105 lines
4.5 KiB
HTML
105 lines
4.5 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<TITLE>class OSGUTIL_EXPORT osgUtil::DisplayRequirementsVisitor</TITLE>
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<META NAME="GENERATOR" CONTENT="DOC++ 3.4.6">
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<BODY BGCOLOR="#ffffff">
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<H2>class OSGUTIL_EXPORT <A HREF="#DOC.DOCU">osgUtil::DisplayRequirementsVisitor</A></H2></H2><BLOCKQUOTE>A visitor for traversing a scene graph establishing the OpenGL visuals are required to support rendering of that scene graph.</BLOCKQUOTE>
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<HR>
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<H2>Inheritance:</H2>
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<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
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<param name=classes value="Mosg::NodeVisitor,M,CDisplayRequirementsVisitor,MDisplayRequirementsVisitor.html">
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<param name=before value="M,M">
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<param name=after value="Md_,M">
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<param name=indent value="0,1">
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<param name=arrowdir value="down">
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</APPLET>
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<HR>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.4.1">DisplayRequirementsVisitor</A></B>()
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<DD><I>Default to traversing all children, and reqiresDoubleBuffer, requiresRGB and requiresDepthBuffer to true and with alpha and stencil off</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.4.2">setDisplaySettings</A></B>(osg::DisplaySettings* ds)
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<DD><I>Set the DisplaySettings.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const osg::DisplaySettings* <B><A HREF="#DOC.2.4.3">getDisplaySettings</A></B>() const
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<DD><I>Get the DisplaySettings </I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.4.4">applyStateSet</A></B>(osg::StateSet& stateset)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.4.5">apply</A></B>(osg::Node& node)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.4.6">apply</A></B>(osg::Geode& geode)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.4.7">apply</A></B>(osg::Impostor& impostor)
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</DL></P>
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<P><DL>
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<DT><H3>Protected Fields</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>osg::ref_ptr<osg::DisplaySettings> <B><A HREF="#DOC.2.4.8">_ds</A></B>
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</DL></P>
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</DL>
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<A NAME="DOC.DOCU"></A>
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<HR>
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<H2>Documentation</H2>
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<BLOCKQUOTE>A visitor for traversing a scene graph establishing the OpenGL visuals are required
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to support rendering of that scene graph. The results can then be used by
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applications to set up there windows with the correct visuals. Have a look at
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src/osgGLUT/Viewer.cpp's Viewer::open() method for an example how to use it.</BLOCKQUOTE>
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<DL>
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<A NAME="DisplayRequirementsVisitor"></A>
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<A NAME="DOC.2.4.1"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DisplayRequirementsVisitor()</B></TT>
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<DD>Default to traversing all children, and reqiresDoubleBuffer,
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requiresRGB and requiresDepthBuffer to true and with
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alpha and stencil off
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<DL><DT><DD></DL><P>
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<A NAME="setDisplaySettings"></A>
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<A NAME="DOC.2.4.2"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setDisplaySettings(osg::DisplaySettings* ds)</B></TT>
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<DD>Set the DisplaySettings.
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<DL><DT><DD></DL><P>
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<A NAME="getDisplaySettings"></A>
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<A NAME="DOC.2.4.3"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const osg::DisplaySettings* getDisplaySettings() const </B></TT>
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<DD>Get the DisplaySettings
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<DL><DT><DD></DL><P>
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<A NAME="applyStateSet"></A>
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<A NAME="DOC.2.4.4"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void applyStateSet(osg::StateSet& stateset)</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="apply"></A>
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<A NAME="DOC.2.4.5"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(osg::Node& node)</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="apply"></A>
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<A NAME="DOC.2.4.6"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(osg::Geode& geode)</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="apply"></A>
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<A NAME="DOC.2.4.7"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(osg::Impostor& impostor)</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_ds"></A>
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<A NAME="DOC.2.4.8"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::ref_ptr<osg::DisplaySettings> _ds</B></TT>
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<DL><DT><DD></DL><P></DL>
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<HR><DL><DT><B>This class has no child classes.</B></DL>
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<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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