.. |
BounceOperator.cpp
|
Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
|
2010-09-14 15:47:29 +00:00 |
CMakeLists.txt
|
From Rafa Gaitan, "I have added the macro SETUP_LIBRARY, similar to SETUP_PLUGIN or
|
2011-03-08 13:51:13 +00:00 |
ConnectedParticleSystem.cpp
|
Converted osg::notify to OSG_INFO etc.
|
2010-05-28 16:05:47 +00:00 |
DomainOperator.cpp
|
Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
|
2010-09-14 15:47:29 +00:00 |
Emitter.cpp
|
Moved osgParticle across to standard OSG coding style.
|
2005-04-29 09:47:57 +00:00 |
ExplosionDebrisEffect.cpp
|
From Morten Haukness, "When cloning effects osg crashes because the copy constructur tries to run av pure virtual method (setUpEmitterAndProgram). The right thing to do when cloning an effect is to run the inherited version og buildEffect and setUpEmitterAndProgram.
|
2008-06-26 18:06:24 +00:00 |
ExplosionEffect.cpp
|
From Morten Haukness, "When cloning effects osg crashes because the copy constructur tries to run av pure virtual method (setUpEmitterAndProgram). The right thing to do when cloning an effect is to run the inherited version og buildEffect and setUpEmitterAndProgram.
|
2008-06-26 18:06:24 +00:00 |
FireEffect.cpp
|
From Morten Haukness, "When cloning effects osg crashes because the copy constructur tries to run av pure virtual method (setUpEmitterAndProgram). The right thing to do when cloning an effect is to run the inherited version og buildEffect and setUpEmitterAndProgram.
|
2008-06-26 18:06:24 +00:00 |
FluidFrictionOperator.cpp
|
From Lionel Lagarde, removed accounting of local to world transform on the force vector as the particle velocity should already been in world coords. Fixing this addresses a bug where particles accelerated out of the scene rather than slowing down.
|
2009-01-28 11:16:29 +00:00 |
FluidProgram.cpp
|
Resolved warnings reported by g++ 4.6's -Wunused-but-set-variable.
|
2011-06-22 12:30:01 +00:00 |
ModularEmitter.cpp
|
Changed emit() to emitParticles() to avoid collision with Qt.
|
2010-07-30 16:06:22 +00:00 |
ModularProgram.cpp
|
Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
|
2010-09-14 15:47:29 +00:00 |
MultiSegmentPlacer.cpp
|
Converted osg::notify to OSG_INFO etc.
|
2010-05-28 16:05:47 +00:00 |
Particle.cpp
|
Added glMultMatrixf path for GLES1
|
2010-10-04 11:24:54 +00:00 |
ParticleEffect.cpp
|
From Morten Haukness, "When cloning effects osg crashes because the copy constructur tries to run av pure virtual method (setUpEmitterAndProgram). The right thing to do when cloning an effect is to run the inherited version og buildEffect and setUpEmitterAndProgram.
|
2008-06-26 18:06:24 +00:00 |
ParticleProcessor.cpp
|
Converted FrameStamp::g/setFrameNumber from int to uint
|
2010-12-22 20:11:05 +00:00 |
ParticleSystem.cpp
|
From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use.
|
2010-09-15 09:24:45 +00:00 |
ParticleSystemUpdater.cpp
|
From Wang Rui, reverted changes to osgPartcile that caused problems with osgparticleeffects.
|
2010-09-20 11:50:24 +00:00 |
PrecipitationEffect.cpp
|
Moved the createSpotLightImage function into include/osg/ImageUtils
|
2011-12-19 09:37:57 +00:00 |
Program.cpp
|
Moved osgParticle across to standard OSG coding style.
|
2005-04-29 09:47:57 +00:00 |
SinkOperator.cpp
|
Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
|
2010-09-14 15:47:29 +00:00 |
SmokeEffect.cpp
|
From Morten Haukness, "When cloning effects osg crashes because the copy constructur tries to run av pure virtual method (setUpEmitterAndProgram). The right thing to do when cloning an effect is to run the inherited version og buildEffect and setUpEmitterAndProgram.
|
2008-06-26 18:06:24 +00:00 |
SmokeTrailEffect.cpp
|
From Morten Haukness, "When cloning effects osg crashes because the copy constructur tries to run av pure virtual method (setUpEmitterAndProgram). The right thing to do when cloning an effect is to run the inherited version og buildEffect and setUpEmitterAndProgram.
|
2008-06-26 18:06:24 +00:00 |
Version.cpp
|
Unified the setup of version numbers so that they all are based on the version
|
2007-04-22 20:19:43 +00:00 |