38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osg/Matrixf>
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#include <osg/Matrixd>
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// specialise Matrix_implementaiton to be Matrixf
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#define Matrix_implementation Matrixf
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osg::Matrixf::Matrixf( const osg::Matrixd& mat )
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{
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set(mat.ptr());
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}
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osg::Matrixf& osg::Matrixf::operator = (const osg::Matrixd& rhs)
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{
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set(rhs.ptr());
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return *this;
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}
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void osg::Matrixf::set(const osg::Matrixd& rhs)
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{
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set(rhs.ptr());
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}
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// now compile up Matrix via Matrix_implementation
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#include "Matrix_implementation.cpp"
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