93 lines
3.4 KiB
C++
93 lines
3.4 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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//C++ header - Open Scene Graph - Copyright (C) 1998-2002 Robert Osfield
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//Distributed under the terms of the GNU Library General Public License (LGPL)
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//as published by the Free Software Foundation.
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/* --------------------------------------------------------------------------
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*
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* openscenegraph textLib / FTGL wrapper (http://homepages.paradise.net.nz/henryj/code/)
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*
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* --------------------------------------------------------------------------
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*
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* prog: max rheiner;mrn@paus.ch
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* date: 4/25/2001 (m/d/y)
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*
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* --------------------------------------------------------------------------
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*
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* --------------------------------------------------------------------------
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*/
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#ifndef OSGTEXT_ENCODEDTEXT
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#define OSGTEXT_ENCODEDTEXT 1
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#include <osg/Referenced>
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#include <osgText/Export>
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#include <vector>
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#include <string>
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namespace osgText {
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class OSGTEXT_EXPORT EncodedText : public osg::Referenced
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{
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public:
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/**
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* Types of string encodings supported
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*/
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enum Encoding
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{
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ENCODING_UNDEFINED, /// not using Unicode
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ENCODING_ASCII = ENCODING_UNDEFINED,/// unsigned char ASCII
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ENCODING_UTF8, /// 8-bit unicode transformation format
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ENCODING_UTF16, /// 16-bit signature
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ENCODING_UTF16_BE, /// 16-bit big-endian
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ENCODING_UTF16_LE, /// 16-bit little-endian
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ENCODING_UTF32, /// 32-bit signature
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ENCODING_UTF32_BE, /// 32-bit big-endian
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ENCODING_UTF32_LE, /// 32-bit little-endian
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ENCODING_SIGNATURE, /// detect encoding from signature
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};
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EncodedText();
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void setOverrideEncoding(Encoding encoding);
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Encoding getOverrideEncoding() const { return _overrideEncoding; }
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Encoding getEncoding() const { return _encoding; }
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std::vector<int>::const_iterator begin() const { return _unicodeText.begin(); }
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std::vector<int>::const_iterator end() const { return _unicodeText.end(); }
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protected:
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friend class Text;
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std::string convertWideString(const char* text);
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std::string convertWideString(const wchar_t* text);
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void setText(const unsigned char* text, int length = -1);
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int getNextCharacter(const unsigned char*& charString) const;
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/// This method will extract any ZWNBSP signature at the start of the string
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Encoding findEncoding(const unsigned char*& charString) const;
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Encoding _encoding;
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Encoding _overrideEncoding;
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std::vector<int> _unicodeText;
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};
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}
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#endif // OSGTEXT_TEXT
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