OpenSceneGraph/include/osgDB/Options
Robert Osfield f61a6aa4e7 Refactored the way that the DatabasePager passes the Terrain decorator node onto the TerrainTile.
The DatabasePager now passes the Terrain pointer into the ReaderWriter's via osgDB::Options object,
rather than pushing a NodePath containing the Terrain onto NodeVisitor.  This
change means that the DatabasePager nolonger needs to observer the whole NodePath and
will be lighter and quicker for it.

The change also means that ReadFileCallback can now run custom NodeVisitor's on the scene graph without
having to worry about TerrainTile's constructing scene graphs prior to the Terrain being assigned.

Also changed is the NodeVisitor::DatabaseRequestHandler which now requires a NodePath to the node that you wish
to add to rather than just the pointer to the node you wish to add to.  This is more robust when handling scenes
with multiple parental paths, whereas previously errors could have occurred due to the default of picking the first
available parental path.  This change means that subclasses of DatabasePager will need to be updated to use this new
function entry point.
2011-01-12 19:29:24 +00:00

274 lines
11 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGDB_OPTIONS
#define OSGDB_OPTIONS 1
#include <osgDB/Callbacks>
#include <osg/ObserverNodePath>
#include <deque>
#include <list>
#include <iosfwd>
namespace osgDB {
/** Options base class used for passing options into plugins to control their operation.*/
class OSGDB_EXPORT Options : public osg::Object
{
public:
/// bit mask for setting up which object types get cached by readObject/Image/HeightField/Node(filename) calls
enum CacheHintOptions
{ /// do not cache objects of any type
CACHE_NONE = 0,
/// cache nodes loaded via readNode(filename)
CACHE_NODES = 1<<0,
/// cache images loaded via readImage(filename)
CACHE_IMAGES = 1<<1,
/// cache heightfield loaded via readHeightField(filename)
CACHE_HEIGHTFIELDS = 1<<2,
/// cache heightfield loaded via readHeightField(filename)
CACHE_ARCHIVES = 1<<3,
/// cache objects loaded via readObject(filename)
CACHE_OBJECTS = 1<<4,
/// cache shaders loaded via readShader(filename)
CACHE_SHADERS = 1<<5,
/// cache on all read*(filename) calls
CACHE_ALL = CACHE_NODES |
CACHE_IMAGES |
CACHE_HEIGHTFIELDS |
CACHE_ARCHIVES |
CACHE_OBJECTS |
CACHE_SHADERS
};
/// Bit mask for which geometry attributes should be imported with double precision where source data is held in double precision
/// This is useful for data that will be pre-processed before rendering.
/// In general the geometry should be converted to floating point before rendering to ensure good performance.
enum PrecisionHint
{
FLOAT_PRECISION_ALL = 0,
DOUBLE_PRECISION_VERTEX = 1<<0,
DOUBLE_PRECISION_NORMAL = 1<<1,
DOUBLE_PRECISION_COLOR = 1<<2,
DOUBLE_PRECISION_SECONDARY_COLOR = 1<<3,
DOUBLE_PRECISION_FOG_COORD = 1<<4,
DOUBLE_PRECISION_TEX_COORD = 1<<5,
DOUBLE_PRECISION_VERTEX_ATTRIB = 1<<6,
DOUBLE_PRECISION_ALL = DOUBLE_PRECISION_VERTEX |
DOUBLE_PRECISION_NORMAL |
DOUBLE_PRECISION_COLOR |
DOUBLE_PRECISION_SECONDARY_COLOR |
DOUBLE_PRECISION_FOG_COORD |
DOUBLE_PRECISION_TEX_COORD |
DOUBLE_PRECISION_VERTEX_ATTRIB
};
/// range of options of whether to build kdtrees automatically on loading
enum BuildKdTreesHint
{
NO_PREFERENCE,
DO_NOT_BUILD_KDTREES,
BUILD_KDTREES
};
Options():
osg::Object(true),
_objectCacheHint(CACHE_ARCHIVES),
_precisionHint(FLOAT_PRECISION_ALL),
_buildKdTreesHint(NO_PREFERENCE) {}
Options(const std::string& str):
osg::Object(true),
_str(str),
_objectCacheHint(CACHE_ARCHIVES),
_precisionHint(FLOAT_PRECISION_ALL),
_buildKdTreesHint(NO_PREFERENCE)
{
parsePluginStringData(str);
}
Options(const Options& options,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
META_Object(osgDB,Options);
Options* cloneOptions() const { return new Options(*this); }
/** Set the general Options string.*/
void setOptionString(const std::string& str) { _str = str; parsePluginStringData(str); }
/** Get the general Options string.*/
const std::string& getOptionString() const { return _str; }
/** Set the database path to use a hint of where to look when loading models.*/
void setDatabasePath(const std::string& str) { _databasePaths.clear(); _databasePaths.push_back(str); }
/** Get the database path which is used a hint of where to look when loading models.*/
FilePathList& getDatabasePathList() { return _databasePaths; }
/** Get the const database path which is used a hint of where to look when loading models.*/
const FilePathList& getDatabasePathList() const { return _databasePaths; }
/** Set whether the Registry::ObjectCache should be used by default.*/
void setObjectCacheHint(CacheHintOptions useObjectCache) { _objectCacheHint = useObjectCache; }
/** Get whether the Registry::ObjectCache should be used by default.*/
CacheHintOptions getObjectCacheHint() const { return _objectCacheHint; }
/** Set which geometry attributes plugins should import at double precision. */
void setPrecisionHint(PrecisionHint hint) { _precisionHint = hint; }
/** Get which geometry attributes plugins should import at double precision. */
