRAPPER_LIBRARY. Applications using static OSG must
include corresponding static-link libraries and use these two macros
to predefine native format wrappers. Please see osgstaticviewer and
present3D in the attachment for details.

2. Add a LibraryWrapper.cpp file in each
osgWrappers/deprecated-dotosg/... and osgWrappers/serializers/...
subfolder, which calls all USE_...WRAPPERS macros inside. The
LibraryWrapper file is automatically generated by the
wrapper_includer.cpp (with some slight fixes), which is also attached
for your reference. The deprecated-dotosg/osgAnimation is not included
because it doesn't us REGISTER_DOTOSGWRAPPER to define its wrappers.

3. Modify the ReaderWriterOSG.cpp to prevent calling loadWrappers()
when static build.

4. An uncorrelated fix to Serializer and ObjectWrapper.cpp, which
ensures version variables of serialziers are initialized, and
serializers out-of-version are not written to model files.
"
2010-11-11 11:47:24 +00:00
..
osgarchive From Philip Lowman, "Mainly removing comments like "This file is automatically generated" (glad that never happened!)" 2009-03-23 16:05:42 +00:00
osgconv Ported osgUtil, osgDB, osgGA, NodeKits and plugins to compile against OpenGL ES 1.1 and OpenGL ES 2.0. 2009-10-28 20:31:57 +00:00
osgfilecache From Philip Lowman, "Mainly removing comments like "This file is automatically generated" (glad that never happened!)" 2009-03-23 16:05:42 +00:00
osgversion Updated ChangeLog, AUTHORS for 2.9.9 dev release 2010-09-17 14:26:27 +00:00
osgviewer From Jan Pecvia, improvements to manipulators and added new manipulator to osgviewer 2010-05-27 13:59:34 +00:00
present3D From Wang Rui, "I've finally completed the static build support for dotosg wrapper and 2010-11-11 11:47:24 +00:00
CMakeLists.txt Added support for initial cut of static build of Present3D. 2009-06-20 17:03:38 +00:00