PrecisionHint getPrecisionHint() const { return _precisionHint; }
/** Set whether the KdTrees should be built for geometry in the loader model. */
void setBuildKdTreesHint(BuildKdTreesHint hint) { _buildKdTreesHint = hint; }
/** Get whether the KdTrees should be built for geometry in the loader model. */
BuildKdTreesHint getBuildKdTreesHint() const { return _buildKdTreesHint; }
/** Set the password map to be used by plugins when access files from secure locations.*/
void setAuthenticationMap(AuthenticationMap* authenticationMap) { _authenticationMap = authenticationMap; }
/** Get the password map to be used by plugins when access files from secure locations.*/
const AuthenticationMap* getAuthenticationMap() const { return _authenticationMap.get(); }
/** Sets a plugindata value PluginData with a string */
void setPluginData(const std::string& s, void* v) const { _pluginData[s] = v; }
/** Get a value from the PluginData */
void* getPluginData(const std::string& s) { return _pluginData[s]; }
/** Get a value from the PluginData */
const void* getPluginData(const std::string& s) const
{
PluginDataMap::const_iterator itr = _pluginData.find(s);
return (itr == _pluginData.end()) ? 0 : itr->second;
}
/** Remove a value from the PluginData */
void removePluginData(const std::string& s) const { _pluginData.erase(s); }
/** Get number of PluginData values */
unsigned int getNumPluginData() const { return _pluginData.size(); }
/** Sets a plugindata value PluginData with a string */
void setPluginStringData(const std::string& s, const std::string& v) const { _pluginStringData[s] = v; }
/** Get a string from the PluginStrData */
std::string& getPluginStringData(const std::string& s) { return _pluginStringData[s]; }
/** Get a value from the PluginData */
const std::string getPluginStringData(const std::string& s) const
{
PluginStringDataMap::const_iterator itr = _pluginStringData.find(s);
return (itr == _pluginStringData.end()) ? std::string("") : itr->second;
}
/** Remove a value from the PluginData */
void removePluginStringData(const std::string& s) const { _pluginStringData.erase(s); }
/** Get number of PluginStrData values */
unsigned int getNumPluginStringData() const { return _pluginStringData.size(); }
/** Parse string into plugin string data. This will be automatically done in Options(const std::string&) */
void parsePluginStringData(const std::string& str, char separator1=' ', char separator2='=');
/** Set the find callback to use in place of the default findFile calls.*/
void setFindFileCallback( FindFileCallback* cb) { _findFileCallback = cb; }
/** Get the const findFile callback.*/
FindFileCallback* getFindFileCallback() const { return _findFileCallback.get(); }
/** Set the read callback to use in place of the default readFile calls.*/
void setReadFileCallback( ReadFileCallback* cb) { _readFileCallback = cb; }
/** Get the const readFile callback.*/
ReadFileCallback* getReadFileCallback() const { return _readFileCallback.get(); }
/** Set the callback to use in place of the default writeFile calls.*/
void setWriteFileCallback( WriteFileCallback* cb) { _writeFileCallback = cb; }
/** Get the const writeFile callback.*/
WriteFileCallback* getWriteFileCallback() const { return _writeFileCallback.get(); }
/** Set the callback to use inform the DatabasePager whether a file is located on local or remote file system.*/
void setFileLocationCallback( FileLocationCallback* cb) { _fileLocationCallback = cb; }
/** Get the callback to use inform the DatabasePager whether a file is located on local or remote file system.*/
FileLocationCallback* getFileLocationCallback() const { return _fileLocationCallback.get(); }
/** Set the FileCache that is used to manage local storage of files downloaded from the internet.*/
void setFileCache(FileCache* fileCache) { _fileCache = fileCache; }
/** Get the FileCache that is used to manage local storage of files downloaded from the internet.*/
FileCache* getFileCache() const { return _fileCache.get(); }
/** Set the terrain observer_ptr, use to decorate any osgTerrain subgraphs.*/
void setTerrain(osg::observer_ptr<osg::Node>& terrain) { _terrain = terrain; }
/** Get the terrain observer_ptr, use to decorate any osgTerrain subgraphs.*/
const osg::observer_ptr<osg::Node>& getTerrain() const { return _terrain; }
protected:
virtual ~Options() {}
std::string _str;
FilePathList _databasePaths;
CacheHintOptions _objectCacheHint;
PrecisionHint _precisionHint;
BuildKdTreesHint _buildKdTreesHint;
osg::ref_ptr<AuthenticationMap> _authenticationMap;
typedef std::map<std::string,void*> PluginDataMap;
mutable PluginDataMap _pluginData;
typedef std::map<std::string,std::string> PluginStringDataMap;
mutable PluginStringDataMap _pluginStringData;
osg::ref_ptr<FindFileCallback> _findFileCallback;
osg::ref_ptr<ReadFileCallback> _readFileCallback;
osg::ref_ptr<WriteFileCallback> _writeFileCallback;
osg::ref_ptr<FileLocationCallback> _fileLocationCallback;
osg::ref_ptr<FileCache> _fileCache;
osg::observer_ptr<osg::Node> _terrain;
};
}
#endif // OSGDB_OPTIONS